Magic Order Elementalist (Fire) Fire · Attack · 5★
🔍
Cutoffs P1: 800 P2: 1,120 P3: 1,200 G1: 1,300 G2: 1,397 G3: 1,500 Ends In Calculating... Season 39 Last 200 games/rank
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🧬 Monster Profile
Magic Order Elementalist (Fire)
Name Magic Order Elementalist
Element Fire
Archetype Attack
Natural Stars
Skill-ups to Max
×12
Base Stats ⓘ
HP 9,885
25th %ile: 9885
Median: 10215
75th %ile: 10545
Magic Order Elementalist (Fire): 9,885
9390 12345
ATK 790
25th %ile: 812
Median: 845
75th %ile: 867
Magic Order Elementalist (Fire): 790
747 1098
DEF 527
25th %ile: 593
Median: 615
75th %ile: 637
Magic Order Elementalist (Fire): 527
406 714
SPD 100
25th %ile: 101
Median: 103
75th %ile: 105
Magic Order Elementalist (Fire): 100
95 123
CR 15%
25th %ile: 15%
Median: 15%
75th %ile: 30%
Magic Order Elementalist (Fire): 15%
15% 30%
RES 15%
25th %ile: 15%
Median: 15%
75th %ile: 15%
Magic Order Elementalist (Fire): 15%
15% 40%
ACC 0%
25th %ile: 0%
Median: 0%
75th %ile: 25%
Magic Order Elementalist (Fire): 0%
0% 25%
25–75th %ile Median This monster
⚔️ Skills
Leader Skill
Leader Skill All

Increases the Critical Rate of ally monsters by 21%.

Stat: Critical Rate Bonus: +21%

Elemental Throw
Elemental Throw

Attacks the enemy to remove 1 beneficial effect with a 20% chance and disturb its HP recovery for 2 turns with a 50% chance.

Max Skill: +25% Harmful Effect Rate +25% Damage
Mult: ATK 3.8*ATK
Effects: Unrecoverable Remove Buff
▸Damage +5%
▸Damage +5%
▸Effect Rate +5%
▸Damage +15%
▸Effect Rate +20%
Elemental Burn
Elemental Burn

Attacks the enemy to stun for 1 turn with an 80% chance and decreases its Defense for 2 turns with a 30% chance.

Cooldown: 4 turns → 3 turns (−1)
Max Skill: -1 CD +20% Harmful Effect Rate +20% Damage
Mult: ATK 6.0*ATK
Effects: Stun Decrease DEF
▸Damage +5%
▸Effect Rate +5%
▸Damage +15%
▸Effect Rate +15%
▸Cooltime Turn -1
Flame Eruption
Flame Eruption AOE

Attacks all enemies to reset their Attack Bar. Additionally, the attack leaves a Branding effect for 2 turns and increases the chances of landing a Glancing Hit for 2 turns. Increases your Critical Damage by 100% when you land a Critical Hit.

Cooldown: 5 turns → 4 turns (−1)
Max Skill: -1 CD +20% Damage
Mult: ATK 5.6*ATK
Effects: Decrease ATB Brand Increase Glancing Hit Chance Increase Critical Damage
▸Damage +20%
▸Cooltime Turn -1
⚖️
No recorded balance patches for Magic Order Elementalist (Fire).
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