September 28, 2026 Balance Patch
Patch #93 · 94 stored changes
Strong Vengeance (Passive)S3
Value changed10% → 20%
[Value changed] Decreases your HP by 10% 20% if you have a harmful effect when you gain a turn.
Mischievous Curse (Passive)S3
Percentage changed80% → 30%
[Percentage changed] Blocks the enemy from removing harmful effects for 1 turn with an 80% 30% chance when you attack an enemy granted with a harmful effect.
Ally Cover (Passive)S3
Value changed10% → 5%
[Value changed] Increases your Attack Bar by 10% 5% when an ally is attacked.
Ally Cover (Passive)S3
Value changed20% → 10%
[Value changed] Decreases the damage other allies receive by 20% 10%.
Horn of ChargeS1
Value changed10% → 12%
[Value changed] Increases the Attack Bar of the ally target by 10% 12%.
Horn of ChargeS1
Value changed10% → 12%
[Value changed] Increases the Attack Bar of the ally target by 10% 12%.
Horn of ChargeS1
Value changed10% → 12%
[Value changed] Increases the Attack Bar of the ally target by 10% 12%.
Horn of ChargeS1
Value changed10% → 12%
[Value changed] Increases the Attack Bar of the ally target by 10% 12%.
Horn of ChargeS1
Value changed10% → 12%
[Value changed] Increases the Attack Bar of the ally target by 10% 12%.
Power PunchS1
Effect changed
[Effect changed] Deals damage in proportion to your Attack Power deals damage that increases according to your MAX HP.
Power PunchS1
Effect changed
[Effect changed] Deals damage in proportion to your Attack Power deals damage that increases according to your MAX HP.
Power PunchS1
Effect changed
[Effect changed] Deals damage in proportion to your Attack Power deals damage that increases according to your MAX HP.
Power PunchS1
Effect changed
[Effect changed] Deals damage in proportion to your Attack Power deals damage that increases according to your MAX HP.
Power PunchS1
Effect changed
[Effect changed] Deals damage in proportion to your Attack Power deals damage that increases according to your MAX HP.
Bone CrasherS2
Percentage changed50% → 65%
[Percentage changed] The second hit stuns for 1 turn with a 50% 65% chance.
Bone CrasherS2
Percentage changed50% → 65%
[Percentage changed] The second hit stuns for 1 turn with a 50% 65% chance.
Bone CrasherS2
Percentage changed50% → 65%
[Percentage changed] The second hit stuns for 1 turn with a 50% 65% chance.
DaydreamS3
Value changed30% → 50%
[Value changed] Recovers the HP of all allies by 30% 50%.
Start of AttackingS3
Value changed25% → 35%
[Value changed] The rider's attack ignores the enemy's Defense by 25% 35% for each beneficial effect the beast removed.
Nightmare MelodyS2
Effect added
[Effect added] Blocks the enemy from removing harmful effects for 1 turn if the enemy is already asleep.
Nightmare MelodyS2
Effect added
[Effect added] Blocks the enemy from removing harmful effects for 1 turn if the enemy is already asleep.
Distorted Healing MusicS3
Value changed1 → 2 turns
[Value changed] Attacks all enemies to put them to sleep for 1 2 turns.
Triple CrushS2
Value changed3 turns → 2 turns
[Value changed] MAX cooldown (3 turns 2 turns)
Triple CrushS2
Value changed3 turns → 2 turns
[Value changed] MAX cooldown (3 turns 2 turns)
Triple CrushS2
Value changed3 turns → 2 turns
[Value changed] MAX cooldown (3 turns 2 turns)
Super CrushS2
Value changed50% → 70%
[Value changed] Decreases the Attack Bar of targets that are not stunned by 50% 70%.
Super CrushS2
Value changed50% → 70%
[Value changed] Decreases the Attack Bar of targets that are not stunned by 50% 70%.
Mountain's PowerS2
Value changed15% → 20%
[Value changed] Deals damage equal to 15% 20% of your MAX HP.
Mountain's PowerS2
Value changed15% → 20%
[Value changed] Deals damage equal to 15% 20% of your MAX HP.
Purifying WaveS2
Effect added
[Effect added] Recovers the HP of allies with harmful effects removed by 15%.
