⚖️ Balance Patch #4
🔍
Cutoffs P1: 810 P2: 1,118 P3: 1,200 G1: 1,300 G2: 1,400 G3: 1,500 Ends In Calculating... Season 39 Last 200 games/rank

September 27, 2014 Balance Patch

Patch #4 · 34 stored changes
WhirlpoolS3
Damage Increased
Damage increased by 22%
Flame NovaS2
Damage Increased
Damage average increased by 7%
Lightning NovaS2
Damage Increased
Damage average increased by 7%
Dark NovaS2
Damage Increased
Damage average increased by 7%
EarthquakeS3
Damage Increased
Damage increased by 12%
Thunder BlastS2
Damage Increased
Damage increased by 14%
Dark BlastS2
Damage Increased
Damage increased by 14%
Hurricane SwingS3
Damage Increased
Damage increased by 10%
Attack!S1
Skill Change
Changed so that your attack gauge increases even if you miss an attack
Attack!S1
Skill Change
Changed so that your attack gauge increases even if you miss an attack
Attack!S1
Skill Change
Changed so that your attack gauge increases even if you miss an attack
Attack!S1
Skill Change
Changed so that your attack gauge increases even if you miss an attack
Attack!S1
Skill Change
Changed so that your attack gauge increases even if you miss an attack
Attack!S1
Skill Change20% → 30%
Attack gauge increases by 20% 30%
Attack!S1
Skill Change20% → 30%
Attack gauge increases by 20% 30%
Attack!S1
Skill Change20% → 30%
Attack gauge increases by 20% 30%
Attack!S1
Skill Change20% → 30%
Attack gauge increases by 20% 30%
Attack!S1
Skill Change20% → 30%
Attack gauge increases by 20% 30%
Mystical Blood TransfusionS3
Skill Change15% → 25%
Recovery amount 15% 25%
CrushS3
Cooldown Changed
Cooltime decreased by 1
Holy CallingS3
Skill Change
Includes yourself to the recovery target
Freezing ShotS2
Damage Increased
Damage increased by 16%
Flame ShotS2
Damage Increased
Damage increased by 16%
Poison ShotS2
Damage Increased
Damage increased by 16%
Immortality (Passive)S3
Effect added
[Effect added] An effect to increase the resistance by 30% added
First Aid (Passive)S3
Effect added
[Effect added] An effect to recover by 20% of the lost HP added
Slaughter (Passive)S3
Skill Change10%, 25% → 15%, 30%
Critical rate 10% 15%, Critical damage 25% 30%
Marauder (Passive)S3
Skill Change20% → 30%
Bloodsucking amount 20% 30%
Chain AttackS2
Skill Change15% → 25%
Attack gauge decrease amount 15% 25%
Chain AttackS2
Skill Change15% → 25%
Attack gauge decrease amount 15% 25%
Chain AttackS2
Skill Change15% → 25%
Attack gauge decrease amount 15% 25%
CounterattackS2
Effect added
[Effect added] An effect to increase the attack gauge by 50% after an attack added
CounterattackS2
Effect added
[Effect added] An effect to increase the attack gauge by 50% after an attack added
Judge (Passive)S3
Skill Change
Includes yourself to the counterattack target