June 03, 2017 Balance Patch
Patch #20 · 58 stored changes
HellfireS3
Cooldown Changed5 → 4 turns
Decreased the cooldown time by 1 turn (5 4 turns)
Discernment (Passive)S3
Skill Modification
[Skill Modification] Previously: Increases the maximum skill cooldown of all enemies by 1 turn each with the power of a piercing gaze. This effect will not affect boss type enemies and can't be stacked up. Changed to: Decreases the chances of the allies being granted with weakening effects by 20% and increases the duration of the weakening effects that the allies, excluding those that are under inability effects, grant on the enemies by 1 turn each with the power of a piercing gaze.
Dagger of GrudgeS3
Skill Change
Inflicts damage that ignores all damage reduction effects when your HP is 50% or below Inflicts damage that ignores all damage reduction effects without any requirements
North Star's WisdomS2
Skill Change
This attack lands as a Crushing Hit This attack won't land as Glancing Hits
North Star's WisdomS2
Skill Change
This attack lands as a Crushing Hit This attack won't land as Glancing Hits
North Star's WisdomS2
Skill Change
This attack lands as a Crushing Hit This attack won't land as Glancing Hits
Lightning of CycleS3
Skill Change
Attacks all enemies when the enemy you attacked is defeated Attacks the enemy and inflicts half of the damage you inflicted on all other enemies. * Default damage amount has been decreased due to balancing.
Dark Guardian AngelS3
Effect added
[Effect added] Increases the Attack Power of all allies for 3 turns before attacking.
Fast SwingS2
Skill Change5 → 4 turns
Modified to "damage also increases as your Attack Speed increases." Decreased the cooldown time by 1 turn (5 4 turns)
Fast SwingS2
Skill Change5 → 4 turns
Modified to "damage also increases as your Attack Speed increases." Decreased the cooldown time by 1 turn (5 4 turns)
Fast SwingS2
Skill Change5 → 4 turns
Modified to "damage also increases as your Attack Speed increases." Decreased the cooldown time by 1 turn (5 4 turns)
Burning SwingS2
Skill Change
Modified to "damage also increases as your Attack Speed increases."
Burning SwingS2
Skill Change
Modified to "damage also increases as your Attack Speed increases."
Devil's WhipS3
Skill Change20%, 5 → 30%, 4 turns
Decreased the Attack Bar by 20% 30% Decreased the cooldown time by 1 turn (5 4 turns)
Absolute Defense (Passive)S3
Cooldown Changed8 → 7 turns
Decreased the cooldown time by 1 turn (8 7 turns)
ExtortionS3
Cooldown Changed6 → 5 turns
Decreased the cooldown time by 1 turn (6 5 turns)
ShatterS2
Effect added
[Effect added] Your Attack Bar will increase by 10% each when the attack lands as a Critical Hit.
ShatterS2
Effect added
[Effect added] Your Attack Bar will increase by 10% each when the attack lands as a Critical Hit.
ShatterS2
Effect added
[Effect added] Your Attack Bar will increase by 10% each when the attack lands as a Critical Hit.
FrenzyS3
Skill Change25% → 40%
No. of attacks decreased from 2 hits 1 hit (No change to the total amount of inflicted damage) Increased the chances of recovering the turn instantly without any cooldown time by 25% 40%
Ancient Power (Passive)S3
Damage Increased20% → 30%
Increases damage by 20% 30% when the enemy target is granted with harmful effects.
Double ArrowS2
Skill Change
When 2 arrows hit the same target: Stuns for 1 turn Guarantees to Stun for 1 turn.
Double ArrowS2
Skill Change
When 2 arrows hit the same target: Stuns for 1 turn Guarantees to Stun for 1 turn.
Sleep SpellS3
Cooldown Changed6 → 5 turns
Decreased the cooldown time by 1 turn (6 5 turns)
Devil's BulletS3
Skill Change
The chance of landing a Glancing Hit is decreased by 50% The chance of landing a Critical Hit is increased by 30%.
Accurate ShotS1
Skill Change
The inflicted damage is proportionate to the Attack Power The inflicted damage is proportionate to the enemy's MAX HP.
Accurate ShotS1
Skill Change
The inflicted damage is proportionate to the Attack Power The inflicted damage is proportionate to the enemy's MAX HP.
Accurate ShotS1
Skill Change
The inflicted damage is proportionate to the Attack Power The inflicted damage is proportionate to the enemy's MAX HP.
Accurate ShotS1
Skill Change
The inflicted damage is proportionate to the Attack Power The inflicted damage is proportionate to the enemy's MAX HP.
Accurate ShotS1
Skill Change
The inflicted damage is proportionate to the Attack Power The inflicted damage is proportionate to the enemy's MAX HP.