Giant's BatS3
Effect changed
[Effect changed] Decreases the Attack Bar by 80% if your MAX HP is higher than the target's decreases the Attack Bar by 80% without conditions.
Vermilion Blood (Passive)S3
Value changed20% → 30%
[Value changed] Creates a Shield equal to 20% 30% of your MAX HP for 2 turns at the start of your turn.
Super SolenoidS3
Value changed20% → 25%
[Value changed] Increases your Attack Bar by 20% 25% for each beneficial effect removed.
Transmission (Passive)S3
Effect and value changed
[Effect and value changed] Recovers the HP of all allies by 20% when you gain a turn under an inability effect. Recovers the HP of all allies by 15% when you fall under an inability effect.
Electrifying GiftS3
Effect changed
[Effect changed] Attacks all enemies to provoke for 2 turns and block them from receiving beneficial effects for 2 turns. Attacks all enemies to remove 1 beneficial effect and block them from receiving beneficial effects for 2 turns. Provokes enemies with no beneficial effects to remove for 1 turn.
World Tree FragmentS3
Effect added
[Effect added] Recovers the HP of all allies by 25%.
Emergency Drive (Passive)S3
Value changed50% → 70%
[Value changed] While in the mechanical frame state, deals 50% 70% increased damage.
Majestic TideS2
Effect changed
[Effect changed] Recovers your HP and the HP of the ally with the worst HP condition by 20% Recovers the HP of all allies by 15%.
Majestic TideS2
Effect changed
[Effect changed] Recovers your HP and the HP of the ally with the worst HP condition by 20% Recovers the HP of all allies by 15%.
Majestic TideS2
Effect changed
[Effect changed] Recovers your HP and the HP of the ally with the worst HP condition by 20% Recovers the HP of all allies by 15%.
Last Stand (Passive)S3
Effect changed
[Effect changed] Activates when an ally takes fatal damage from an attack that ignores Defense Activates when an ally takes fatal damage from an attack ignores Defense or its HP falls to 15% or below.
Magic Interpretation (Passive)S2
Value changed10% → 25%
[Value changed] Increases your Attack Bar by 10% 25% whenever an enemy granted with a harmful effect gains a turn.
Magic Interpretation (Passive)S2
Value changed10% → 25%
[Value changed] Increases your Attack Bar by 10% 25% whenever an enemy granted with a harmful effect gains a turn.
Magic Interpretation (Passive)S2
Value changed10% → 25%
[Value changed] Increases your Attack Bar by 10% 25% whenever an enemy granted with a harmful effect gains a turn.
The Height of Magic (Passive)S3
Percentage changed25% → 40%
[Percentage changed] When attacked during the enemy's turn, offsets the damage with a 25% 40% chance.
Backup Code (Passive)S3
Value changed50% → 80%
[Value changed] When you take fatal damage from the enemy, offsets the damage and reflects 50% 80% of the damage back to the attacker.
Reaction (Passive)S3
Effect changed
[Effect changed] Whenever you grant a harmful effect on the enemy with your skill, Whenever you attack the enemy, grants one of the following beneficial effects you do not already have on yourself for 2 turns: Shield, Counterattack, or Immunity.
Thunderous Killer StrikeS3
Damage Increased
Damage is increased by approximately 15%.
Blessing of Curse (Passive)S3
Effect changed
[Effect changed] For each harmful effect granted on yourself for each harmful effect granted on all allies, increases the damage dealt by 20% and decreases the damage taken by 5%. The damage dealt increases by up to 200%, and the damage taken decreases by up to 50%.
Bubbly BubbleS1
Effect added
[Effect added] Attacks sleeping enemies without waking them up.
Bubbly BubbleS1
Effect added
[Effect added] Attacks sleeping enemies without waking them up.
Bubbly BubbleS1
Effect added
[Effect added] Attacks sleeping enemies without waking them up.
Bubbly BubbleS1
Effect added
[Effect added] Attacks sleeping enemies without waking them up.
Bubbly BubbleS1
Effect added
[Effect added] Attacks sleeping enemies without waking them up.
Dream Invader (Passive)S3
Effect added
[Effect added] If you defeat a sleeping enemy on your turn, the target cannot be revived during battle.
Iced Tea (Passive)S3
Effect changed
[Effect changed] Decreases the Attack Bar by 30% when attacking a frozen enemy decreases the Attack Bar by 15% without conditions.
