⚖️ Balance Patch #80
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Cutoffs P1: 800 P2: 1,118 P3: 1,200 G1: 1,300 G2: 1,400 G3: 1,500 Ends In Calculating... Season 39 Last 200 games/rank

September 29, 2025 Balance Patch

Patch #80 · 64 stored changes
Quantum ExplosionS3
Percentage changed50% → 80%
[Percentage changed] Stuns all enemies with a 50% 80% chance.
Burst CannonS4
Effect changed
[Effect changed] Damage increased according to Attack Power Damage increased according to Attack Power and Attack Speed.
Lord of Hell
Lord of HellDark
UnbindS2
Effect added
[Effect added] Decreases the cooldown of [Bind: Lord of Hell] by 1 turn if the bind is removed.
DecimateS3
Skill Change
(As-is) Gains another turn when you defeat an enemy. (To-be) Gains another turn when you defeat an enemy or if its HP falls below 50%.
Spiritual Bond (Passive)S3
Effect added
[Effect added] When you gain a turn with 30% or more HP, shares 10% of your MAX HP with the ally with the worst HP condition.
Blessing of Pain (Passive)S3
Skill Change
(As-is) Each time an ally is granted with a harmful effect, the Attack Bar of the affected ally increases by 20%, up to 60%. [Automatic Effect] (To-be) Removes 1 harmful effect granted on yourself at the start of your turn. Each time an ally is granted with a harmful effect, increases the Attack Bar of the affected ally and yourself by 20%, up to 60%. This effect does not apply to allies with the same skill. [Automatic Effect]
CrushS3
Percentage changed
[Percentage changed] Damage dealt to the target is increased by approximately 5.1%. Attacks the enemy target, and then attacks other enemies to deal half the damage 60% the damage of the initial attack.
CollapseS3
Percentage changed75% → 100%
[Percentage changed] Counterattack damage of [Collapse] is increased from 75% 100%.
LightningS3
Percentage and effect order changed
[Percentage and effect order changed] Stuns all enemies with a 75% → 100% chance.
LightningS3
Skill Change
(As-is) Stuns enemies then decreases Attack Power (To-be) Decreases Attack Power then stuns enemies
Secret Book (Passive)S3
Percentage changed20% → 30%
[Percentage changed] Decreases the damage you take from enemies by 20% 30%.
Ascending FistS2
Percentage and value changed25%, 4 turns → 50%, 3 turns
[Percentage and value changed] Increases your Attack Bar by 25% 50% whenever the attack lands as a Critical Hit. MAX cooldown (4 turns 3 turns)
Ascending FistS2
Percentage and value changed25%, 4 turns → 50%, 3 turns
[Percentage and value changed] Increases your Attack Bar by 25% 50% whenever the attack lands as a Critical Hit. MAX cooldown (4 turns 3 turns)
Power PunchS1
Skill Change
(As-is) Attacks the enemy to provoke for 1 turn with a 50% chance. (To-be) Attacks the enemy to remove 1 beneficial effect with a 35% chance and provoke for 1 turn with a 35% chance.
Power PunchS1
Skill Change
(As-is) Attacks the enemy to provoke for 1 turn with a 50% chance. (To-be) Attacks the enemy to remove 1 beneficial effect with a 35% chance and provoke for 1 turn with a 35% chance.
Power PunchS1
Skill Change
(As-is) Attacks the enemy to provoke for 1 turn with a 50% chance. (To-be) Attacks the enemy to remove 1 beneficial effect with a 35% chance and provoke for 1 turn with a 35% chance.
Power PunchS1
Skill Change
(As-is) Attacks the enemy to provoke for 1 turn with a 50% chance. (To-be) Attacks the enemy to remove 1 beneficial effect with a 35% chance and provoke for 1 turn with a 35% chance.
Power PunchS1
Skill Change
(As-is) Attacks the enemy to provoke for 1 turn with a 50% chance. (To-be) Attacks the enemy to remove 1 beneficial effect with a 35% chance and provoke for 1 turn with a 35% chance.
Fighter's Intuition (Passive)S3
Percentage changed30% → 50%
[Percentage changed] Glancing Hit occurs with a 30% 50% chance when you are attacked.
Big Bang PunchS3
Percentage changed30% → 40%
[Percentage changed] Deals additional damage by 30% 40% of your MAX HP when this attack does not land as a Glancing Hit.
