March 13, 2020 Balance Patch
Patch #38 · 69 stored changes
Tooth For a Tooth (Passive)S3
Skill Change15% → 10%
If an ally receives a Critical Hit Increases the Attack Bar of all allies by 15% 10%
Tooth For a Tooth (Passive)S3
Effect added
[Effect added] Reflects 15% of damage back to the enemy when you're attacked
CaptureS3
Skill Change
After the attack, stun is guaranteed if the enemy has 30% or less HP stun is guaranteed if the enemy has 50% or less HP
CrushS3
Effect added
[Effect added] Reduces the Attack Bar of other enemies except the enemy target by 50%
CollapseS3
Effect added
[Effect added] Removes 1 beneficial effect granted on the enemy
Start and EndS3
Effect added
[Effect added] Grants immunity on all allies for 1 turn
Panda SupremacyS3
Skill changed
[Skill changed] Each attack has a 70% chance to grant 1 random harmful effect among the following Glancing Hit Rate Increase, Attack Power Decrease, and Attack Speed Decrease Each attack has a 70% chance to grant the designated effect, respectively (1st attack HP Recovery Disturb, 2nd attack Glancing Hit Rate Increase, 3rd attack: Attack Power Decrease, and 4th attack: Attack Speed Decrease)
Divine WindS3
Effect changed
[Effect changed] Grants immunity on the allies who have full HP for 2 turns Grants immunity on the allies with half or more HP for 2 turns
Repeated Nightmare (Passive)S3
Effect added
[Effect added] When reviving, creates a shield that's proportionate to your level for 1 turn
Flames of HellS3
Skill Change
Eased the condition of granting Continuous Damage that's proportionate to the damage dealt
King of the Ruins(Passive)S3
Effect added
[Effect added] Decreases the HP of all enemies except the target by 30% of the damage dealt after every attack
Protection Wings (Passive)S3
Effect added
[Effect added] Recovers your HP by 10% each turn
Eternal Flame (Passive)S3
Effect added
[Effect added] Recovers your HP by 10% when you attack on your turn
Moonlight FlashS2
Effect added
[Effect added] 100% critical rate is applied when attacking
Brutal EndS3
Skill Change
Disturbs the HP recovery for 2 turns increases the skill cooldown time by 2 turns
Blooming NightmareS3
Effect changed
[Effect changed] When attacking the enemy who's under Sleep: Deals 50% more damage increases the duration of Sleep by 1 turn (up to 3 turns)
Curse of White NightS3
Effect added
[Effect added] Puts all enemies to Sleep for 1 turn
Night Hag's ScuttleS3
Skill Change
Deals damage proportionate to enemies' MAX HP Deals damage proportionate to enemies' Attack Speed
The Cunning (Passive)S3
Skill Change
Increased the value of Attack Speed that increases according to the no. of beneficial effects
Fire StarterS3
Skill changed
[Skill changed] (Before) Attacks all enemies 2 times with each attack having a 50% chance to decrease the target's Attack Power and disturb their HP recovery for 2 turns. (Changed to) Attacks all enemies 2 times. The first attack has a 75% chance to inflict Continuous Damage for 1 turn and the second attack has a 25% chance to increase the duration of Continuous Damage inflicted on them by 1 turn.
Ghost AppearanceS2
Effect changed
[Effect changed] Increases the chances of landing a Glancing Hit for 2 turns with a 30% chance Weakens the Defense for 2 turns with a 30% chance
Ghost AppearanceS2
Effect changed
[Effect changed] Increases the chances of landing a Glancing Hit for 2 turns with a 30% chance Weakens the Defense for 2 turns with a 30% chance
The Shadow of the Moon (Passive)S3
Effect changed
[Effect changed] When attacked by an enemy: Gains a shield that is equivalent to 20% of your MAX HP for 1 turn Creates a shield that's equivalent to 10% of your MAX HP for 1 turn on all allies
Long Waiting (Passive)S3
Skill changed
[Skill changed] (Before) Becomes immune against inability effects. Also, your Attack Power is increased by 20% for every beneficial effect on you. Your Attack Speed increases in proportion to the no. of harmful effects granted on yourself [Automatic Effect] (Changed to) Becomes immune against inability effects. Your Attack Power is increased by 15%, up to 150%, whenever an enemy's turn ends. [Automatic Effect]
The Night's Comfort (Passive)S3
Shield target changed
[Shield target changed] yourself on all allies
CycloneS2
Skill Change50% → 75%
When you attack an enemy under the Decrease Attack Speed effect Reduces the Attack Bar by 50% 75%
Destruct EvilS3
Effect added
[Effect added] Each attack has a 35% chance to remove 1 beneficial effect
Flame of AscensionS3
Skill Change30% → 50%
Skill cooldown time increasing activation chance 30% 50%
Magic FluteS3
Effect added
[Effect added] Decreases the skill cooldown time of all allies by 1 turn each * The skill cooldown time of [Magic Flute) will not be decreased.
