Increases the Accuracy of ally monsters by 41%.
Attacks the enemy and removes one beneficial effect with a 50% chance.
Attacks the enemy target to remove 1 beneficial effect, and suppresses the target (boss excluded) for 2 turns. Additionally increases your Attack Bar by 100% after using a skill. The suppressed target will have the HP reduced by 50% if the target uses a skill with cooldown time, and the used skill's cooldown time will be increased by 3 turns more than the maximum cooldown time.
Grants the Curse of Death on the enemy target, excluding the boss, that cannot be removed to inflict damage by 25% of the target's MAX HP each and disturbs the HP recovery for 4 turns. The enemy defeated by this attack cannot be revived during battle, and this effect cannot be applied to two or more at the same time. The effect disappears when the caster dies.
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