Ice ArrowS2
Cooldown Changed4 → 3 turns
Decreased the cooldown time by 1 turn (4 3 turns)
Fire ArrowS2
Skill Change40%, 4 → 60%, 3 turns
40% 60% chances of inflicting Continuous Damage Decreased the cooldown time by 1 turn (4 3 turns)
Piercing ArrowS2
Cooldown Changed4 → 3 turns
Decreased the cooldown time by 1 turn (4 3 turns)
Piercing ArrowS2
Cooldown Changed4 → 3 turns
Decreased the cooldown time by 1 turn (4 3 turns)
Poison ArrowS2
Effect added
[Effect added] The enemy can't be revived if the enemy is killed with this skill.
Last ShotS3
Skill Change
70% chances of landing a Critical Hit 50% increased damage if the target's HP is more than twice of your current HP.
Phantom CrushS3
Effect added5 → 4 turns
[Effect added] If the target is immune to Stun, the damage will be increased by 30%. Decreased the cooldown time by 1 turn (5 4 turns)
Soul CrushS3
Skill Change5 → 4 turns
Increases inflicted damage by 8% Decreased the cooldown time by 1 turn (5 4 turns)
DefendS2
Effect added
[Effect added] Protects the ally target for 3 turns and instantly recovers a turn, afterwards.
DefendS2
Effect added
[Effect added] Protects the ally target for 3 turns and instantly recovers a turn, afterwards.
Dreamy InvitationS1
Effect added
[Effect added] Attacks without waking up the enemy that's under Sleep. Increases the Attack Bar by 50% if the enemy successfully falls asleep Recovers the Attack Bar by 50% if the enemy falls asleep after the attack.
Dreamy InvitationS1
Effect added
[Effect added] Attacks without waking up the enemy that's under Sleep. Increases the Attack Bar by 50% if the enemy successfully falls asleep Recovers the Attack Bar by 50% if the enemy falls asleep after the attack.
Dreamy InvitationS1
Effect added
[Effect added] Attacks without waking up the enemy that's under Sleep. Increases the Attack Bar by 50% if the enemy successfully falls asleep Recovers the Attack Bar by 50% if the enemy falls asleep after the attack.
Dreamy InvitationS1
Effect added
[Effect added] Attacks without waking up the enemy that's under Sleep. Increases the Attack Bar by 50% if the enemy successfully falls asleep Recovers the Attack Bar by 50% if the enemy falls asleep after the attack.
Dreamy InvitationS1
Effect added
[Effect added] Attacks without waking up the enemy that's under Sleep. Increases the Attack Bar by 50% if the enemy successfully falls asleep Recovers the Attack Bar by 50% if the enemy falls asleep after the attack.
Strike of RejectionS2
Effect added
[Effect added] Attacks without waking up the enemy that's under Sleep. When attacking the enemy target that's under Sleep: Stuns for 1 turn Increases the damage by 50%
Strike of RejectionS2
Effect added
[Effect added] Attacks without waking up the enemy that's under Sleep. When attacking the enemy target that's under Sleep: Stuns for 1 turn Increases the damage by 50%
Strike of RejectionS2
Effect added
[Effect added] Attacks without waking up the enemy that's under Sleep. When attacking the enemy target that's under Sleep: Stuns for 1 turn Increases the damage by 50%
Twisted JoyS2
Skill Modification
[Skill Modification] Previously: Attacks the enemy, transfers up to 2 harmful effects you're currently under, and heals yourself for 30% of the damage dealt with this attack. The damage of this attack increases as the enemy's HP gets lower. Changed to: Attacks without waking up the enemy that's under Sleep. Replaces up to 3 beneficial effects granted on the target with Stun, Increased chances of missing, and Decrease DEF Effects.
Twisted JoyS2
Skill Modification
[Skill Modification] Previously: Attacks the enemy, transfers up to 2 harmful effects you're currently under, and heals yourself for 30% of the damage dealt with this attack. The damage of this attack increases as the enemy's HP gets lower. Changed to: Attacks without waking up the enemy that's under Sleep. Replaces up to 3 beneficial effects granted on the target with Stun, Increased chances of missing, and Decrease DEF Effects.
Parting GiftS3
Effect added10% → 15%
[Effect added] Attacks without waking up the enemy that's under Sleep. Puts the enemy to sleep for 2 turns when the enemy's Attack Bar is empty after attacking. Absorbs 10% 15% of the enemy's Attack Bar.
Brutal EndS3
Effect added
[Effect added] Attacks without waking up the enemy that's under Sleep.
Blooming NightmareS3
Effect added
[Effect added] Attacks without waking up the enemy that's under Sleep.
Curse of White NightS3
Effect added
[Effect added] Attacks without waking up the enemy that's under Sleep.
Night Hag's ScuttleS3
Effect added
[Effect added] Attacks without waking up the enemy that's under Sleep.