Magic FluteS3
Skill Change6 turns → 5 turns
Decreased cooldown time by 1 turn (6 turns 5 turns)
Secret VisitS3
Skill Change
Stuns the enemy with the highest Attack Bar for 1 turn Stuns the enemy target for 1 turn
Spirit's Will (Passive)S3
Skill Change
Revives with 30% of HP Revives with half of HP
ThrashS1
Skill Change100% → 200%
The inflicted damage increases by 100% 200% when counterattacking
RoarS2
Skill Change
Provokes all enemies for 1 turn with a 50% chance Provokes all enemies for 1 turn with a 100% chance
Shooting StarS3
Cooldown Changed5 turns → 4 turns
Decreased cooldown time by 1 turn (5 turns 4 turns)
Shooting StarS3
Cooldown Changed4 turns → 3 turns
Decreased cooldown time by 1 turn (4 turns 3 turns)
IncinerateS3
Attack target changed
[Attack target changed] Attacks one enemy target Attacks all enemies The damage dealt changed due to the attack type change
Holy CallS3
Skill Change15% → 30%
When reviving a dead ally: fills up the ally's HP by 15% 30%
Absorb EnergyS3
Skill Change
Attacks 3 times 2 times (The total inflicted damage does not change)
Absorb EnergyS3
Skill Change
Attacks 3 times 2 times (The total inflicted damage does not change)
Absorb EnergyS3
Effect added
[Effect added] The cooldown time of [Absorb Energy] decreases by 1 turn whenever you increase the enemy's skill cooldown time
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Awakening Effect Changed
Awakening Effect Changed
Increases Resistance by 25% Strengthen [Dragon's Might) Skill [Dragon's Might] Skill strengthened effect Recovers HP by 50% of the inflicted damage
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Awakening Effect Changed
Awakening Effect Changed80% → 90%
Increases Accuracy by 25% Strengthen [Predicted Future] Skill [Predicted Future] Skill strengthened effect Removes beneficial effects with a 80% 90% chance. Inflicts Continuous Damage equal to the number of removed beneficial effects for 2 turns Decreases Attack Speed for 2 turns if you successfully remove beneficial effects
Internal Force (Passive)S3
Skill Fixed
Fixed an issue of the Dark Paladin getting a shield with Defense that didn't decrease after getting her Defense weakened from a single attack
Sword of PromiseS1
Skill Fixed
Fixed an issue of the damage not being applied properly when an additional hit is made with counterattacks
Sword of PromiseS1
Skill Fixed
Fixed an issue of the damage not being applied properly when an additional hit is made with counterattacks
Sword of PromiseS1
Skill Fixed
Fixed an issue of the damage not being applied properly when an additional hit is made with counterattacks
Sword of PromiseS1
Skill Fixed
Fixed an issue of the damage not being applied properly when an additional hit is made with counterattacks
Sword of PromiseS1
Skill Fixed
Fixed an issue of the damage not being applied properly when an additional hit is made with counterattacks
Forbidden Power (Passive)S3
Skill Fixed
Fixed an issue of the damage not being applied properly when an additional hit is made with counterattacks
Burning Whip (Passive)S3
Skill Fixed
Fixed an issue of the damage not being applied properly when an additional hit is made with counterattacks
Energy BallS1
Skill Fixed
Fixed an issue of the damage not being applied properly when an additional hit is made with counterattacks
Energy BallS1
Skill Fixed
Fixed an issue of the damage not being applied properly when an additional hit is made with counterattacks
Energy BallS1
Skill Fixed
Fixed an issue of the damage not being applied properly when an additional hit is made with counterattacks
Energy BallS1
Skill Fixed
Fixed an issue of the damage not being applied properly when an additional hit is made with counterattacks
Energy BallS1
Skill Fixed
Fixed an issue of the damage not being applied properly when an additional hit is made with counterattacks
ScratchS1
Skill Fixed
Fixed an issue of the damage not being applied properly when an additional hit is made with counterattacks
ScratchS1
Skill Fixed
Fixed an issue of the damage not being applied properly when an additional hit is made with counterattacks
Sonic BoomS1
Skill Fixed
Fixed an issue of the damage not being applied properly when an additional hit is made with counterattacks
Dancing Whip (Passive)S3
Skill Fixed
Fixed an issue of the turn acquisition chance working abnormally in certain situations
Salvation Song (Passive)S3
Skill Fixed
Fixed an issue of not getting a turn after you nullify the damage that leads you or ally to death in certain situations
CycloneS2
Skill Fixed
Fixed an issue of the attack bar decreasing effect being applied abnormally