Rule Breaker (Passive)S3
Percentage changed15% → 30%
[Percentage changed] Increases the Attack Bar of all allies by 15% 30% whenever an ally's skill cooldown increases.
Revolver KickS2
Value changed4 turns → 3 turns
[Value changed] MAX cooldown (4 turns 3 turns)
Revolver KickS2
Value changed4 turns → 3 turns
[Value changed] MAX cooldown (4 turns 3 turns)
Revolver KickS2
Value changed4 turns → 3 turns
[Value changed] MAX cooldown (4 turns 3 turns)
Spinning Roundhouse KickS3
Effect added
[Effect added] The Attack Bar decreasing effect ignores immunity.
Typhoon Kick ComboS3
Damage Increased
Damage is increased by 12.5%.
Doom's ArrivalS3
Skill Change
(As-is) Grants Invincible on yourself for 1 turn, then attacks all enemies to deal damage proportionate to your Defense and provokes them for 2 turns. Provokes enemies for 3 turns if their Defense is 40% or lower than yours. (To-be) Increases your Defense for 2 turns, and then attacks all enemies to deal damage proportionate to your Defense and provoke them for 2 turns. The duration of Provoke increases by 1 turn if their Defense is 40% or lower than yours. This effect does not stack with other effects that increase the duration of harmful effects.
Soul Attack (Passive)S3
Effect changed
[Effect changed] Creates a shield on yourself equal to the damage dealt on your turn for 3 turns when you defeat the enemy.
Vermilion Blood (Passive)S3
Effect added
[Effect added] Gains immunity against inability effects while having the shield.
EmberstormS3
Effect added
[Effect added] The damage dealt to enemies granted with a harmful effect increases by 50%.
Relentless Momentum (Passive)S3
Effect added
[Effect added] Decreases the cooldown of your skills by 1 turn whenever an ally falls under an inability effect.
Lethal Intent (Passive)S3
Skill Change
(As-is) Inflicts Continuous Damage for 1 turn whenever your attack lands as a Critical Hit. (To-be) Increases your Attack Bar by 15% whenever your attack lands as a Critical Hit
Wind Dragon RendS3
Skill Change
(As-is) Attacks all enemies to stun them for 1 turn and grants Immunity on yourself for 1 turn if an enemy is stunned. Increases your Attack Power for 1 turn when attacked by an enemy while [Clear Blue Sky / Wind Dragon Rend] is on cooldown. (To-be) Attacks all enemies, goes under a Threat state while enemies attack with a single-target skill 3 times, and grants Immunity on yourself for 1 turn. Additionally increases your Attack Power for 1 turn when attacked by an enemy while [Clear Blue Sky / Wind Dragon Rend] is on cooldown.
Wild BoltS2
Value changed
[Value changed] Attacks all enemies 1 time 2 times. (No change in damage dealt)
Wild BoltS2
Value changed
[Value changed] Attacks all enemies 1 time 2 times. (No change in damage dealt)
Wild BoltS2
Value changed
[Value changed] Attacks all enemies 1 time 2 times. (No change in damage dealt)
Dragon's BreathS2
Effect added and percentage changed20% → 15%
[Effect added and percentage changed] The second hit absorbs the Attack Bar by 20% 15% from targets with harmful effects.
Dragon's BreathS2
Effect added and percentage changed20% → 15%
[Effect added and percentage changed] The second hit absorbs the Attack Bar by 20% 15% from targets with harmful effects.
Dragon's BreathS2
Effect added and percentage changed20% → 15%
[Effect added and percentage changed] The second hit absorbs the Attack Bar by 20% 15% from targets with harmful effects.
Dragon Scales (Passive)S3
Effect added
[Effect added] Recovers your HP by 5% when reflecting a harmful effect back to the caster.
Sword of DischargeS3
Damage Increased
Damage is increased by approximately 10.7%.
RagnarokS3
Effect added
[Effect added] Grants an Unrevivable effect to all enemies for 1 turn after both enemies and allies lose HP.
Flames of HellS3
Skill Change
(As-is) Inflicts Continuous Damage then blocks harmful effect removal (To-be) Blocks harmful effect removal then inflicts Continuous Damage More irresistible Continuous Damage will be inflicted in proportion to the damage dealt.
Soul Stealer (Passive)S3
Percentage changed15% → 20%
[Percentage changed] Creates a shield equal to 15% 20% of your MAX HP for 2 turns if you attack an enemy on your turn.
