⚖️ Balance Patch #48
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Cutoffs P1: 810 P2: 1,118 P3: 1,200 G1: 1,300 G2: 1,400 G3: 1,500 Ends In Calculating... Season 39 Last 200 games/rank

October 03, 2021 Balance Patch

Patch #48 · 91 stored changes
Dead Eye (Passive)S3
Skill Change2 turns → 1 turn
Decreases the Defense for 2 turns 1 turn
Heal!S2
Cooldown Changed3 turns → 4 turns
Increased cooldown time by 1 turn (3 turns 4 turns)
Heal!S2
Cooldown Changed3 turns → 4 turns
Increased cooldown time by 1 turn (3 turns 4 turns)
Heal!S2
Cooldown Changed3 turns → 4 turns
Increased cooldown time by 1 turn (3 turns 4 turns)
Heal!S2
Cooldown Changed2 turns → 3 turns
Increased cooldown time by 1 turn (2 turns 3 turns)
Heal!S2
Cooldown Changed2 turns → 3 turns
Increased cooldown time by 1 turn (2 turns 3 turns)
Heal!S2
Cooldown Changed2 turns → 3 turns
Increased cooldown time by 1 turn (2 turns 3 turns)
Attack!S1
Skill Change15% → 20%
Recovers the HP of the ally with the lowest HP ratio by 15% 20% (The target ally can also be yourself)
Attack!S1
Skill Change
Shield is created proportional to the amount of damage dealt the caster's MAX HP
Ghost SlashS1
Damage Increased
Decreased the damage by 19%
Ghost SlashS1
Damage Increased
Decreased the damage by 19%
Ghost SlashS1
Damage Increased
Decreased the damage by 19%
Ghost SlashS1
Damage Increased
Decreased the damage by 19%
Ghost SlashS1
Damage Increased
Decreased the damage by 19%
Calculated Sacrifice (Passive)S3
Skill Change20% → 15%
Inflicts additional damage by 20% 15% of the lost HP when you attack on your turn
Indomitable (Passive)S3
Skill Change50% → 30%
Critical Hits won't occur when attacking the enemy, but the damage is increased by 50% 30%
Sword RainS3
Skill Change30% → 15%
Each attack decreases the Attack Bar by 30% 15%
God's Shield (Passive)S3
Skill Change30% → 15%
The chance of allies receiving a Critical Hit is reduced by 30% 15%
Sword of PromiseS1
Effect added
[Effect added] Increases the enemy target's skill cooldown time by 1 turn with a 20% chance
Sword of PromiseS1
Effect added
[Effect added] Increases the enemy target's skill cooldown time by 1 turn with a 20% chance
Sword of PromiseS1
Effect added
[Effect added] Increases the enemy target's skill cooldown time by 1 turn with a 20% chance
Sword of PromiseS1
Effect added
[Effect added] Increases the enemy target's skill cooldown time by 1 turn with a 20% chance
Sword of PromiseS1
Effect added
[Effect added] Increases the enemy target's skill cooldown time by 1 turn with a 20% chance
Seal of WaterS2
Cooldown Changed4 turns → 3 turns
Decreased cooldown time by 1 turn (4 turns 3 turns)
Seal of FireS2
Cooldown Changed4 turns → 3 turns
Decreased cooldown time by 1 turn (4 turns 3 turns)
Seal of LightS2
Cooldown Changed4 turns → 3 turns
Decreased cooldown time by 1 turn (4 turns 3 turns)
Soul ReaperS2
Skill Change
(As-is) Attacks an enemy and recovers HP by 30% of the inflicted damage. Becomes invincible for 1 turn when the enemy is killed (To-be) Attacks the enemy target to inflict damage. Becomes Invincible for 1 turn and resets the cooldown time of [Sword of Discharge] if the enemy is killed
Soul ReaperS2
Skill Change
(As-is) Attacks an enemy and recovers HP by 30% of the inflicted damage. Becomes invincible for 1 turn when the enemy is killed (To-be) Attacks the enemy target to inflict damage. Becomes Invincible for 1 turn and resets the cooldown time of [Ragnarok] if the enemy is killed
Soul Harvest (Passive)S3
Effect added
[Effect added] Creates 1 soul stone when the battle begins.
