July 20, 2025 Balance Patch
Patch #76 · 78 stored changes · S34
Almighty Strength (Passive)S3
Percentage changed50% → 30%
[Percentage changed] Decreased incoming damage by 50% 30% if the enemy's Attack Power is lower than yours.
First Aid (Passive)S3
Effect removed
[Effect removed] The 20% damage reduction effect against non-Critical Hits is removed.
Evasion (Passive)S3
Percentage changed100% → 50%
[Percentage changed] The damage dealt increases by up to 100% 50%. The change of receiving a Glancing Hit increases by twice (50% cap is maintained).
Horn of ChargeS1
Percentage changed15% → 10%
[Percentage changed] Increases the ally target's Attack Bar by 15% 10%.
Horn of ChargeS1
Percentage changed15% → 10%
[Percentage changed] Increases the ally target's Attack Bar by 15% 10%.
Horn of ChargeS1
Percentage changed15% → 10%
[Percentage changed] Increases the ally target's Attack Bar by 15% 10%.
Horn of ChargeS1
Percentage changed15% → 10%
[Percentage changed] Increases the ally target's Attack Bar by 15% 10%.
Horn of ChargeS1
Percentage changed15% → 10%
[Percentage changed] Increases the ally target's Attack Bar by 15% 10%.
Horn of ProtectionS3
Percentage changed15% → 10%
[Percentage changed] Recovers the HP of all allies by 15% 10%.
Charge ShotS1
Percentage changed100% → 60%
[Percentage changed] Decreases the Attack Speed of all enemies for 2 turns with a 100% 60% chance.
Air ShotS1
Percentage changed50% → 75%
[Percentage changed] Decreases the Defense of all enemies for 3 turns with a 50% 75% chance.
Arsenal of SacrificeS2
Effect removed
[Effect removed] The skill cooldown reduction effect for [Arsenal of Sacrifice] when the Arsenal is full is removed.
Arsenal of SacrificeS2
Effect removed
[Effect removed] The skill cooldown reduction effect for [Arsenal of Sacrifice] when the Arsenal is full is removed.
Final Rest SpellS2
Skill Change
(As-is) Attacks the enemy target to remove all beneficial effects and stuns the target for 1 turn. This attack will deal more damage according to your MAX HP. When used on the spot of a dead enemy, that enemy cannot be revived during battle, deals damage proportionate to the dead target's MAX HP to all other enemies and stuns them for 1 turn with a 70% chance. (To-be) Removes all beneficial effects granted on the selected enemy target, and then attacks all enemies with an attack that deals more damage according to your MAX HP to stun them for 1 turn with a 50% chance. Enemies defeated by this attack and enemies already defeated when this attack is used cannot be revived during battle.
Final Rest SpellS2
Skill Change
(As-is) Attacks the enemy target to remove all beneficial effects and stuns the target for 1 turn. This attack will deal more damage according to your MAX HP. When used on the spot of a dead enemy, that enemy cannot be revived during battle, deals damage proportionate to the dead target's MAX HP to all other enemies and stuns them for 1 turn with a 70% chance. (To-be) Removes all beneficial effects granted on the selected enemy target, and then attacks all enemies with an attack that deals more damage according to your MAX HP to stun them for 1 turn with a 50% chance. Enemies defeated by this attack and enemies already defeated when this attack is used cannot be revived during battle.
Final Rest SpellS2
Skill Change
(As-is) Attacks the enemy target to remove all beneficial effects and stuns the target for 1 turn. This attack will deal more damage according to your MAX HP. When used on the spot of a dead enemy, that enemy cannot be revived during battle, deals damage proportionate to the dead target's MAX HP to all other enemies and stuns them for 1 turn with a 70% chance. (To-be) Removes all beneficial effects granted on the selected enemy target, and then attacks all enemies with an attack that deals more damage according to your MAX HP to stun them for 1 turn with a 50% chance. Enemies defeated by this attack and enemies already defeated when this attack is used cannot be revived during battle.
Eye of the Desert (Passive)S3
Skill Change
(As-is) Increases your Attack Bar by 20% if the target the eagle/blade disc attacked is stunned (To-be) Increases your Attack Bar by 20% after you attack on your turn.
Magic CrowS1
Effect added
[Effect added] Blocks the target from removing harmful effects for 1 turn with a 30% chance.
Magic CrowS1
Effect added
[Effect added] Blocks the target from removing harmful effects for 1 turn with a 30% chance.
Magic CrowS1
Effect added
[Effect added] Blocks the target from removing harmful effects for 1 turn with a 30% chance.
Magic CrowS1
Effect added
[Effect added] Blocks the target from removing harmful effects for 1 turn with a 30% chance.
Magic CrowS1
Effect added
[Effect added] Blocks the target from removing harmful effects for 1 turn with a 30% chance.
