March 27, 2024 Balance Patch
Patch #67 · 63 stored changes
Statue of Immortal (Passive)S3
Skill Change
Start the battle in a statue state Starts the battle in a statue state with a 50% chance
Flame EruptionS3
Effect added
[Effect added] Increases Critical Damage by 100% if you get a Critical Hit
Black MeteorS3
Skill Change30% → 50%
Ignores Defense by 30% 50% for every harmful effect granted on the enemy The base damage has been slightly reduced due to the balance adjustment
Crow FieldS3
Skill Change50%, 50%, 50% → 70%, 70%, 70%
Stun chance: 50% 70% Harmful effect removal chance: 50% 70% Block harmful effect removal chance: 50% 70%
Magic Diffusion (Passive)S3
Skill Change50% → 100%
Spreads harmful effects granted on the attacked target to a random enemy target with a 50% 100% chance
Magic Mastery (Passive)S3
Passive Activation Condition Added
[Passive Activation Condition Added]: Passive Effect: When the enemy removes harmful effects, beneficial effects granted on the target are removed together The passive is activated when the enemy removes harmful effects The passive is activated when the enemy removes beneficial effects of an ally or the enemy removes harmful effects After the passive, increases your Attack Bar by 50% increases the Attack Bar of the ally with the highest Attack Bar by 30%
Magic ShockS3
Skill Change
Decreases the Attack Speed for 1 turn Silences for 2 turns with a 70% chance
Chaos Magic CircleS3
Effect added
[Effect added] Recovers your HP by 10% for every sphere that counterattacks
Desert PredatorS3
Skill Change
Removes all harmful effects granted on yourself and recovers your HP by 40% Removes all harmful effects granted on yourself and the ally with the lowest HP ratio, and then recovers HP of both by 30%
HellfireS3
Skill Change30% → 40%
Decreases the HP of yourself and the enemy target by 30% 40% (No change for the boss, which is 15% reduction)
Destroyer of Battlefield (Passive)S3
Effect added
[Effect added] When attacked by the enemy with destroyed HP: Increases the chance of landing a Glancing Hit (Up to 30%) in proportion to the enemy's destroyed HP
Bind: Hounds of HellS3
Skill Change
(As-is) Inflicts 1 Continuous Damage for 2 turns with each hit (To-be) Inflicts 2 Continuous Damage for 1 turn with each hit
Mischievous TrapS2
Effect added
[Effect added] Grants Threat effect to the ally target 2 times
Mischievous TrapS2
Effect added
[Effect added] Grants Threat effect to the ally target 2 times
Power of DestructionS1
Skill Change
Decreases the Defense of all enemies for 2 turns with a 50% chance Decreases the Attack Power and Defense of all enemies for 2 turns with a 75% chance If the enemy's Defense is already decreased, decreases its Attack Power for with a 50% chance If the enemy's Defense or Attack Power are already decreased, stuns the enemy for 1 turn with a 50% chance
Elemental King (Passive)S3
Effect added
[Effect added] Increases your Attack Bar by 30% when you receive fatal attacks
Prayer of ProtectionS2
Effect added
[Effect added] Grants invincibility for 2 turns if the ally target has no harmful effects to be removed
Prayer of ProtectionS2
Effect added
[Effect added] Grants invincibility for 2 turns if the ally target has no harmful effects to be removed
Prayer of ProtectionS2
Effect added
[Effect added] Grants invincibility for 2 turns if the ally target has no harmful effects to be removed
CollapseS3
Skill Change30% → 40%
Counterattacks the target with [Collapse] with a 30% 40% chance if you receive an attack while this skill is on cooldown
The Sea ThundererS4
Effect added
[Effect added] Decreases the skill cooldown of [The Sea Thunderer] by 2 turns each when you are not under the Thunderer state
The Flame ThundererS4
Effect added
[Effect added] Decreases the skill cooldown of [The Flame Thunderer] by 2 turns each when you are not under the Thunderer state
The Wind ThundererS4
Effect added
[Effect added] Decreases the skill cooldown of [The Wind Thunderer] by 2 turns each when you are not under the Thunderer state
The Light ThundererS4
Effect added
[Effect added] Decreases the skill cooldown of [The Light Thunderer] by 2 turns each when you are not under the Thunderer state
The Dark ThundererS4
Effect added