Secret Book (Passive)S3
Skill Change
(As-is) Increases your Attack Power by 5% each whenever you attack an enemy and 5% more whenever the attack lands as a Critical Hit. Attack Power can be increased up to 500%. [Automatic Effect] (To-be) Increases your Attack Power and Defense by 10% each, up to 300%, whenever an ally attacks an enemy. The Attack Power and Defense cannot be increased above 100% at once. [Automatic Effect]
PunishmentS2
Skill Change
(As-is) Deals damage with flames of punishment and inflicts Continuous Damage for 3 turns. The initial damage increases according to Defense (To-be) Attacks the enemy with flames of punishment, decreasing the Defense for 1 turn with a 50% chance and inflicting Continuous Damage for 2 turns with a 100% chance. The damage increases according to your Defense
PunishmentS2
Skill Change
(As-is) Deals damage with flames of punishment and inflicts Continuous Damage for 3 turns. The initial damage increases according to Defense (To-be) Attacks the enemy with flames of punishment, decreasing the Defense for 1 turn with a 50% chance and inflicting Continuous Damage for 2 turns with a 100% chance. The damage increases according to your Defense
Archangel's BlessingS2
Effect added
[Effect added] Increases the ally target's Defense for 2 turns
Archangel's BlessingS2
Effect added
[Effect added] Increases the ally target's Defense for 2 turns
Archangel's BlessingS2
Effect added
[Effect added] Increases the ally target's Defense for 2 turns
Fierce ChargeS2
Skill Change
Provokes for 1 turn with a 75% chance 2 turns with a 75% chance
Fierce ChargeS2
Skill Change
Provokes for 1 turn with a 75% chance 2 turns with a 75% chance
Eternal Flame (Passive)S3
Skill Change10% → 20%
Recovers your HP by 10% 20% when you attack on your turn
Eternal Flame (Passive)S3
Effect added
[Effect added] Increases your Attack Bar by 20%
Dazzling Flesh (Passive)S3
Skill Change
Decreases the chances of being inflicted with a critical hit by 50% on yourself Decreases the chances of allies receiving critical hits with a 15% chance
Other Side of the Moon (Passive)S3
Skill Change
Reflects 30% of the received damage back to the enemy Reflects 20% of the received damage back to all enemies
Mountain's PowerS2
Skill Change
Inflicts damage that's proportionate to your MAX HP by 20% of your MAX HP
Mountain's PowerS2
Skill Change
Inflicts damage that's proportionate to your MAX HP by 20% of your MAX HP
North Star's WisdomS2
Damage Increased
Increased the damage by 13%
North Star's WisdomS2
Damage Increased
Increased the damage by 13%
North Star's WisdomS2
Damage Increased
Increased the damage by 13%
Lightning of CycleS3
Skill Change30% → 50%
The damage inflicted on the others is increased from 30% 50% if your first attack kills the enemy target
DecimateS3
Damage Increased
Increased the damage by 8%
DecimateS3
Effect added
[Effect added] Inflicts damage which ignores all effects that resist death
Heavenly ProtectionS3
Effect added
[Effect added] Decreases the damage that allies except yourself receive by 15% if [Heavenly Protection] is on cooldown
Healing BreezeS3
Effect added
[Effect added] Decreases the cooldown time of [Healing Breeze] by 1 turn if there are no harmful effects to remove from the ally target
Blessing of the WindS3
Effect added
[Effect added] Grants Immunity for 1 turn to the allies with full HP
Underworld King's Return(Passive)S3
Effect added
[Effect added] If revived with [Underworld King's Return], uses [Brand of Hell] on the enemy target that killed you
Pride Will FallS3
Effect added
[Effect added] Decreases the Defense for 2 turns with a 30% chance
AmuseS2
Skill Change15% → 20%
Increases the Attack Bar of the allies with full HP by 15% 20%
Killing WaveS3
Skill Change
(As-is) Attacks all enemies up to 5 times, depending on your HP status. The damage also increases as the enemy's HP status decreases (To-be) Attacks all enemies 5 times, which always land as a Critical Hit on the Fire Monsters, with each attack having a 20% chance to decrease their Defense for 2 turns. The damage increases as the enemy's HP status decreases
Death BlowS3
Skill Change
Increased the damage by 15%
Death BlowS3
Effect added
[Effect added] Leaves a Branding effect for 2 turns with a 20% chance
Vampire BatS1
Skill Change75% → 85%
Removes a beneficial effect with a 75% 85% chance
Immortality (Passive)S3
Effect added
[Effect added] Removes all harmful effects granted on yourself at the moment of death
Magic ShotS2
Skill Change50% → 70%
Decreases the Defense with a 50% 70% chance
Magic ShotS2
Skill Change50% → 70%
Decreases the Defense with a 50% 70% chance
Gravity ShotS3
Cooldown Changed5 turns → 4 turns
Decreased cooldown time by 1 turn (5 turns 4 turns)
Magic ArrowS1
Attribute relation effect changed
[Attribute relation effect changed] - If the attacker has an advantageous attribute: Decreases the Defense for 2 turns (no change) - If the attacker has an equivalent attribute: Decreases the Attack Power for 2 turns (no change) - If the attacker has an disadvantageous attribute: Puts to Sleep for 1 turn Stuns for 1 turn
