Increases the HP of ally monsters with Wind attribute by 50%.
Attacks with a heavenly sword, removing a beneficial effect on the enemy with a 75% chance. The damage increases according to your Defense.
Recovers the ally target's HP by 35% and increases the Defense for 2 turns.
Revives the target dead ally with full HP and other dead allies with 70% HP. In return, consumes half of your current HP to grant Soul Protection on yourself for 2 turns. In addition, consumes your HP additionally by 15% per revived ally.
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