Deals damage to the enemy and recovers a turn if the enemy dies. While this skill is on cooldown, all damage you deal is increased by 50% and [Endless Death] will instantly be reusable again if an enemy or ally dies.
Cooldown:5 turns → 4 turns (−1)
Max Skill:-1 CD+30% Damage
Mult:ATK7.8*ATK
Effects:Additional TurnReduce Cooltime
▸Damage +5%
▸Damage +5%
▸Damage +10%
▸Damage +10%
▸Cooltime Turn -1
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No recorded balance patches for Assassin (Dark).
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