August 20, 2015 Balance Patch
Patch #11 · 54 stored changes
Will-o'-the-WispS1
Skill Change
Chance to disturb HP recovery has been increased from 20% to 30%.
SnowstormS2
Skill Change
Damage will now scale based on Defense, instead of Attack Power.
Fiery DanceS3
Skill Change
The Attack Power increase will now last for 3 turns instead of 2 turns.
SensationS3
Skill Change
Damage has been increased by 17%. Chance to cause the enemy to deal Glancing Hits has been increased from 40% to 50%. Cooldown time has been decreased by 1 turn..
Double ShotS1
Skill Change
Damage has been increased by 6%. Chance to remove beneficial effects increased from 30% to 50%.
Double ShotS1
Skill Change
Damage has been increased by 6%. Chance to remove beneficial effects increased from 30% to 50%.
Double ShotS1
Skill Change
Damage has been increased by 6%. Chance to remove beneficial effects increased from 30% to 50%.
Double ShotS1
Skill Change
Damage has been increased by 6%. Chance to remove beneficial effects increased from 30% to 50%.
Double ShotS1
Skill Change
Damage has been increased by 6%. Chance to remove beneficial effects increased from 30% to 50%.
King of the Dead (Passive)S3
Skill Change
The Attack Power will be increased by 50% instead of 30% for every dead ally or enemy.
RuinsS3
Skill Change
Damage has been increased by 25%. Chance to disturb HP recovery has been increased from 30% to 50%. Cooldown time has been decreased by 1 turn.
Heap of AshesS3
Skill Change
Damage has been increased by 25%. Chance to weaken Attack Power has increased from 30% to 50%. Cooldown time has been decreased by 1 turn.
Wipe OutS3
Skill Change
Chance to ignore Defense has been increased from 20% to 25%. Cooldown time has been decreased by 1 turn.
Defensive FormationS2
Skill Change
Recovery amount has been increased from 20% to 25%.
Defensive FormationS2
Skill Change
Recovery amount has been increased from 20% to 25%.
Shining SpearS3
Skill Change
Damage has been increased by 9%. Cooldown time has been decreased by 1 turn.
Silver LightS3
Skill Change
Attack Bar absorption has been increased from 15% to 20%.
Martial Arts Specialist (Passive)S3
Damage Increased
Additional damage increased by approximately 70%.
⚙
Monster Archetype Changed
Monster Archetype Changed
The monster's type has been reassigned from HP to Attack.
Light of RecoveryS3
Effect added
[Effect added] When the skill has been used and there are no allies that have been revived, the cooldown time will be reduced by 2 turns.
ReviveS3
Effect added
[Effect added] Applies a Soul Protection effect to yourself for 3 turns.
Purifying BlazeS3
Effect added
[Effect added] Prevents all enemies from receiving beneficial effects for 1 turn.
Simple SolutionS3
Effect added
[Effect added] Increases the Attack Bar by 25% each time you land a Critical Hit.