Beetle Guardian (Dark) Dark · Defense · 5★
🔍
Cutoffs P1: 800 P2: 1,106 P3: 1,200 G1: 1,300 G2: 1,400 G3: 1,500 Ends In Calculating... Season 39 Last 200 games/rank
✕ Clear
🧬 Monster Profile
Beetle Guardian (Dark)
Name Beetle Guardian
Element Dark
Archetype Defense
Natural Stars
Skill-ups to Max
×11
Base Stats ⓘ
HP 10,050
25th %ile: 10132
Median: 10380
75th %ile: 10710
Beetle Guardian (Dark): 10,050
9555 11535
ATK 516
25th %ile: 604
Median: 626
75th %ile: 659
Beetle Guardian (Dark): 516
549 725
DEF 790
25th %ile: 801
Median: 823
75th %ile: 839
Beetle Guardian (Dark): 790
736 900
SPD 101
25th %ile: 101
Median: 102
75th %ile: 106
Beetle Guardian (Dark): 101
96 117
CR 15%
25th %ile: 15%
Median: 15%
75th %ile: 15%
Beetle Guardian (Dark): 15%
15% 30%
RES 15%
25th %ile: 15%
Median: 15%
75th %ile: 15%
Beetle Guardian (Dark): 15%
15% 40%
ACC 0%
25th %ile: 0%
Median: 0%
75th %ile: 25%
Beetle Guardian (Dark): 0%
0% 25%
25–75th %ile Median This monster
⚔️ Skills
Leader Skill
Leader Skill Dark Attribute

Increases the Defense of ally monsters with Dark attribute by 50%.

Stat: Defense Bonus: +50%

Horn of Gaia
Horn of Gaia

Attacks the enemy to remove 1 beneficial effect with a 50% chance. This attack will deal more damage according to your Defense.

Max Skill: +30% Harmful Effect Rate +30% Damage
Mult: ATKDEF 1.8*ATK + 2.7*DEF
Effects: Remove Buff
▸Damage +5%
▸Damage +5%
▸Damage +5%
▸Effect Rate +10%
▸Damage +15%
▸Effect Rate +20%
Aegis Cry
Aegis Cry

Increases the Defense of all allies for 2 turns and goes under the Threat state while enemies attack with a single-target skill 2 times. Enemies excluding the boss can only attack the target under the Threat state when using an attack skill.

Cooldown: 5 turns → 3 turns (−2)
Max Skill: -2 CD
Effects: Increase DEF Threat
▸Cooltime Turn -1
▸Cooltime Turn -1
Horn of the Ancient Beetle
Horn of the Ancient Beetle AOE 2x Hits

Attacks all enemies 2 times to deal damage proportionate to your Defense. Each hit leaves a Branding effect for 2 turns, increases their cooldown time by 1 turn, and absorbs Attack Bar by 15%.

Cooldown: 5 turns → 4 turns (−1)
Max Skill: -1 CD +30% Damage
Mult: DEF 2.5*DEF x 2
Effects: Brand Increase Cooltime Absorb ATB
▸Damage +15%
▸Damage +15%
▸Cooltime Turn -1
⚖️
No recorded balance patches for Beetle Guardian (Dark).
💡 Data updates regularly · Click any monster to view detailed matchup analysis