Magic ShieldS2
Value changed5 turns → 4 turns
[Value changed] MAX cooldown (5 turns 4 turns)
Magic ShieldS2
Value changed5 turns → 4 turns
[Value changed] MAX cooldown (5 turns 4 turns)
Malware (Passive)S3
Percentage changed3% → 4%
[Percentage changed] Whenever an enemy gains a turn, it's HP is reduced by 3% 4% for each harmful effect granted on the target.
Addicted Power (Passive)S3
Skill Change
(As-is) Increases the duration of beneficial effects granted by skills on yourself by 1 turn. Additionally, increases the damage dealt to the enemy by 40%, up to 200%, and the harmful effect activation rate by 20% for every beneficial effect granted on yourself. However, your HP decreases by 10% if you gain a turn while you're granted with 3 or more beneficial effects. (To-be) Increases your Attack Power by 100%, up to 300%, for each beneficial effect granted on yourself.
Star of ExplosionS2
Percentage changed30% → 50%
[Percentage changed] The second attack stuns all enemies for 1 turn with a 30% 50% chance.
Star of ExplosionS2
Percentage changed30% → 50%
[Percentage changed] The second attack stuns all enemies for 1 turn with a 30% 50% chance.
Purgatory (Passive)S3
Effect added
[Effect added] Resets the cooldown time of [Madness Judgement] when received by this effect.
Summon CloudsS3
Effect added
[Effect added] Blocks all enemies from removing harmful effects for 1 turn.
Razor CutS2
Skill Change
(As-is) Attacks all enemies to disturb their HP recovery for 2 turns with an 80% chance and grants the Silence effect for 2 turns with a 50% chance. (To-be) Attacks all enemies to provoke them for 2 turns with a 50% chance.
Razor CutS2
Skill Change
(As-is) Attacks all enemies to disturb their HP recovery for 2 turns with an 80% chance and grants the Silence effect for 2 turns with a 50% chance. (To-be) Attacks all enemies to provoke them for 2 turns with a 50% chance.
Razor CutS2
Skill Change
(As-is) Attacks all enemies to disturb their HP recovery for 2 turns with an 80% chance and grants the Silence effect for 2 turns with a 50% chance. (To-be) Attacks all enemies to provoke them for 2 turns with a 50% chance.
Dragon BombardmentS3
Percentage changed20% → 30%
[Percentage changed] Decreases the HP of enemies with beneficial effects removed by 20% 30%.
Furious ChargeS2
Percentage changed30% → 50%
[Percentage changed] Recovers your HP by 30% 50% of the damage dealt.
Furious ChargeS2
Percentage changed30% → 50%
[Percentage changed] Recovers your HP by 30% 50% of the damage dealt.
Horn of the Ancient BeetleS3
Percentage changed50% → 100%
[Percentage changed] Attacks all enemies 2 times to increase their cooldown time by 1 turn with a 50% 100% chance.
Horn of the Ancient BeetleS3
Skill Ups Changed+20% → 15%
The skill level-up effects are changed as follows: Lv. 2 Damage +20% 15% Lv. 3 Harmful Effect Rate +20% Damage +15%
Last Stand (Passive)S3
Skill Change
(As-is) Grants Endure for 1 turn on the ally, including yourself, that takes fatal damage from an attack that ignores Defense. (To-be) Grants Endure on all allies for 1 turn if an ally takes fatal damage from an attack that ignores Defense.
Majestic TideS2
Skill Change
(As-is) Recovers your HP by 20% (To-be) Recovers your HP and the HP of the ally with the lowest HP ration by 20%.
Majestic TideS2
Skill Change
(As-is) Recovers your HP by 20% (To-be) Recovers your HP and the HP of the ally with the lowest HP ration by 20%.
Majestic TideS2
Skill Change
(As-is) Recovers your HP by 20% (To-be) Recovers your HP and the HP of the ally with the lowest HP ration by 20%.
Vigor CrushS3
Skill Change
(As-is) Increases the chance of landing a Glancing Hit for 2 turns (To-be) Increases the damage dealt by 30% if the enemy's Attack Power is lower than yours.
Protection Wings (Passive)S3
Percentage changed10% → 15%
[Percentage changed] Recovers your HP by 10% 15% each turn.
Fierce ChargeS2
Percentage changed75% → 100%
[Percentage changed] Attacks the enemy to provoke for 2 turns with a 75% 100% chance.
Fierce ChargeS2
Percentage changed75% → 100%
[Percentage changed] Attacks the enemy to provoke for 2 turns with a 75% 100% chance.
Nature's ProtectionS2
Skill Change
(As-is) Creates a shield that's 30% of your MAX HP for 3 turns and creates a shield that's 20% of your MAX HP on all other allies for 2 turns. (To-be) Creases a shield equal to 30% of your MAX HP on all allies for 2 turns.
