Increases the Accuracy of ally monsters in the Arena by 55%.
Decreases the current HP of the enemy with the best HP status (Boss excluded) by 10%, and attacks the enemy target to inflict damage that's proportionate to the reduced HP.
Absorbs all other allies' HP by 10% to attack all enemies dealing damage that's proportionate to the absorbed HP. Recovers the Attack Bar of all allies by 20% afterwards.
Always perform an attack that has an attribute advantage on all enemies. Blocks all enemies (boss excluded) from removing harmful effects for 2 turns. Inflicts Continuous Damage that can't be resisted by the number proportional to the damage dealt for 2 turns.
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