⚖️ Balance Patch #29
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Cutoffs P1: 800 P2: 1,118 P3: 1,200 G1: 1,300 G2: 1,400 G3: 1,500 Ends In Calculating... Season 39 Last 200 games/rank

December 20, 2018 Balance Patch

Patch #29 · 53 stored changes
Charge VitalityS3
Cooldown Changed4 turns → 5 turns
Cooldown time (4 turns 5 turns)
Tooth For a Tooth (Passive)S3
Skill Change20% → 15%
Increases the Attack Bar of all allies by 20% 15% if an ally receives a Critical Hit.
Delayed PromiseS3
Effect Modification
[Effect Modification] Decreases the Attack Bar of all enemies by 75% Resets the Attack Bar of the enemy target and decreases the Attack Bar of the other enemies by 30% each.
Dragon's DanceS2
Effect Modification
[Effect Modification] Each strike has a 15% chance to remove a beneficial effect and stuns them for 1 turn. The third attack removes a beneficial effect and stuns them for 1 turn with a 25% chance each.
Dragon's DanceS2
Effect Modification
[Effect Modification] Each strike has a 15% chance to remove a beneficial effect and stuns them for 1 turn. The third attack removes a beneficial effect and stuns them for 1 turn with a 25% chance each.
Panda SupremacyS3
Damage Increased
Inflicted damage increased approx. by 14%
Almighty Strength (Passive)S3
Skill Modification
[Skill Modification] - Changed to a passive skill Before: Attacks all enemies, decreasing their Attack Power for 2 turns and casts a shield on yourself, equivalent to 20% of the damage inflicted for 3 turns. The damage of [Sequential Attack) increases by 50% if this skill is on cooldown. After: Decreases the incoming damage by 35% and increases the damage dealt by 50% if the enemy has lower Attack Power than yours. Recovers the HP by 30% of the damage dealt with every attack during your turn. [Automatic Effect]
SerenityS1
Effect Modification
[Effect Modification] Removes a beneficial effect with a 30% chance on each strike. Increases the chances of the enemy to land a Glancing Hit for 2 turns with a 30% chance on each strike.
SerenityS1
Effect Modification
[Effect Modification] Removes a beneficial effect with a 30% chance on each strike. Increases the chances of the enemy to land a Glancing Hit for 2 turns with a 30% chance on each strike.
SerenityS1
Effect Modification
[Effect Modification] Removes a beneficial effect with a 30% chance on each strike. Increases the chances of the enemy to land a Glancing Hit for 2 turns with a 30% chance on each strike.
SerenityS1
Effect Modification
[Effect Modification] Removes a beneficial effect with a 30% chance on each strike. Increases the chances of the enemy to land a Glancing Hit for 2 turns with a 30% chance on each strike.
SerenityS1
Effect Modification
[Effect Modification] Removes a beneficial effect with a 30% chance on each strike. Increases the chances of the enemy to land a Glancing Hit for 2 turns with a 30% chance on each strike.
HellfireS3
Skill Modification
[Skill Modification] Before: Decreases the HP of yourself and the enemy target by 30% each with a flame and decreases the HP by 15% each if it's a Boss. Inflicts great damage to the target and creates a shield that's 30% of the inflicted damage for 3 turns afterwards. After: Removes all beneficial effects granted on the enemy, decreases the HP of yourself and the enemy target by 30% each with a flame and decreases the HP by 15% each if it's a Boss. Inflicts great damage to the target and creates a shield that's 50% of the inflicted damage for 3 turns afterwards.
Discernment (Passive)S3
Skill Change20% → 30%
Decreases the chances of the allies being granted with harmful effects by 20% 30%.
Justice StrikeS1
Skill Change35% → 100%
Decreases the Attack Bar with a 35% 100% chance.
Justice StrikeS1
Skill Change
Recovers the HP when you attack during your turn.
Eternal ScarS3
Skill Change
Destroys the enemy's MAX HP by 50% of the inflicted damage. Destroys the enemy's MAX HP by the amount of damage inflicted by the second attack. Inflicted damage increased by 8%
All or NothingS2
Skill Modifications
[Skill Modifications] Before: Attacks all enemies and decreases their Attack Bar by 30%. Absorbs the Attack Bar by 30% when the enemies are under harmful effects. After: Attacks all enemies and stuns them for 1 turn with a 75% chance. Increases your Attack Bar by 25% per stunned enemy after the attack.
All or NothingS2
Skill Modifications
[Skill Modifications] Before: Attacks all enemies and decreases their Attack Bar by 30%. Absorbs the Attack Bar by 30% when the enemies are under harmful effects. After: Attacks all enemies and stuns them for 1 turn with a 75% chance. Increases your Attack Bar by 25% per stunned enemy after the attack.
Crushing BlowS1
Effect Modification
[Effect Modification] Inflicts Continuous Damage for 2 turns with a 50% chance. Removes a beneficial effect granted on the target with a 100% chance.
Trick of FireS3
Effect Modification
[Effect Modification] 75% chance to disturb the target's HP recovery for 2 turns. 75% chance to silence the target for 2 turns.