Spinning Tea SpoonS2
Percentage changed50% → 75%
[Percentage changed] The additional hit stuns or freezes for 1 turn with a 50% 75% chance.
Spinning Tea SpoonS2
Percentage changed50% → 75%
[Percentage changed] The additional hit stuns or freezes for 1 turn with a 50% 75% chance.
Spinning Tea SpoonS2
Percentage changed50% → 75%
[Percentage changed] The additional hit stuns or freezes for 1 turn with a 50% 75% chance.
Mind and Body Rest (Passive)S3
Effect changed
[Effect changed] Whenever you gain a turn, grants Increase Attack Power, Increase Defense, or Increase Attack Speed on yourself all allies for 2 turns.
Magic Mastery (Passive)S3
Effect changed
[Effect changed] Removes 1 harmful effect from the 2 allies with the highest Attack Bar Removes 1 harmful effect from the 2 allies with the highest Attack Bar and increases their Attack Bar by 20%.
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Leader Skill Changed
Leader Skill Changed
Increases the Defense of ally Monsters in Guild content by 38%. Increases the Attack Speed of ally Monsters in Guild content by 28%.
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Leader Skill Changed
Leader Skill Changed
Increases the Resistance of ally Monsters in Dungeons by 33%. Increases the Resistance of ally Monsters in Guild content by 33%.
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Awakening Effect Changed
Awakening Effect Changed
Increases Critical Rate by 15% (New) Increases Critical Damage by 20%
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Stat Changed
Stat Changed102, 103 → 104, 105
(Unawakened) Attack Speed 102 104 (Awakened) Attack Speed 103 105
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Stat Changed
Stat Changed102, 103 → 104, 105
(Unawakened) Attack Speed 102 104 (Awakened) Attack Speed 103 105
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Stat Changed
Stat Changed102, 103 → 104, 105
(Unawakened) Attack Speed 102 104 (Awakened) Attack Speed 103 105
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Stat Changed
Stat Changed102, 103 → 104, 105
(Unawakened) Attack Speed 102 104 (Awakened) Attack Speed 103 105
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Stat Changed
Stat Changed102, 103 → 104, 105
(Unawakened) Attack Speed 102 104 (Awakened) Attack Speed 103 105
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Stat Changed
Stat Changed101, 102 → 104, 105
(Unawakened) Attack Speed 101 104 (Awakened) Attack Speed 102 105
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Stat Changed
Stat Changed101, 102 → 104, 105
(Unawakened) Attack Speed 101 104 (Awakened) Attack Speed 102 105
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Stat Changed
Stat Changed101, 102 → 104, 105
(Unawakened) Attack Speed 101 104 (Awakened) Attack Speed 102 105
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Stat Changed
Stat Changed101, 102 → 104, 105
(Unawakened) Attack Speed 101 104 (Awakened) Attack Speed 102 105
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Stat Changed
Stat Changed101, 102 → 104, 105
(Unawakened) Attack Speed 101 104 (Awakened) Attack Speed 102 105
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Stat Changed
Stat Changed95, 96 → 98, 99
(Unawakened) Attack Speed 95 98 (Awakened) Attack Speed 96 99
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Stat Changed
Stat Changed95, 111 → 98, 114
(Unawakened) Attack Speed 95 98 (Awakened) Attack Speed 111 114
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Stat Changed
Stat Changed95, 96 → 98, 99
(Unawakened) Attack Speed 95 98 (Awakened) Attack Speed 96 99
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Stat Changed
Stat Changed95, 111 → 98, 114
(Unawakened) Attack Speed 95 98 (Awakened) Attack Speed 111 114
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Stat Changed
Stat Changed95, 96 → 98, 99
(Unawakened) Attack Speed 95 98 (Awakened) Attack Speed 96 99
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Stat Changed
Stat Changed9225, 10050, 714, 790, 648, 681 → 9225, 10050, 780, 845, 582, 625
