Nangrim (Fire) Fire · Attack · 3★
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Cutoffs P1: 800 P2: 1,117 P3: 1,200 G1: 1,300 G2: 1,400 G3: 1,500 Ends In Calculating... Season 39 Last 200 games/rank
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🧬 Monster Profile
Nangrim (Fire)
Name Nangrim
Element Fire
Archetype Attack
Family Beast Hunter
Natural Stars
Skill-ups to Max
×9
Awaken Bonus
✨ Leader Skill: Increases Accuracy of ally monsters in the Dungeons by 26%
Base Stats ⓘ
HP 8,565
25th %ile: 9885
Median: 10215
75th %ile: 10545
Nangrim (Fire): 8,565
9390 12345
ATK 725
25th %ile: 812
Median: 845
75th %ile: 867
Nangrim (Fire): 725
747 1098
DEF 516
25th %ile: 593
Median: 615
75th %ile: 637
Nangrim (Fire): 516
406 714
SPD 100
25th %ile: 101
Median: 103
75th %ile: 105
Nangrim (Fire): 100
95 123
CR 15%
25th %ile: 15%
Median: 15%
75th %ile: 30%
Nangrim (Fire): 15%
15% 30%
RES 15%
25th %ile: 15%
Median: 15%
75th %ile: 15%
Nangrim (Fire): 15%
15% 40%
ACC 0%
25th %ile: 0%
Median: 0%
75th %ile: 25%
Nangrim (Fire): 0%
0% 25%
25–75th %ile Median This monster
⚔️ Skills
Leader Skill
Leader Skill Dungeon

Increases the Accuracy of ally monsters in Dungeons by 26%.

Stat: Accuracy Bonus: +26%

Aim Body
Aim Body

Attacks an enemy to inflict damage that ignores all beneficial effects that reduce damage taken.

Max Skill: +30% Damage
Mult: ATK 4.1*ATK
Effects: Ignore Damage Reduction
▸Damage +5%
▸Damage +5%
▸Damage +5%
▸Damage +5%
▸Damage +10%
Aim Weak Spot
Aim Weak Spot

Attacks an enemy to disturb HP recovery for 2 turns. Leaves the Branding Effect for 2 turns if the target has higher MAX HP than that of yours.

Cooldown: 3 turns → 2 turns (−1)
Max Skill: -1 CD +30% Damage
Mult: ATK 5.5*ATK
Effects: Unrecoverable Brand
▸Damage +10%
▸Damage +10%
▸Damage +10%
▸Cooltime Turn -1
Hawk's Eye (Passive)
Hawk's Eye (Passive) Passive

Inflicts damage that ignores the target's Defense with a 20% chance with every attack. The chance increases by 15% for every harmful effect granted on the target, up to 50%. [Automatic Effect]

Max Skill: (no skill-ups)
Effects: Ignore DEF

October 29, 2019 Balance Patch

October 29, 2019 · Patch #34 · 2 changes
Full patch ↗
Aim BodyS1
Damage Increased
Damage increased by 20%
Hawk's Eye (Passive)S3
Skill Change
10% → 15%
The passive activation chance increases by 10% 15% for every harmful effect granted on the target. * Passive effect: Inflicts damage that ignores the target's Defense (20% activation chance per attack included, can be increased up to 50%)

August 30, 2018 Balance Patch

August 30, 2018 · Patch #28 · 3 changes
Full patch ↗
Aim BodyS1
Skill Modification
[Skill Modification] Before: Aims for the body and shoots. Your chances of missing are decreased by 30%. This attack will destroy the enemy's MAX HP by 10% of the damage dealt. After: Attacks an enemy to inflict damage that ignores all damage reduction effects.
Aim Weak SpotS2
Skill Modification
[Skill Modification] Before: Attacks the enemy at its weak spot to prevent the enemy from using skills with cooldowns for 2 turns. The skill has no effect on passive skills. After: Attacks an enemy to disturb HP recovery for 2 turns. Leaves the Branding Effect for 2 turns if the target has higher MAX HP than that of yours.
Hawk's Eye (Passive)S3
Skill Modification
[Skill Modification] Before: Ignores the enemy's Defense with a 15% chance when you attack. The chances are increased by 5% in the next turn if the attack fails to ignore the enemy's Defense. The increased chance will disappear when the effect is activated. [Automatic Effect] After: Inflicts damage that ignores the target's Defense with a 20% chance with every attack. The chance increases by 10% for every harmful effect granted on the target, up to 50%. [Automatic Effect]

March 31, 2016 Balance Patch

March 31, 2016 · Patch #14 · 3 changes
Full patch ↗
Aim BodyS1
Effect added
[Effect added] Destroys the enemy target's MAX HP by 10% of the damage dealt.
Aim Weak SpotS2
Skill Change
Silences the target with a 75% chance 100% chance
Hawk's Eye (Passive)S3
Effect added
[Effect added] If the attack fails to ignore Defense, the next attack will have a 5% increased chance to ignore the target's Defense. (Resets when the attack successfully ignores Defense)

August 20, 2015 Balance Patch

August 20, 2015 · Patch #11 · 1 change
Full patch ↗
Aim Weak SpotS2
Damage Increased
Damage has been increased by 10%.

April 13, 2015 Balance Patch

April 13, 2015 · Patch #8 · 1 change
Full patch ↗
Aim Weak SpotS2
Cooldown Changed
Cooltime has been reduced by 1 turn.
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