Sweeping WavesS2
Skill Change1 turn → 2 turns
Silences for 1 turn 2 turns
ArmageddonS3
Effect added
[Effect added] Redistributes the HP of all enemies, excluding the boss, before inflicting damage
Tempest (Passive)S3
Effect added
[Effect added] Increases the Attack Bar by 20% per defeated enemy.
Sleeve AttackS3
Skill Change
You recover 5% HP for every enemy beneficial effect removed. Decreases each enemy's Attack Bar by 15% per beneficial effect removed from each enemy.
Frost RushS3
Effect added
[Effect added] Freezes for 1 turn with a 15% chance on each strike.
Detonation ShotS3
Effect added
[Effect added] Instantly gains another turn if you set off the bomb.
Burning HeartsS3
Effect added1 turn → 2 turns
[Effect added] If your HP is at 50% or lower, stuns the enemy for 1 turn 2 turns.
Song of the Sirens(Passive)S3
Skill Modification
[Skill Modification] - Changed to a passive skill Before: Sings an irresistible song that seduces all enemies and puts them into sleep for 1 turn. After: Reduces the time of all harmful effects, except inability effects, granted on all allies by 1 turn and recovers the ally with the lowest HP status by 10% of your HP every turn. [Automatic Effect]
Noble AgreementS2
Skill Change
Attack 1 time 2 times (the total damage remains the same)
Noble AgreementS2
Skill Change
Attack 1 time 2 times (the total damage remains the same)
Killing WaveS3
Skill Modification
[Skill Modification] Before: Attacks with a group of bats. The damage increases if you are less wounded. After: Attacks all enemies up to 5 times, depending on your HP status. The damage also increases as the enemy's HP status decreases.
Meteor BombS3
Effect added
[Effect added] Immediately sets off the bomb if the enemy has bombs.
Spirit's BlessingS3
Skill Change20% → 30%
HP recovery 20% 30%
ExtortionS3
Effect added
[Effect added] Disturbs the HP recovery for 2 turns
Block FlowS2
Skill Modification
[Skill Modification] Before: Extends the time of the beneficial effects and shortens the time of the harmful effects and recovers the HP of all allies. The recovery amount is in proportion to the Attack Power. After: Extends the time of the beneficial effects and shortens the time of the harmful effects granted on all allies, and recovers their HP by 10% each. The recovery amount increases by 5% per harmful effect or beneficial effect granted on the allies.
Block FlowS2
Skill Modification
[Skill Modification] Before: Extends the time of the beneficial effects and shortens the time of the harmful effects and recovers the HP of all allies. The recovery amount is in proportion to the Attack Power. After: Extends the time of the beneficial effects and shortens the time of the harmful effects granted on all allies, and recovers their HP by 10% each. The recovery amount increases by 5% per harmful effect or beneficial effect granted on the allies.
FanaticS3
Cooldown Changed8 turns → 7 turns
Cooldown time (8 turns 7 turns)
Spear ChargeS1
Skill Change50% → 100%
Inflicts continuous damage with a 50% 100% chance
Spear ChargeS1
Skill Change50% → 100%
Inflicts continuous damage with a 50% 100% chance
Spear ChargeS1
Skill Change50% → 100%
Inflicts continuous damage with a 50% 100% chance
Spear ChargeS1
Skill Change50% → 100%
Inflicts continuous damage with a 50% 100% chance
Spear ChargeS1
Skill Change50% → 100%
Inflicts continuous damage with a 50% 100% chance
Flame ThrowerS3
Effect added2 turns → 3 turns
[Effect added] Inflicts continuous damage for 2 turns 3 turns if you get a Critical Hit.
Wipe OutS3
Effect added
[Effect added] Inflicts continuous damage for 1 turn if the skill didn't ignore the enemy's Defense.
Storm Warrior (Passive)S3
Effect added
[Effect added] Stuns the target with a 100% chance if you get a Critical Hit.
Shining SpearS3
Skill Modification
[Skill Modification] Before: Attacks the enemy and recovers by the amount of the inflicted damage. Gets another turn immediately if your HP is full after the attack. After: Attacks the enemy and creates a shield that's proportionate to the damage dealt for 3 turns. Gets another turn immediately if you get a Critical Hit.
Spear ShowerS3
Effect added
[Effect added] Inflicts continuous damage with a 100% chance if you get a Critical Hit.
Promised TimeS3
Skill Description Changed
(As-is) Not Available (To-be) Attacks all enemies and immediately sets off the bombs on the target.
Almighty Strength (Passive)S3
Skill Ups Changed
Skill Power-up: Damage +, Cooldown Time Recovery+
Song of the Sirens(Passive)S3
Skill Ups Changed
Skill Power-up: Cooldown time Recovery+
To Live or To Die (Passive)S3
Necropolis
[Necropolis] Fixed the issue of the [To Live or To Die (Passive)) skill activating abnormally when Ancient Lich King stole your Monster with his (Imprison Soul) skill.
TradeS3
Necropolis
[Necropolis] If your ally Monster got stolen by Ancient Lich King's (Imprison Soul) skill and got defeated from [Trade] skill when you don't have any allies to revive, a shield will be created on all allies for 2 turns.