Nature of Beast (Passive)S4
Percentage changed10% → 15%
[Percentage changed] The damage increases by 10% 15% for each harmful effect granted on the enemy when you attack.
Backup Code (Passive)S3
Skill Change
(As-is) Offsets the incoming damage that may cause you to die, and reflects 100% of the damage to the target (boss excluded) that attacked you. In addition damage increases by 20% for every harmful effect granted on the target whenever you attack the enemy. [Automatic Effect] (To-be) Offsets the incoming damage from a fatal attack, and reflects 50% of the damage to the target (boss excluded) that attacked you. In addition damage increases by 20% for every harmful effect granted on the target whenever you attack the enemy. [Automatic Effect]
BriefingS2
Effect added
[Effect added] Grants Recovery for 1 turn if the ally target has no harmful effects to remove.
BriefingS2
Effect added
[Effect added] Grants Recovery for 1 turn if the ally target has no harmful effects to remove.
Medical SupportS3
Value changed2 turns → 3 turns
[Value changed] Grants a shield equal to the excessive recovery amount for 2 turns 3 turns.
Attack CommandS3
Skill Change
(As-is) Removes all harmful effects on all allies. After that, up to 3 allies will attack the enemy target. Decreases the cooldown of [Attack Command] by 1 turn if there are no harmful effects to remove from the allies. (To-be) Removes all harmful effects on all allies, and attacks the enemy target with 2 other allies. Recovers the HP of all allies by 15% if there are no harmful effects to remove from allies.
Attack CommandS3
Cooldown Changed6 turns → 5 turns
MAX cooldown (6 turns 5 turns)
Precision Strike (Passive)S3
Skill Change
(As-is) Increases your skill's harmful effect duration by 1 turn if the target you attacked during your turn has lower Attack Power than you. (To-be) Increases the cooldown of the enemy's skills by 1 turn if the target you attacked during your turn has lower Attack Speed than you.
Ax KickS3
Effect added
[Effect added] The attack will not land as a Glancing Hit if the target's Defense is lower than yours.
Self Repair (Passive)S3
Percentage changed75% → 100%
[Percentage changed] Increases the damage by up to 75% 100% according to your HP condition if you attack the enemy while having more than 50% HP.
Bitter StrikeS1
Damage Increased
Damage is increased by approximately 8%.
Bitter StrikeS1
Damage Increased
Damage is increased by approximately 8%.
Bitter StrikeS1
Damage Increased
Damage is increased by approximately 8%.
Bitter StrikeS1
Damage Increased
Damage is increased by approximately 8%.
Bitter StrikeS1
Damage Increased
Damage is increased by approximately 8%.
Precision Strike (Passive)S3
Skill Fixed
Fixed an issue where the skill effect was applied to counterattacks.
Shadow TieS2
Skill Description Changed
(As-is) Attacks the enemy target to inflict damage, ties the target's shadow, and grants an effect that gives 50% of the damage from the first hit to all enemies when dealing single-target skill damage, and then increases your Attack Bar by 100%. This effect can tie one target at a time, and gets untied if either the tied enemy or you get defeated. It does not apply to boss battles. (To-be) Attacks the enemy to deal damage, ties the target's shadow and increases your Attack Bar by 100%. Whenever the target is hit with a single-target attack, 50% of the damage from the first hit is dealt to all other enemies. The tie effect can be applied to one target at a time, and gets untied if either the tied enemy or you get defeated. It does not apply to boss battles.
Shadow TieS2
Skill Description Changed
(As-is) Attacks the enemy target to inflict damage, ties the target's shadow, and grants an effect that gives 50% of the damage from the first hit to all enemies when dealing single-target skill damage, and then increases your Attack Bar by 100%. This effect can tie one target at a time, and gets untied if either the tied enemy or you get defeated. It does not apply to boss battles. (To-be) Attacks the enemy to deal damage, ties the target's shadow and increases your Attack Bar by 100%. Whenever the target is hit with a single-target attack, 50% of the damage from the first hit is dealt to all other enemies. The tie effect can be applied to one target at a time, and gets untied if either the tied enemy or you get defeated. It does not apply to boss battles.
Shadow TieS2
Skill AI Improved
The skill animation for attacking the target tied by shadow has been improved for the Hand of Reincarnation Transmog.
Shadow TieS2
Skill AI Improved
The skill animation for attacking the target tied by shadow has been improved for the Hand of Reincarnation Transmog.