Fairy King (Fire) Fire · Attack · 5★
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Cutoffs P1: 800 P2: 1,119 P3: 1,200 G1: 1,297 G2: 1,400 G3: 1,500 Ends In Calculating... Season 39 Last 200 games/rank
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🧬 Monster Profile
Fairy King (Fire)
Name Fairy King
Element Fire
Archetype Attack
Natural Stars
Skill-ups to Max
×13
Base Stats ⓘ
HP 9,555
25th %ile: 9885
Median: 10215
75th %ile: 10545
Fairy King (Fire): 9,555
9390 12345
ATK 703
25th %ile: 812
Median: 845
75th %ile: 867
Fairy King (Fire): 703
747 1098
DEF 637
25th %ile: 593
Median: 615
75th %ile: 637
Fairy King (Fire): 637
406 714
SPD 100
25th %ile: 101
Median: 103
75th %ile: 105
Fairy King (Fire): 100
95 123
CR 15%
25th %ile: 15%
Median: 15%
75th %ile: 30%
Fairy King (Fire): 15%
15% 30%
RES 15%
25th %ile: 15%
Median: 15%
75th %ile: 15%
Fairy King (Fire): 15%
15% 40%
ACC 0%
25th %ile: 0%
Median: 0%
75th %ile: 25%
Fairy King (Fire): 0%
0% 25%
25–75th %ile Median This monster
⚔️ Skills
Leader Skill
Leader Skill Arena

Increases the Critical Rate of ally monsters in the Arena by 33%.

Stat: Critical Rate Bonus: +33%

Serenity
Serenity 2x Hits

Attacks the enemy 2 times and increases the chances of the enemy to land a Glancing Hit for 2 turns with a 30% chance on each strike.

Max Skill: +20% Harmful Effect Rate +35% Damage
Mult: ATK 1.8*ATK x 2
Effects: Increase Glancing Hit Chance
▸Damage +10%
▸Effect Rate +10%
▸Damage +10%
▸Effect Rate +10%
▸Damage +15%
Overwhelm of Fire
Overwhelm of Fire AOE

Attacks all enemies to disturb their HP recovery for 1 turn and to increase the skill cooldown time by 1 turn each with a 70% chance each.

Cooldown: 4 turns → 3 turns (−1)
Max Skill: -1 CD +10% Harmful Effect Rate +20% Damage
Mult: ATK 3.2*ATK
Effects: Increase Cooltime Unrecoverable
▸Damage +10%
▸Effect Rate +10%
▸Damage +10%
▸Cooltime Turn -1
Hellfire
Hellfire

Removes all beneficial effects on the enemy and decreases its Defense for 1 turn. Decreases the HP of the target and yourself by 40% each (15% for bosses), and then deals great damage. Afterwards, creates a Shield equal to the damage dealt to the target on yourself for 3 turns.

Cooldown: 4 turns → 3 turns (−1)
Max Skill: -1 CD +30% Damage
Mult: ATK 8.6*ATK
Effects: Self-Harm Shield Remove Buff Decrease DEF
▸Damage +10%
▸Damage +10%
▸Damage +10%
▸Cooltime Turn -1
⚖️
No recorded balance patches for Fairy King (Fire).
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