Cutoffs
P1: 800
P2: 1,118
P3: 1,200
G1: 1,300
G2: 1,400
G3: 1,500
Ends In
Calculating...
Season 39
Last 200 games/rank
July 18, 2014 Balance Patch
Patch #1 · 38 stored changes

Violent StabS3
Skill Change3 turns → 2 turnsContinuous damage for 3 turns 2 turns

Cross AttackS1
Damage IncreasedDamage increased by 9%

Strike of RejectionS2
Skill ChangeDamage increased by 10%, unable to recover for 2 turns

Parting GiftS3
Skill ChangeBloodsucking increased from 30% to 50%

Revival Magic (Passive)S3
Skill ChangeHP with revival increased from 10% to 25%

Killing WaveS3
Damage IncreasedDamage increased by about 23%

SquallS2
Damage IncreasedDamage increased by about 13%, cooltime decreased by 1 turn

DaydreamS3
Skill ChangeFalls asleep for 1 turn(100%), cooltime decreased from 7 turns to 6 turns

Ice VolcanoS3
Skill ChangeWeaken Attack Power for 2 turns

First Aid (Passive)S3
Skill ChangeChange to decreasing the inflicted damage by 50% when attacked with a critical hit. Change from remove 1 weakening effect to remove all.

Heart PierceS2
Damage IncreasedDamage increased by 7%

IncinerateS3
Damage IncreasedDamage increased by 7%

Fire BurstS2
Damage IncreasedDamage increased by 10%

Crow HuntS2
Damage IncreasedDamage increased by 11%

EarthquakeS3
Damage IncreasedDamage increased by 18%

Cry of ChallengeS3
Cooldown ChangedCooltime decreased from 7 turns to 6 turns

Cross AttackS1
Damage IncreasedDamage increased by 9%

Triple UppercutS3
Damage IncreasedDamage increased by 14%

Fire MagicS3
Damage IncreasedDamage increased by 11%

Brutal EndS3
Damage IncreasedDamage increased by 15%

Eternity (Passive)S3
Skill ChangeAdditionally recover an ally's HP by 10% for each turn

Heart PierceS2
Damage IncreasedDamage increased by 7%

Solid BladesS2
Effect added[Effect added] Additionally increase the attack gauge by 50%

Slash WindS3
Damage IncreasedDamage increased by 10%, cooltime decreased from 6 turns to 5 turns

Disdain (Passive)S3
Damage IncreasedDamage proportionate to HP increased from 10% to 15%

Crow HuntS2
Damage IncreasedDamage increased by 11%

Iron DefenseS2
Effect added[Effect added] Additionally increase the attack gauge by 50%

Cross AttackS1
Damage IncreasedDamage increased by 9%

SensationS3
Skill ChangeAttack turn decreased by 1 but maintains the total amount of damage

Strike of RejectionS2
Damage IncreasedDamage increased by 10%, unable to recover for 2 turns

Death BlowS3
Damage IncreasedInflicted damage per weakening effect increased to 25%

Sword of DischargeS3
Damage IncreasedDamage increased by 17%

SquallS2
Damage IncreasedDamage increased by about 13%, cooltime decreased by 1 turn

Heart PierceS2
Damage IncreasedDamage increased by 7%

Shadow BurstS2
Damage IncreasedDamage increased by about 10%

Sign of DeathS3
Damage IncreasedDamage increased by 14%

Solid BladesS2
Effect added[Effect added] Additionally increase the attack gauge by 50%

Cross AttackS1
Damage IncreasedDamage increased by 9%