July 29, 2019 Balance Patch
Patch #32 · 55 stored changes
Internal Force (Passive)S3
Effect added
[Effect added] Creates a shield that's equivalent to your Defense for 2 turns when you get attacked, and the damage you inflict on an enemy will be increased by 30% when you have a shield.
Inhale MagicS3
Effect added
[Effect added] Increases the Attack Bar of all allies by 20% if you successfully steal beneficial effects.
Dazzling Flesh (Passive)S3
Effect added
[Effect added] The passive effect (increasing the enemy's chances of landing a Glancing Hit by 15%) will be activated even when allies are attacked.
Holy WaterS3
Cooldown Changed6 turns → 5 turns
Decreased cooldown time by 1 turn (6 turns 5 turns)
Archangel's MercyS3
Skill changed
[Skill changed] (Before) Revives a dead ally and fills up its HP to the maximum amount Instead, you lose half of your current HP. (After) Revives the target dead ally and fills up its HP to the maximum amount and also revives other dead allies with 30% of their HP. Consumes your HP by half and consumes your HP additionally by 15% per revived ally
Flow (Passive)S3
Effect added
[Effect added] Removes 1 harmful effect except inability effect at the end of your turn.
Noble Blood (Passive)S3
Skill Change35% → 30%
The inflicted damage of one attack won't exceed 35% 30% of the MAX HP.
Wheel of FireS3
Skill changed
[Skill changed] (Before) Attacks all enemies 3 times with a spinning circle of fire, with each strike having a 30% chance to stun the enemy Elongates the harmful effect granted on the enemy by 1 turn with a 20% chance when used with full HP. (Changed to) Attacks all enemies 3 times with a spinning circle of fire, with each strike having a 30% chance to remove one beneficial effect and stun the enemy for 1 turn. Increases your Attack Speed for 2 turns after the attack when used with full HP.
Fatal Mortar BulletS3
Skill changed
[Skill changed] (Before) Attacks the enemy with a cannon gun and destroys the target's MAX HP by 50% of the inflicted damage. Afterwards, inflicts damage on all enemies and blocks beneficial effects for 1 turn with a 50% chance each. (Changed to) Attacks the enemy with a cannon gun and weakens the Defense for 1 turn with a 90% chance. Afterwards, inflicts damage on all enemies and destroys their MAX HP by 50% of the inflicted damage.
Focused 5 ShotsS2
Effect added
[Effect added] Removes 1 beneficial effect with a 50% chance.
Focused 5 ShotsS2
Effect added
[Effect added] Removes 1 beneficial effect with a 50% chance.
Coy Revenge (Passive)S3
Passive activation condition changed
[Passive activation condition changed] The passive effect is activated when you are attacked ally is attacked * Passive effect Increases the damage to be dealt to an enemy on the next turn by 15% (Accumulates up to 5 times)
Rolling CannonS4
Skill Change
The damage increases in proportion to the number of allies alive and Attack Power of all allies. The damage increases in proportion to the number of allies alive.
Fatal Armor BulletS3
Damage Increased
Increased the last aoe attack's damage by 33%.
One More Time! (Passive)S3
Effect added
[Effect added] [Fire!] skill is activated additionally after the attack (Attacks the same target)
AirbenderS3
Skill changed
[Skill changed] (Before) Creates a hurricane around the enemy and absorbs their Attack Speed for 3 turns. (Changed to) Creates a hurricane around the enemy to remove all beneficial effects and absorbs the Attack Bar by 50%. The inflicted damage will be increased by 30% if the enemy had no beneficial effects.
Fast SwingS2
Skill Change
The damage increases as your Attack Speed increases absorbs the enemy target's Attack Bar by 20%
Fast SwingS2
Skill Change
The damage increases as your Attack Speed increases absorbs the enemy target's Attack Bar by 20%
Fast SwingS2
Skill Change
The damage increases as your Attack Speed increases absorbs the enemy target's Attack Bar by 20%
Delicate WhipS3
Effect added
[Effect added] The inflicted damage will be increased by 50% if the target is immune to stun.
Dancing Whip (Passive)S3
Skill Change15%, 15% → 20%, 20%
Passive skill activation chance 15% 20% If the passive skill is not active, the activation chance will be increased by 15% 20% * Passive effect Gains another turn (The activation chance resets when the passive is activated)
Cruel Whip (Passive)S3
Effect added
[Effect added] If the enemy has beneficial effects, decreases the duration of beneficial effect by 1 turn when you attack.
Blade Dance of the ReaperS3
Skill Change
Modified the attack time increasing condition (The no. of minimum attacks: 2 times 3 times)
Blade Dance of the ReaperS3
Effect added
[Effect added] The cooldown time for [Blade Dance of the Reaper] won't be activated if the enemy gets defeated.
Shadow AssaultS3
Effect added
[Effect added] If the enemy is defeated with the first attack, the damage dealt to another enemy will be increased by 30%.
Arrow StormS2
Effect added
[Effect added] Decreases the cooldown time of [Arrow Storm] by 1 turn whenever you attack an enemy under Continuous Damage
Arrow StormS2
Effect added
[Effect added] Decreases the cooldown time of [Arrow Storm] by 1 turn whenever you attack an enemy under Continuous Damage
Arrow StormS2
Effect added
[Effect added] Decreases the cooldown time of [Arrow Storm] by 1 turn whenever you attack an enemy under Continuous Damage
Evasive Maneuver(Passive)S3
Effect added
[Effect added] Your Attack Power will be increased for 1 turn when the passive is activated.
Trick of DarknessS3
Skill Fixed
Fixed an issue of the beneficial effect removing chance being set as 100% regardless of skill level up status.
Divine WindS3
Skill Fixed
Fixed an issue of the immunity effect being granted even though the HP is not full due to the HP recovery amount reduction effect (passive) skills (Ex: Dark Lich's [King of the Dead (Passive)]. Fire Assassin's [Deadly Seduction (Passive)])
Sharp StrikeS2
Skill Fixed
The monster will gain another turn immediately even if the attacked enemy gets defeated.
Sharp StrikeS2
Skill Fixed
The monster will gain another turn immediately even if the attacked enemy gets defeated.
Sharp StrikeS2
Skill Fixed
The monster will gain another turn immediately even if the attacked enemy gets defeated.
ScarS3
Skill Fixed
Fixed an issue of the increased inflicted damage from skill effects not being applied properly in Rift Dungeons.
Spirit's Wrath (Passive)S3
Skill Fixed
Fixed an issue of the increased inflicted damage from skill effects not being applied properly in Rift Dungeons
Transformation: Mystical CreatureS4
Skill Fixed
Fixed the error with the effect display that's shown when a turn is acquired after transforming
Transformation: Mystical CreatureS4
Skill Fixed
Fixed the error with the effect display that's shown when a turn is acquired after transforming
Transformation: Mystical CreatureS4
Skill Fixed
Fixed the error with the effect display that's shown when a turn is acquired after transforming
Transformation: Mystical CreatureS4
Skill Fixed
Fixed the error with the effect display that's shown when a turn is acquired after transforming
Transformation: Mystical CreatureS4
Skill Fixed
Fixed the error with the effect display that's shown when a turn is acquired after transforming