⚖️ Balance Patch #50
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Cutoffs P1: 800 P2: 1,118 P3: 1,200 G1: 1,300 G2: 1,400 G3: 1,500 Ends In Calculating... Season 39 Last 200 games/rank

January 27, 2022 Balance Patch

Patch #50 · 79 stored changes
Mountain's PowerS2
Skill Change20% → 15%
Inflicts damage by 20% 15% of your MAX HP
Mountain's PowerS2
Skill Change20% → 15%
Inflicts damage by 20% 15% of your MAX HP
Giant NetS3
Skill Change50% → 30%
Decreases the target's Attack Bar by 50% 30% per harmful effect granted on each enemy.
Triple CrushS2
Skill Change
Inflicts damage proportional to Attack Power and Attack Speed
Triple CrushS2
Skill Change
Inflicts damage proportional to Attack Power and Attack Speed
Triple CrushS2
Skill Change
Inflicts damage proportional to Attack Power and Attack Speed
Yin-Yang Five Elements (Passive)S3
Effect added
[Effect added] Recovers the target's HP by 10% per harmful effect granted on the ally target when the ally starts a turn.
Eternal ScarS3
Skill Change
Disturbs the HP recovery for 2 turns blocks removing harmful effects for 1 turn
Power SurgeS1
Skill Change1 → 2
Transfers 1 2 harmful effects on you to the enemy
Power SurgeS1
Skill Change1 → 2
Transfers 1 2 harmful effects on you to the enemy
Power SurgeS1
Skill Change1 → 2
Transfers 1 2 harmful effects on you to the enemy
Power SurgeS1
Skill Change1 → 2
Transfers 1 2 harmful effects on you to the enemy
Power SurgeS1
Skill Change1 → 2
Transfers 1 2 harmful effects on you to the enemy
Mega TsunamiS3
Skill Change25% → 35%
Decreases the Attack Bar by 25% 35%
Legacy of Knowledge (Passive)S3
Effect added
[Effect added] The attack will land with the attribute advantage when attacking the enemy while having 5 Knowledge
Alter Ego AttackS3
Skill Change1 turn → 2 turns
Invincible for 1 turn 2 turns
Summon CloudsS3
Skill Change50% → 65%
Damage increased by approximately 6% Stuns with a 50% 65% chance
Deadly WrathS3
Skill Change
Shield target and shield amount changed: Creates a shield that's equivalent to 20% of the inflicted damage on yourself for 2 turns Creates a shield that's equivalent to 10% of the inflicted damage on all allies for 2 turns
Attack is the Best Form of Defense (Passive)S3
Effect added
[Effect added] Removes one of your harmful effects if you receive the enemy's attack that lands as a Glancing Hit
Final DriveS3
Damage Increased
Damage increased by approximately 6%
Great Sword of the EndS3
Effect added
[Effect added] The second hit provokes all enemies for 1 turn
Impulse GunS2
Skill Change50% → 75%
Increases the skill cooldown time and absorbs Attack Bar with a 50% 75% chance
Impulse GunS2
Skill Change50% → 75%
Increases the skill cooldown time and absorbs Attack Bar with a 50% 75% chance
Impulse GunS2
Skill Change50% → 75%
Increases the skill cooldown time and absorbs Attack Bar with a 50% 75% chance
Mega Impulse GunS3
Skill Change50%, 1 turn, 1 turn → 100%, 2 turns, 2 turns
Absorbs the Attack Bar by 50% 100% Increases the target's skill cooldown time by 1 turn 2 turns If you successfully increased the skill cooldown time: Decreases your skill cooldown time by 1 turn 2 turns
Quantum ExplosionS3
Skill Change50% → 70%
Decreases Attack Bar by 50% 70%
Synergistic Effect (Passive)S3
Skill Change
(As-is) Increases your Attack Bar by 5% each whenever the Attack Bar of enemies and allies decrease. In addition, increases the effect of Attack Bar increasing skills of all allies and enemies by 50%. This effect does not accumulate and does not apply in battles against bosses. [Automatic Effect] (To-be) Increases Attack Bar of all allies by 10% each if the enemy target decreases an ally's Attack Bar during the enemy's turn. In addition, increases the effect of Attack Bar increasing skills of all allies by 50%. This effect does not accumulate and does not apply in battle against bosses. [Automatic Effect]
Justice StrikeS1
Effect added
[Effect added] Deals damage proportional to your MAX HP
Justice StrikeS1
Skill Change35% → 55%
Stuns with a 35% 55% chance
ConfiscateS3
Effect added
[Effect added] Activates [Berserk] for 3 turns after using the skill **Due to the balance adjustments, the effect of increasing Attack Speed and recovering 10% HP every turn during cooldown has been removed.
Summary ConvictionS3
Effect added
[Effect added] Activates [Berserk] for 3 turns after using the skill **Due to the balance adjustments, the effect of increasing Attack Speed and recovering 10% HP every turn during cooldown has been removed.
ResentmentS3
Effect added
[Effect added] Activates [Berserk] for 3 turns after using the skill **Due to the balance adjustments, the effect of increasing Attack Speed and recovering 10% HP every turn during cooldown has been removed.
FrenzyS3
Effect added
[Effect added] Activates [Berserk] for 3 turns after using the skill **Due to the balance adjustments, the effect of increasing Attack Speed and recovering 10% HP every turn during cooldown has been removed.
ConfineS3
Skill Change1 turn → 2 turns
Stun duration changed (1 turn 2 turns)
ConfineS3
Effect added
[Effect added] Activates [Berserk] for 3 turns after using the skill **Due to the balance adjustments, the effect of increasing Attack Speed and recovering 10% HP every turn during cooldown has been removed.
