Werewolf (Light) Light · HP · 3★
🔍
Cutoffs P1: 810 P2: 1,118 P3: 1,200 G1: 1,300 G2: 1,400 G3: 1,484 Ends In Calculating... Season 39 Last 200 games/rank
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🧬 Monster Profile
Werewolf (Light)
Name Werewolf
Element Light
Archetype HP
Natural Stars
Skill-ups to Max
×11
Base Stats ⓘ
HP 11,040
25th %ile: 12015
Median: 12180
75th %ile: 12675
Werewolf (Light): 11,040
11535 15315
ATK 439
25th %ile: 637
Median: 692
75th %ile: 714
Werewolf (Light): 439
560 878
DEF 472
25th %ile: 604
Median: 637
75th %ile: 659
Werewolf (Light): 472
439 725
SPD 99
25th %ile: 100
Median: 101
75th %ile: 103
Werewolf (Light): 99
95 120
CR 15%
25th %ile: 15%
Median: 15%
75th %ile: 15%
Werewolf (Light): 15%
15% 30%
RES 15%
25th %ile: 15%
Median: 15%
75th %ile: 15%
Werewolf (Light): 15%
15% 40%
ACC 0%
25th %ile: 0%
Median: 0%
75th %ile: 25%
Werewolf (Light): 0%
0% 25%
25–75th %ile Median This monster
⚔️ Skills
Leader Skill
Leader Skill Guild

Increases the HP of ally monsters in Guild Content by 21%.

Stat: HP Bonus: +21%

Merciless Claws
Merciless Claws

Attacks the enemy with claws and disturbs the enemy's HP recovery for 1 turn.

Max Skill: +30% Damage
Mult: ATK 3.7*ATK + 50
Effects: Unrecoverable
▸Damage +5%
▸Damage +5%
▸Damage +5%
▸Damage +15%
Predator's Cry
Predator's Cry

Recovers the HP of all allies by 15% each and increases their Attack Speed for 2 turns.

Cooldown: 4 turns → 3 turns (−1)
Max Skill: -1 CD +30% Recovery
Effects: Heal Increase ATK SPD
▸Recovery +10%
▸Recovery +10%
▸Recovery +10%
▸Cooltime Turn -1
Massacre
Massacre 4x Hits

Violently attacks the enemy 4 times to inflict damage proportionate to your MAX HP and removes a beneficial effect with a 50% chance for each attack. The cooltime resets if the enemy dies.

Cooldown: 5 turns → 3 turns (−2)
Max Skill: -2 CD +10% Damage
Mult: MAX HP 0.12*MAX HP x 4
Effects: Reduce Cooltime
▸Damage +10%
▸Cooltime Turn -1
▸Cooltime Turn -1
⚖️
No recorded balance patches for Werewolf (Light).
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