Magic ArrowS1
Attribute relation effect changed
[Attribute relation effect changed] - If the attacker has an advantageous attribute: Decreases the Defense for 2 turns (no change) - If the attacker has an equivalent attribute: Decreases the Attack Power for 2 turns (no change) - If the attacker has an disadvantageous attribute: Puts to Sleep for 1 turn Stuns for 1 turn
Magic ArrowS1
Attribute relation effect changed
[Attribute relation effect changed] - If the attacker has an advantageous attribute: Decreases the Defense for 2 turns (no change) - If the attacker has an equivalent attribute: Decreases the Attack Power for 2 turns (no change) - If the attacker has an disadvantageous attribute: Puts to Sleep for 1 turn Stuns for 1 turn
Magic ArrowS1
Attribute relation effect changed
[Attribute relation effect changed] - If the attacker has an advantageous attribute: Decreases the Defense for 2 turns (no change) - If the attacker has an equivalent attribute: Decreases the Attack Power for 2 turns (no change) - If the attacker has an disadvantageous attribute: Puts to Sleep for 1 turn Stuns for 1 turn
Magic ArrowS1
Attribute relation effect changed
[Attribute relation effect changed] - If the attacker has an advantageous attribute: Decreases the Defense for 2 turns (no change) - If the attacker has an equivalent attribute: Decreases the Attack Power for 2 turns (no change) - If the attacker has an disadvantageous attribute: Puts to Sleep for 1 turn Stuns for 1 turn
Arrow of WaterS3
Skill Change
(As-is) Attacks with 3 water arrows, each having a 15% chance to stun the enemy. The damage increases according to Defense (To-be) Attacks with 3 water arrows, each having a 25% chance to stun the enemy. The damage increases by 50% if the target is under inability effects
Hell Flame ArrowS3
Skill Change35% → 65%
Inflicts Continuous Damage with a 35% 65% chance
Wedge ArrowS2
Skill Change50% → 75%
Decreases the Attack Speed with a 50% 75% chance
Wedge ArrowS2
Skill Change50% → 75%
Decreases the Attack Speed with a 50% 75% chance
Wedge ArrowS2
Skill Change50% → 75%
Decreases the Attack Speed with a 50% 75% chance
Light ArrowS2
Damage Increased
Increased the damage by approx. 14%
Light ArrowS2
Damage Increased
Increased the damage by approx. 14%
Critical ArrowS3
Damage Increased
Increased the damage by 7%
Critical ArrowS3
Damage Increased
Increased the damage by 7%
Shadow ArrowS3
Skill Change
Increases the chance of ignoring the enemy's Defense by 15% for each harmful effect granted on the enemy by 20% for each beneficial effect granted on yourself The damage is adjusted according to the effect change
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Awakening Effect Changed
Awakening Effect Changed
Increases Resistance by 25% Critical Rate by 15%
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Awakening Effect Changed
Awakening Effect Changed
Increases Accuracy by 25% Attack Speed by 15
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Awakening Effect Changed
Awakening Effect Changed
Increases Resistance by 25% Strengthens [Shatter] skill: Removes 1 beneficial effect with a 30% chance
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Stat Changed
Stat Changed94, 95 → 99, 100
Base Attack Speed Increase: Unawakened 94 99 Awakened 95 100
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Stat Changed
Stat Changed94, 95 → 99, 100
Base Attack Speed Increase: Unawakened 94 99 Awakened 95 100
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Stat Changed
Stat Changed94, 95 → 99, 100
Base Attack Speed Increase: Unawakened 94 99 Awakened 95 100
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Stat Changed
Stat Changed94, 95 → 99, 100
Base Attack Speed Increase: Unawakened 94 99 Awakened 95 100
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Stat Changed
Stat Changed94, 95 → 99, 100
Base Attack Speed Increase: Unawakened 94 99 Awakened 95 100
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Leader Skill Added
Leader Skill Added
The Attack Speed of ally Monsters is increased by 28% in Guild content
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Leader Skill Added
Leader Skill Added
The Defense of ally Monsters is increased by 33% in Guild content
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Leader Skill Added
Leader Skill Added
The HP of ally Monsters is increased by 33% in Guild content
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Leader Skill Changed
Leader Skill Changed
Increases the Defense of ally monsters in the Arena by 27% Increases the Attack Speed of ally monsters in the Arena by 20%
Dagger of GrudgeS3
Skill Description Changed
(As-is) Attacks with a secretly hidden blade to inflict damage that ignores all beneficial effects that reduce the inflicted damage. The damage also increases as your HP status decreases (To-be) Attacks with a secretly hidden blade 4 times to inflict damage that ignores all beneficial effects that reduce the inflicted damage. The damage also increases as your HP status decreases