Unicorn (Light) Light · HP · 5★
🔍
Cutoffs P1: 800 P2: 1,118 P3: 1,200 G1: 1,298 G2: 1,400 Ends In Calculating... Season 39 Last 200 games/rank
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🧬 Monster Profile
Unicorn (Light)
Name Unicorn
Element Light
Archetype HP
Natural Stars
Skill-ups to Max
×12
Base Stats ⓘ
HP 11,535
25th %ile: 12015
Median: 12180
75th %ile: 12675
Unicorn (Light): 11,535
11535 15315
ATK 571
25th %ile: 637
Median: 692
75th %ile: 714
Unicorn (Light): 571
560 878
DEF 637
25th %ile: 604
Median: 637
75th %ile: 659
Unicorn (Light): 637
439 725
SPD 99
25th %ile: 100
Median: 101
75th %ile: 103
Unicorn (Light): 99
95 120
CR 15%
25th %ile: 15%
Median: 15%
75th %ile: 15%
Unicorn (Light): 15%
15% 30%
RES 15%
25th %ile: 15%
Median: 15%
75th %ile: 15%
Unicorn (Light): 15%
15% 40%
ACC 0%
25th %ile: 0%
Median: 0%
75th %ile: 25%
Unicorn (Light): 0%
0% 25%
25–75th %ile Median This monster
⚔️ Skills
Holy Horn
Holy Horn

Attacks and Stuns the enemy for 1 turn with a 25% chance. The damage increases accordingly to your MAX HP.

Max Skill: +25% Harmful Effect Rate +25% Damage
Mult: ATKMAX HP 1.8*ATK + 0.12*MAX HP
Effects: Stun
▸Damage +5%
▸Effect Rate +5%
▸Damage +10%
▸Effect Rate +10%
▸Damage +10%
▸Effect Rate +10%
Fierce Charge
Fierce Charge

Attacks the enemy to provoke for 2 turns and counterattacks the enemy for 2 turns whenever you are attacked. The damage increases accordingly to your MAX HP.

Cooldown: 5 turns → 3 turns (−2)
Max Skill: -2 CD +30% Damage
Mult: ATKMAX HP 3.0*ATK + 0.2*MAX HP
Effects: Provoke Counter
▸Damage +5%
▸Damage +5%
▸Damage +10%
▸Damage +10%
▸Cooltime Turn -1
▸Cooltime Turn -1
Dazzling Flesh (Passive)
Dazzling Flesh (Passive) Passive

Increases the enemy's chance to land a Glancing Hit by 15% and decreases the chance to receive a Critical Hit by 15% each for all allies when they are attacked. [Automatic Effect]

Max Skill: (no skill-ups)
Effects: Increase CRI Resist Increase Glancing Hit Chance
⚖️
No recorded balance patches for Unicorn (Light).
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