Ifrit (Water) Water · Attack · 5★
🔍
Cutoffs P1: 800 P2: 1,118 P3: 1,200 G1: 1,298 G2: 1,400 G3: 1,500 Ends In Calculating... Season 39 Last 200 games/rank
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🧬 Monster Profile
Ifrit (Water)
Name Ifrit
Element Water
Archetype Attack
Natural Stars
Skill-ups to Max
×10
Base Stats ⓘ
HP 10,050
25th %ile: 9885
Median: 10215
75th %ile: 10545
Ifrit (Water): 10,050
9390 12345
ATK 725
25th %ile: 812
Median: 845
75th %ile: 867
Ifrit (Water): 725
747 1098
DEF 582
25th %ile: 593
Median: 615
75th %ile: 637
Ifrit (Water): 582
406 714
SPD 99
25th %ile: 101
Median: 103
75th %ile: 105
Ifrit (Water): 99
95 123
CR 15%
25th %ile: 15%
Median: 15%
75th %ile: 30%
Ifrit (Water): 15%
15% 30%
RES 15%
25th %ile: 15%
Median: 15%
75th %ile: 15%
Ifrit (Water): 15%
15% 40%
ACC 0%
25th %ile: 0%
Median: 0%
75th %ile: 25%
Ifrit (Water): 0%
0% 25%
25–75th %ile Median This monster
⚔️ Skills
Leader Skill
Leader Skill All

Increases the Critical Rate of ally monsters by 24%.

Stat: Critical Rate Bonus: +24%

Mega Smash
Mega Smash

Attacks with magical powers and inflicts continuous damage for 2 turns with a 50% chance. The damage increases according to Attack Speed.

Max Skill: +25% Harmful Effect Rate +25% Damage
Mult: ATKSPD ATK*(SPD + 210)/70
Effects: Continuous DMG Elemental Advantage
▸Damage +5%
▸Effect Rate +10%
▸Damage +10%
▸Damage +10%
▸Effect Rate +15%
Triple Crush
Triple Crush 3x Hits

Attacks the enemy 3 times with magic and weakens the Defense for 2 turns with a 50% chance for each attack. The damage increases according to the Attack Speed.

Cooldown: 2 turns
Max Skill: +20% Harmful Effect Rate +20% Damage
Mult: ATKSPD ATK*(SPD + 150)/140 x 3
Effects: Decrease DEF Elemental Advantage Increase Damage
▸Effect Rate +5%
▸Damage +10%
▸Effect Rate +5%
▸Damage +10%
▸Effect Rate +10%
Elemental King (Passive)
Elemental King (Passive) Passive

Always gains attribute advantage when attacking an enemy. When you take fatal damage, increases your Attack Power for 2 turns, grants yourself Endure for 1 turn, and increases your Attack Bar by 30%. [Automatic Effect]

Cooldown: 4 turns
Max Skill: (no skill-ups)
Effects: Endure Elemental Advantage Increase ATK Increase ATB
⚖️
No recorded balance patches for Ifrit (Water).
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