Increases the Attack Speed of ally monsters in the Arena by 24%.
Deals damage to an enemy and with a 50% chance, decreases its Attack Bar by 30%.
Increases the Defense of all allies for 2 turns, and decreases the chance of them receiving Critical Hits.
Increases the Attack Bar of allies by 10% whenever your turn ends. Additionally increases the Attack Bar by 5% based on the number of beneficial effects granted on the target, up to 20%. If the other allies have harmful effects, increases their HP by 5% based on the no. of harmful effects, up to 30%. This effect does not have an effect on allies that have similar skill effects. [Automatic Effect]
⚠️ No Data Available
There are no replays for Horus (Light) matching the current filters.
Try adjusting your filters (season, rank, dates) to see data for this monster.
⚠️ No Data Available
There are no matchup stats for Horus (Light) matching the current filters.
Try adjusting your filters (season, rank, dates) to see data for this monster.