ConfineS3
Cooldown Changed5 turns → 4 turns
Cooldown time decreased (5 turns 4 turns)
Axe of PunishmentS2
Effect added
[Effect added] The target defeated from [Axe of Punishment] while you are under [Berserk] state cannot be revived during battle
Axe of PunishmentS2
Effect added
[Effect added] The target defeated from [Axe of Punishment] while you are under [Berserk] state cannot be revived during battle
Pride Will FallS3
Pride Will Fall
[Pride Will Fall] skill cooldown resets when an enemy dies Increases Attack Power of all allies for 2 turns after attacking
AmuseS2
Skill Change
Recovery amount: Proportional to the caster's MAX HP Proportional to the caster's Attack Power
DeclineS3
Effect added
[Effect added] Recovers HP of all allies for 2 turns by 15%
ExtortionS3
Effect added
[Effect added] Resets [Extortion] skill cooldown time when an enemy dies
SupplyS3
Skill Change1 turn → 2 turns
Recovers HP of all allies by 15% for 1 turn 2 turns
Control(Passive)S3
Effect added
[Effect added] Decreases the damage taken by Light Monsters by 50%
DissonanceS2
Skill Change25% → 35%
Decreases Attack Bar by 25% 35%
DissonanceS2
Skill Change25% → 35%
Decreases Attack Bar by 25% 35%
Admiration of String SoundS3
Effect added
[Effect added] Becomes immune to inability effects while playing a song
Melody of ResentmentS2
Effect added
[Effect added] Becomes immune to inability effects while playing a song
Melody of ResentmentS2
Skill Change50% → 75%
Decreases Attack Power with a 50% 75% chance
Melody of ResentmentS2
Effect added
[Effect added] Becomes immune to inability effects while playing a song
Melody of ResentmentS2
Skill Change50% → 75%
Decreases Attack Power with a 50% 75% chance
Melody of ResentmentS2
Effect added
[Effect added] Becomes immune to inability effects while playing a song
Melody of ResentmentS2
Skill Change50% → 75%
Decreases Attack Power with a 50% 75% chance
Clear Water (Passive)S3
Effect added
[Effect added] Increases your Attack Bar by 20% if a critical hit doesn't occur when you are attacked
SensationS3
Skill Change
(As-is) Blows up a ray of light to inflict damage 2 times to all enemies. Each attack has a 50% chance to increase the enemy's chances of landing a Glancing Hit for 3 turns (To-be) Blows up a ray of light to inflict damage 2 times to all enemies. The first attack removes one beneficial effect each from enemies with a 50% chance, and the second attack increases the enemy's chances of landing a Glancing Hit for 3 turns with a 75% chance
Rolling CannonS4
Effect added
[Effect added] The attack won't land as a glancing hit **The damage will be changed due to the new effect added (attack won't land as a glancing hit)
Wild Shot!S2
Damage Increased
Damage increased by 20%
Wild Shot!S2
Damage Increased
Damage increased by 20%
Wild Shot!S2
Damage Increased
Damage increased by 20%
Fatal Mortar BulletS3
Skill Change1 turn → 2 turns
Decreases Defense for 1 turn 2 turns
Fatal Mortar BulletS3
Effect added
[Effect added] Leaves a Branding Effect for 2 turns with a 90% chance with the first hit
Fatal Mortar BulletS3
Damage Increased
Damage from the single target attack decreased by approximately 12% Damage from AoE attack increased by approximately 12%
Fatal Extinctive BulletS3
Skill Change
Damage from the single target attack decreased by approximately 12% Damage from AoE attack increased by approximately 12%
Fatal Extinctive BulletS3
Effect added
[Effect added] Blocks beneficial effects for 2 turns with the first hit (Removes beneficial effect first and apply this effect)
Fatal Armor BulletS3
Skill Change
Resets the enemy target's Attack Bar Absorbs the enemy target's Attack Bar by 100%
Fatal Armor BulletS3
Damage Increased
Damage from the single target attack decreased by approximately 12% Damage from AoE attack increased by approximately 12%
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Leader Skill Changed
Leader Skill Changed
Increases the Attack Power of ally Monsters in the Arena by 44% Increases the Attack Speed of ally Monsters in the Arena by 33%
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Leader Skill Changed
Leader Skill Changed
The Defense of ally Monsters is increased by 33% in Guild content The Attack Power of ally Monsters is increased by 33% in Guild content
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Stat Changed
Stat Changed
Adjusted stats to match the Support type
Sea Tribe TotemS4
Skill Fixed
Improved the Al to use the skill first if this skill is activated
Volcanic Tribe TotemS4
Skill Fixed
Improved the Al to use the skill first if this skill is activated
Grassland Tribe TotemS4
Skill Fixed
Improved the Al to use the skill first if this skill is activated
Sun Tribe TotemS4
Skill Fixed
Improved the Al to use the skill first if this skill is activated
Half Moon Tribe TotemS4
Skill Fixed
Improved the Al to use the skill first if this skill is activated
Transcendence (Passive)S3
Skill Fixed
Fixed an error of the Monster not gaining a turn under certain situations
Ankle ShotS2
Skill Fixed
Fixed an error of the Monster having a full Attack Bar after gaining a turn instantly from meeting the condition after using the skill
Ankle ShotS2
Skill Fixed
Fixed an error of the Monster having a full Attack Bar after gaining a turn instantly from meeting the condition after using the skill
PenaltyS1
Skill Fixed
Modified the skill effects to be more natural
PenaltyS1
Skill Fixed
Modified the skill effects to be more natural