RTA Power Rankings
Data-driven monster rankings based on RTA performance, draft presence, ban pressure, and draft context.
Every component is scored from 0–100, multiplied by its weight, and added into one 0–100 RTA Power Score. All metrics are recalculated using only games in the selected period, so historical rankings reflect the meta at that time—not today’s distributions. Rank brackets are calculated independently within that period.
Meta Presence — 40%
Measures how frequently a monster appears relative to the most-used monster in this bracket. Broadly useful monsters demonstrate value across more matchups, teams, and opponents.
Presence Score = √(Pick Rate ÷ Highest Bracket Pick Rate) × 100
Square-root scaling preserves real usage differences without punishing niche monsters as harshly as a raw ratio. Unlike a percentile, it does not discard the size of the gap.
Adjusted Performance — 35%
Measures results when selected. Raw win rate is stabilized because small samples can produce extreme records by chance.
Adjusted WR = (Wins + 50 × Bracket Baseline WR) ÷ (Picks + 50)
Performance = 50 + 50 × tanh((Adjusted WR − Baseline WR) ÷ 0.065)
The baseline is derived from the selected bracket. Average performance maps to 50; stronger results approach 100 and weaker results approach 0. The scale controls how quickly the score moves away from 50.
Ban Pressure — 20%
Measures how often an opponent removes the monster when it is eligible for the post-draft ban.
Adjusted Ban Rate = (Bans + 50 × Bracket Ban Rate) ÷ (Picks + 50)
Ban Pressure Score = percentile rank of Adjusted Ban Rate within the bracket
Every drafted monster is eligible for the post-draft ban. Shrinkage protects small samples before the bracket-relative percentile is calculated.
Draft Context — 5%
Distinguishes early picks, flexible choices, mid-draft units, counterpicks, and specialists without treating specialization as weakness.
Early Pick, Mid-Draft, or Counterpick is assigned when the corresponding two-phase group contains at least 55% of appearances. Otherwise, normalized phase entropy of at least 0.85 is Flexible; remaining monsters are Specialized.
Samples, brackets, and provisional results
Fewer than 30 picks are excluded. 30–99 picks are provisional. 100+ picks are fully qualified. Provisional monsters are labeled, but are not penalized again because shrinkage already protects the performance and ban estimates.
G2–G3, P3–G1, and P2 and lower each derive their own baselines, maximum presence, ban percentiles, and scores. Interpret a score relative to that level of play.
This is overall RTA meta strength, not conditional win rate alone. A monster winning 51% across 40% of drafts can rank above one winning 55% across only 1%, because it has succeeded across far more situations. The second may still be an elite specialized counterpick, which its draft-role label and tooltip make clear.