Dice Magician (Dark) Dark · Support · 4★
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Cutoffs P1: 800 P2: 1,118 P3: 1,200 G1: 1,299 G2: 1,400 G3: 1,500 Ends In Calculating... Season 39 Last 200 games/rank
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🧬 Monster Profile
Dice Magician (Dark)
Name Dice Magician
Element Dark
Archetype Support
Natural Stars
Skill-ups to Max
×11
Base Stats ⓘ
HP 9,060
25th %ile: 11040
Median: 11370
75th %ile: 11700
Dice Magician (Dark): 9,060
10050 12345
ATK 604
25th %ile: 648
Median: 703
75th %ile: 725
Dice Magician (Dark): 604
571 801
DEF 604
25th %ile: 670
Median: 703
75th %ile: 725
Dice Magician (Dark): 604
604 790
SPD 101
25th %ile: 100
Median: 101
75th %ile: 104
Dice Magician (Dark): 101
96 117
CR 15%
25th %ile: 15%
Median: 15%
75th %ile: 15%
Dice Magician (Dark): 15%
15% 30%
RES 15%
25th %ile: 15%
Median: 15%
75th %ile: 15%
Dice Magician (Dark): 15%
15% 40%
ACC 0%
25th %ile: 0%
Median: 0%
75th %ile: 25%
Dice Magician (Dark): 0%
0% 25%
25–75th %ile Median This monster
⚔️ Skills
Roll Dice
Roll Dice 2x Hits

Rolls 2 dice to attack the enemy target 2 times and grants an effect according to each number you get for 2 turns as follows; 4: Unrecoverable, 5: Decrease DEF, 6: Increased chances of landing a Glancing Hit. Instantly gains another turn if you get the same number.

Max Skill: +30% Damage
Mult: ATK 1.9*ATK x 2
Effects: Unrecoverable Decrease DEF Increase Glancing Hit Chance Additional Turn
▸Damage +5%
▸Damage +5%
▸Damage +10%
▸Damage +10%
Dice Trick
Dice Trick AOE

Rolls 2 dice to attack all enemies and randomly grants Unrecoverable for 2 turns, Decrease DEF for 2 turns or Remove 1 Beneficial Effect. More effects will be granted as the sum of the numbers increases. Instantly gains another turn if you get the same number.

Cooldown: 4 turns → 3 turns (−1)
Max Skill: -1 CD +30% Damage
Mult: ATK 3.0*ATK
Effects: Unrecoverable Decrease DEF Remove Buff Additional Turn
▸Damage +5%
▸Damage +5%
▸Damage +10%
▸Damage +10%
▸Cooltime Turn -1
Destiny Dice
Destiny Dice AOE

Rolls 2 dice to redistribute the HP ratio of the enemy according to the smaller number you get on the dice. Instantly gains another turn if you get the same number. This skill can't be used on the Boss.

Cooldown: 7 turns → 5 turns (−2)
Max Skill: -2 CD
Effects: Redistribute HP Additional Turn
▸Cooltime Turn -1
▸Cooltime Turn -1
⚖️
No recorded balance patches for Dice Magician (Dark).
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