Justice (Wind) Wind · Attack · 5★
🔍
Cutoffs P1: 800 P2: 1,112 P3: 1,200 G1: 1,300 G2: 1,400 G3: 1,500 Ends In Calculating... Season 39 Last 200 games/rank
✕ Clear
🧬 Monster Profile
Justice (Wind)
Name Justice
Element Wind
Archetype Attack
Natural Stars
Skill-ups to Max
×13
Base Stats ⓘ
HP 9,555
25th %ile: 9885
Median: 10215
75th %ile: 10545
Justice (Wind): 9,555
9390 12345
ATK 725
25th %ile: 812
Median: 845
75th %ile: 867
Justice (Wind): 725
747 1098
DEF 615
25th %ile: 593
Median: 615
75th %ile: 637
Justice (Wind): 615
406 714
SPD 102
25th %ile: 101
Median: 103
75th %ile: 105
Justice (Wind): 102
95 123
CR 15%
25th %ile: 15%
Median: 15%
75th %ile: 30%
Justice (Wind): 15%
15% 30%
RES 15%
25th %ile: 15%
Median: 15%
75th %ile: 15%
Justice (Wind): 15%
15% 40%
ACC 0%
25th %ile: 0%
Median: 0%
75th %ile: 25%
Justice (Wind): 0%
0% 25%
25–75th %ile Median This monster
⚔️ Skills
Leader Skill
Leader Skill Arena

Increases the Attack Power of ally monsters in the Arena by 44%.

Stat: Attack Power Bonus: +44%

Sword of Justice
Sword of Justice

Attacks the enemy to decrease the Attack Bar by 20% with a 50% chance. If the Attack Bar was not decreased, increases the Attack Bar of the ally with the highest Attack Bar by 10%.

Max Skill: +20% Harmful Effect Rate +25% Damage
Mult: ATK 3.8*ATK
Effects: Decrease ATB Increase ATB
▸Damage +5%
▸Damage +5%
▸Effect Rate +5%
▸Damage +5%
▸Damage +10%
▸Effect Rate +15%
Guilty Sentence
Guilty Sentence AOE

Attacks all enemies to decrease their Defense for 2 turns with a 50% chance each. In addition, attacks the enemy with the lowest Defense to stun for 1 turn with an 80% chance.

Cooldown: 4 turns → 3 turns (−1)
Max Skill: -1 CD +20% Harmful Effect Rate +25% Damage
Mult: ATK 3.2*ATK
Effects: Decrease DEF Additional Attack Stun
▸Damage +10%
▸Damage +15%
▸Effect Rate +20%
▸Cooltime Turn -1
Judgment Storm
Judgment Storm

Compares the HP of all Monsters on the field and activates the skill on 4 targets with the worst HP conditions. For enemy targets, attacks them and resets their Attack Bar and grants Oblivion for 1 turn. For ally targets, increases their Attack Bar by 50% and recovers their HP in proportion to your Attack Power.

Cooldown: 5 turns → 4 turns (−1)
Max Skill: -1 CD +15% Damage +15% Recovery
Mult: ATK 5.5*ATK
Effects: Decrease ATB Oblivion Increase ATB Heal
▸Damage +15%
▸Recovery +15%
▸Cooltime Turn -1
⚖️
No recorded balance patches for Justice (Wind).
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