[Effect added] Decreases the skill cooldown of [The Dark Thunderer] by 2 turns each when you are not under the Thunderer state
Focus ShotS1
Skill Change
Disturbs HP recovery for 2 turns Decreases Defense for 2 turns with a 30% chance
Horn of FestivalS3
Effect added
[Effect added] Increases your Attack Power for 1 turn
Horn of CheerS2
Skill Change
Removes 1 harmful effect from all allies Grants Immunity on all allies for 1 turn
Horn of CheerS2
Skill Change
Removes 1 harmful effect from all allies Grants Immunity on all allies for 1 turn
Horn of CheerS2
Skill Change
Removes 1 harmful effect from all allies Grants Immunity on all allies for 1 turn
Fatal Mortar BulletS3
Skill Change
(As-is) Destroys the enemy target's MAX HP by 50% of the damage dealt from the second attack (To-be) Increases the damage by 25% for every beneficial effect or harmful effect applied to the enemy from the second attack
Rolling CannonS4
Skill Change
(As-is) Grants Oblivion for 2 turns to the enemy target (To-be) Decreases Defense for 1 turn and grants Oblivion for 1 turn to the enemy target
Fight Poison with PoisonS3
Skill Change1 turn → 2 turns
Continuous Damage: 1 turn 2 turns
Air SlashS2
Skill Change
Inflicts Continuous Damage for 1 turn Recovers HP by 50% of the damage dealt to the enemy Increases the Attack Bar by 100% when used with full HP Increases the Attack Bar by 100% when your HP is full after attacking
Air SlashS2
Skill Change
Inflicts Continuous Damage for 1 turn Recovers HP by 50% of the damage dealt to the enemy Increases the Attack Bar by 100% when used with full HP Increases the Attack Bar by 100% when your HP is full after attacking
Spinning SlashS3
Skill Change
(As-is) Depletes the enemy's Attack Bar when used with full HP (To-be) Absorbs all of the enemy's Attack Bar when used with full HP
Rapid FireS3
Skill Change
Creates a shield by 50% of the damage dealt to yourself for 2 turns after attacking Always attacks with a critical hit when the enemy is under inability effect Increases your Attack Bar by 10% whenever you land a critical hit
Medical SupportS3
Skill Change
Creates a shield equivalent of half of the excessive heal Creates a shield equivalent to the excessive heal
Attack CommandS3
Effect added
[Effect added] Decreases the cooldown of (Attack Command] by 1 turn if there are no harmful effects to remove from allies
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Leader Skill Changed
Leader Skill Changed
The Resistance of ally Monsters is increased by 55% in Guild content The Attack Speed of ally Monsters is increased by 24%
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Leader Skill Changed
Leader Skill Changed
The Defense of ally Monsters is increased by 44% in Guild content The Defense of ally Monsters is increased by 33%
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Awakening Effect Changed
Awakening Effect Changed
Increases Critical Rate by 15% Increases Accuracy by 25%
Survival Instincts (Passive)S3
Skill Fixed
Fixed an issue where it could not remove the granted harmful effect right away but would remove it after its attack under certain situations
Might of the Mercenary (Passive)S3
Skill Fixed
Fixed an issue where the beneficial effect removal effect does not apply to the skill level-up's harmful effect activation rate
Burning HeartsS3
Skill Fixed
Fixed an issue where the cooldown time increasing effect is not applied when there's a Glancing Hit
Shadow of Right ArmS2
Skill Fixed
Fixed an issue where the damage increase due to skill level-up was not applied to the additional hits made when using a skill under shadow protection
Shadow of Right ArmS2
Skill Fixed
Fixed an issue where the damage increase due to skill level-up was not applied to the additional hits made when using a skill under shadow protection
Shadow of Right ArmS2
Skill Fixed
Fixed an issue where the damage increase due to skill level-up was not applied to the additional hits made when using a skill under shadow protection
Exploding HandsS3
Skill Fixed
Fixed an issue where the damage increase due to skill level-up was not applied to the second damage that is activated under a specific condition
PoundS3
Skill Fixed
Fixed an issue where the damage increase due to skill level-up was not applied to the second damage that is activated under a specific condition