⚖️ Balance Patch #1
🔍
Cutoffs P1: 800 P2: 1,118 P3: 1,200 G1: 1,300 G2: 1,400 G3: 1,500 Ends In Calculating... Season 39 Last 200 games/rank

July 18, 2014 Balance Patch

Patch #1 · 38 stored changes
Violent StabS3
Skill Change3 turns → 2 turns
Continuous damage for 3 turns 2 turns
Cross AttackS1
Damage Increased
Damage increased by 9%
Strike of RejectionS2
Skill Change
Damage increased by 10%, unable to recover for 2 turns
Parting GiftS3
Skill Change
Bloodsucking increased from 30% to 50%
Revival Magic (Passive)S3
Skill Change
HP with revival increased from 10% to 25%
Killing WaveS3
Damage Increased
Damage increased by about 23%
SquallS2
Damage Increased
Damage increased by about 13%, cooltime decreased by 1 turn
DaydreamS3
Skill Change
Falls asleep for 1 turn(100%), cooltime decreased from 7 turns to 6 turns
Ice VolcanoS3
Skill Change
Weaken Attack Power for 2 turns
First Aid (Passive)S3
Skill Change
Change to decreasing the inflicted damage by 50% when attacked with a critical hit. Change from remove 1 weakening effect to remove all.
Heart PierceS2
Damage Increased
Damage increased by 7%
IncinerateS3
Damage Increased
Damage increased by 7%
Fire BurstS2
Damage Increased
Damage increased by 10%
Crow HuntS2
Damage Increased
Damage increased by 11%
EarthquakeS3
Damage Increased
Damage increased by 18%
Cry of ChallengeS3
Cooldown Changed
Cooltime decreased from 7 turns to 6 turns
Cross AttackS1
Damage Increased
Damage increased by 9%
Triple UppercutS3
Damage Increased
Damage increased by 14%
Fire MagicS3
Damage Increased
Damage increased by 11%
Brutal EndS3
Damage Increased
Damage increased by 15%
Eternity (Passive)S3
Skill Change
Additionally recover an ally's HP by 10% for each turn
Heart PierceS2
Damage Increased
Damage increased by 7%
Solid BladesS2
Effect added
[Effect added] Additionally increase the attack gauge by 50%
Slash WindS3
Damage Increased
Damage increased by 10%, cooltime decreased from 6 turns to 5 turns
Disdain (Passive)S3
Damage Increased
Damage proportionate to HP increased from 10% to 15%
Crow HuntS2
Damage Increased
Damage increased by 11%
Iron DefenseS2
Effect added
[Effect added] Additionally increase the attack gauge by 50%
Cross AttackS1
Damage Increased
Damage increased by 9%
SensationS3
Skill Change
Attack turn decreased by 1 but maintains the total amount of damage
Strike of RejectionS2
Damage Increased
Damage increased by 10%, unable to recover for 2 turns
Death BlowS3
Damage Increased
Inflicted damage per weakening effect increased to 25%
Sword of DischargeS3
Damage Increased
Damage increased by 17%
SquallS2
Damage Increased
Damage increased by about 13%, cooltime decreased by 1 turn
Heart PierceS2
Damage Increased
Damage increased by 7%
Shadow BurstS2
Damage Increased
Damage increased by about 10%
Sign of DeathS3
Damage Increased
Damage increased by 14%
Solid BladesS2
Effect added
[Effect added] Additionally increase the attack gauge by 50%
Cross AttackS1
Damage Increased
Damage increased by 9%