Nature's ProtectionS2
Skill Change
(As-is) Creates a shield that's 30% of your MAX HP for 3 turns and creates a shield that's 20% of your MAX HP on all other allies for 2 turns. (To-be) Creases a shield equal to 30% of your MAX HP on all allies for 2 turns.
Nature's ProtectionS2
Skill Change
(As-is) Creates a shield that's 30% of your MAX HP for 3 turns and creates a shield that's 20% of your MAX HP on all other allies for 2 turns. (To-be) Creases a shield equal to 30% of your MAX HP on all allies for 2 turns.
Inevitable WoundS2
Skill Change
(As-is) Inflicts Continuous Damage for 1 turn if you succeed in removing the beneficial effect. (To-be) Inflicts Continuous Damage for 1 turn with a 50% chance regardless of removal.
Justice StrikeS1
Skill Change
(As-is) Decreases the Attack Bar by 30% with a 100% chance. (To-be) Decreases the Defense for 2 turns with a 25% chance.
Girl's PrayerS2
Effect added
[Effect added] The recovery amount is increased by 30% for allies with harmful effects removed.
Girl's PrayerS2
Effect added
[Effect added] The recovery amount is increased by 30% for allies with harmful effects removed.
Coy Revenge (Passive)S3
Effect changed
[Effect changed] When fully accumulated, removes all harmful effects (excluding including inability effects) at the start of your turn.
Eternal ScarS3
Skill Change
(As-is) First attack decreasing the Defense for 2 turns and the second attack blocking enemies from removing harmful effects for 2 turns. (To-be) Each hit decreases the Defense for 2 turns and blocks harmful effect removal for 2 turns.
Soul CrusherS3
Effect added
[Effect added] Grants Endure on yourself for 2 turns if the target is defeated.
Revengeful Thought (Passive)S3
Effect changed
[Effect changed] Decreases Increases your Attack Speed by 15% when you dismount the beast.
Revengeful Thought (Passive)S3
Effect changed
[Effect changed] Decreases Increases your Attack Speed by 15% when you dismount the beast.
Revengeful Thought (Passive)S3
Effect changed
[Effect changed] Decreases Increases your Attack Speed by 15% when you dismount the beast.
Revengeful Thought (Passive)S3
Effect changed
[Effect changed] Decreases Increases your Attack Speed by 15% when you dismount the beast.
Revengeful Thought (Passive)S3
Effect changed
[Effect changed] Decreases Increases your Attack Speed by 15% when you dismount the beast.
Macaron ShieldS3
Percentage changed1 turn → 2 turns
[Percentage changed] Increases the Defense of all allies for 1 turn 2 turns.
Camouflage (Passive)S3
Percentage changed35% → 50%
[Percentage changed] Installs a bomb that detonates after 2 turns with a 35% 50% chance.
Dagger DashS3
Effect changed
[Effect changed] Attacks the enemy 3 times to grant Continuous Damage for 1 turn disturb HP recovery for 2 turns each.
Brawler's Will (Passive)S3
Skill Change
(As-is) Decreases the damage taken by 20% if you are under harmful effects. (To-be) Counterattacks with [Relentless Strike] when your HP falls to 30% or below by receiving damage from an enemy.
Push ThroughS3
Percentage changed50% → 75%
[Percentage changed] Attacks the enemy 2 times to decreases it's Attack Bar by 50% 75% each.
DeclineS3
Value changed2 → 3 turns
[Value changed] Grants Recovery on all allies for 2 3 turns.
Deadly WaveS2
Percentage changed10% → 15%
[Percentage changed] Recovers the HP of 2 allies with the lowest HP ration by 10% 15% of your MAX HP.
Deadly WaveS2
Percentage changed10% → 15%
[Percentage changed] Recovers the HP of 2 allies with the lowest HP ration by 10% 15% of your MAX HP.
Deadly WaveS2
Percentage changed10% → 15%
[Percentage changed] Recovers the HP of 2 allies with the lowest HP ration by 10% 15% of your MAX HP.
Delicate WhipS3
Effect changed
[Effect changed] Guaranteed to stun the enemy if the enemy is granted with a harmful effect if the attack lands as a Critical Hit.
Burning Whip (Passive)S3
Effect added
[Effect added] Attacks again with a 100% chance when attacking a Wind Monster.
Devil's WhipS3
Effect changed
[Effect changed] Attacks the enemy 4 times to decrease its Attack Bar by 30% absorbs it's Attack Bar by 25%
Last Stand (Passive)S3
Skill Fixed
Fixed an issue where the passive skill effect was activated first, even when (Light) Vampire or [2nd Awakened] (Dark) Martial Cat could survive fatal damage through their own passive skill.