* HP, Attack Power, and Defense base stats will be adjusted (6★, MAX Lv.) (Unawakened) HP 9225 9225 (Awakened) HP 10050 10050 (Unawakened) ATK 714 780 (Awakened) ATK 790 845 (Unawakened) DEF 648 582 (Awakened) DEF 681 625
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Stat Changed
Stat Changed10875, 736, 681 → 11700, 648, 714
* HP, Attack Power, and Defense base stats will be adjusted (6★, MAX Lv.) (Awakened) HP 10875 11700 (Awakened) ATK 736 648 (Awakened) DEF 681 714
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Stat Changed
Stat Changed9885, 756, 559 → 9390, 801, 549
* HP, Attack Power, and Defense base stats will be adjusted (6★, MAX Lv.) (Awakened) HP 9885 9390 (Awakened) ATK 756 801 (Awakened) DEF 559 549
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Stat Changed
Stat Changed10710, 823, 604 → 11370, 780, 604
* HP, Attack Power, and Defense base stats will be adjusted (6★, MAX Lv.) (Awakened) HP 10710 11370 (Awakened) ATK 823 780 (Awakened) DEF 604 604
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Stat Changed
Stat Changed8730, 9555, 790, 878, 604, 626 → 9720, 10545, 812, 878, 516, 560
* HP, Attack Power, and Defense base stats will be adjusted (6★, MAX Lv.) (Unawakened) HP 8730 9720 (Awakened) HP 9555 10545 (Unawakened) ATK 790 812 (Awakened) ATK 878 878 (Unawakened) DEF 604 516 (Awakened) DEF 626 560
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Stat Changed
Stat Changed10545, 769, 670 → 11535, 703, 670
* HP, Attack Power, and Defense base stats will be adjusted (6★, MAX Lv.) (Awakened) HP 10545 11535 (Awakened) ATK 769 703 (Awakened) DEF 670 670
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Stat Changed
Stat Changed10875, 747, 670 → 11700, 692, 670
* HP, Attack Power, and Defense base stats will be adjusted (6★, MAX Lv.) (Awakened) HP 10875 11700 (Awakened) ATK 747 692 (Awakened) DEF 670 670
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Stat Changed
Stat Changed10050, 714, 593 → 10545, 681, 593
* HP, Attack Power, and Defense base stats will be adjusted (6★, MAX Lv.) (Awakened) HP 10050 10545 (Awakened) ATK 714 681 (Awakened) DEF 593 593
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Stat Changed
Stat Changed9885, 878, 604 → 9885, 900, 582
* HP, Attack Power, and Defense base stats will be adjusted (6★, MAX Lv.) (Awakened) HP 9885 9885 (Awakened) ATK 878 900 (Awakened) DEF 604 582
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Stat Changed
Stat Changed9720, 648, 681 → 10380, 604, 681
* HP, Attack Power, and Defense base stats will be adjusted (6★, MAX Lv.) (Awakened) HP 9720 10380 (Awakened) ATK 648 604 (Awakened) DEF 681 681
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Stat Changed
Stat Changed9690, 790, 537 → 10380, 790, 494
* HP, Attack Power, and Defense base stats will be adjusted (6★, MAX Lv.) (Awakened) HP 9690 10380 (Awakened) ATK 790 790 (Awakened) DEF 537 494
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Stat Changed
Stat Changed9210, 800, 559 → 9720, 800, 527
* HP, Attack Power, and Defense base stats will be adjusted (6★, MAX Lv.) (Awakened) HP 9210 9720 (Awakened) ATK 800 800 (Awakened) DEF 559 527
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Stat Changed
Stat Changed9885, 637, 681 → 10545, 593, 681
* HP, Attack Power, and Defense base stats will be adjusted (6★, MAX Lv.) (Awakened) HP 9885 10545 (Awakened) ATK 637 593 (Awakened) DEF 681 681
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Stat Changed
Stat Changed9885, 659, 659 → 10545, 626, 648
* HP, Attack Power, and Defense base stats will be adjusted (6★, MAX Lv.) (Awakened) HP 9885 10545 (Awakened) ATK 659 626 (Awakened) DEF 659 648
Exorcism ResonanceS3
Skill Description Changed
(As-is) Attacks one of the enemy targets that attacked you and deals 60% of the target's MAX HP as damage (10% for bosses), provokes for 1 turn, and then recovers your HP by 15%. This skill becomes available when you are attacked and remains ready until used. (To-be) Attacks one of the enemy targets that attacked you and deals 60% of the target's MAX HP as damage (10% for bosses), provokes for 1 turn, and then recovers your HP by 15%. This skill becomes available when you are attacked during the enemy's turn and remains ready until used.