Increases the Resistance of ally monsters in the Arena by 55%.
Decreases the current HP of the enemy with the best HP status (Boss excluded) by 10%, and attacks the enemy target to inflict damage that's proportionate to the reduced HP.
Consumes half of your current HP to attack the enemy target. This attack will ignore a portion of the enemy's Defense as your HP status worsens.
Glancing hit does not occur when you attack. If allies and enemies act for 12 turns when you are dead, you will revive with little HP and then gain a turn instantly. [Automatic Effect]
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