⚖️ Balance Patch #14
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Cutoffs P1: 800 P2: 1,118 P3: 1,200 G1: 1,300 G2: 1,400 G3: 1,500 Ends In Calculating... Season 39 Last 200 games/rank

March 31, 2016 Balance Patch

Patch #14 · 106 stored changes
Eternal ScarS3
Effect added
[Effect added] Destroys the enemy target's MAX HP by 30% of the damage dealt.
CaptureS3
Effect added
[Effect added] Guarantees a stun if the enemy is at 30% HP or less(Ignores Resistance).
Summon PerpetratorS3
Effect added
[Effect added] Makes the revived ally invincible for 1 turn.
Sonic BoomS1
Skill Change
Damage increased by 8%. Chance to remove the beneficial effect increased from 50% to 75%.
Sonic BoomS1
Skill Change
Damage increased by 8%. Chance to remove the beneficial effect increased from 50% to 75%.
Sonic BoomS1
Skill Change
Damage increased by 8%. Chance to remove the beneficial effect increased from 50% to 75%.
Sonic BoomS1
Skill Change
Damage increased by 8%. Chance to remove the beneficial effect increased from 50% to 75%.
Sonic BoomS1
Skill Change
Damage increased by 8%. Chance to remove the beneficial effect increased from 50% to 75%.
Sonic BoomS1
Skill Change
Changed from inflicting damage proportionate to the Attack Power to inflicting damage proportionate to your MAX HP. Chance to remove the beneficial effect increased from 50% to 75%.
Tidal WaveS3
Cooldown Changed5 → 4 turns
Cooldown reduced by 1 turn. (5 4 turns)
RevengeS3
Skill Change
Chance to provoke the enemy increased from 75% to 100%.
Thunder BlastS2
Skill Change
The skill will now target all enemies instead of a single target. Damage changed according to the target change.
Dark BlastS2
Skill Change
The skill will now target all enemies instead of a single target. Damage changed according to the target change.
Punish (Passive)S3
Skill Change
The passive effect will now stack up to 10 times instead of 5. (Max: 200% increase)
Poison MistS3
Skill Change
Changed from inflicting damage proportionate to the Attack Power to inflicting damage proportionate to your MAX HP. Weakens the enemy's Defense for 2 turns with a 50% chance and inflicts continuous damage for 3 turns Weakens the enemy's Defense for 2 turns with a 100% chance and inflicts continuous damage for 2 turns
Sword of the Supreme Sky WolfS4
Effect added
[Effect added] Generates a shield proportionate to your level for 1 turn when [Sword of the Supreme Sky Wolf] is activated. Damage increased by 12%
Sword of the Supreme Sky WolfS4
Effect added
[Effect added] Generates a shield proportionate to your level for 1 turn when [Sword of the Supreme Sky Wolf] is activated. Damage increased by 12%
Sword of the Supreme Sky WolfS4
Effect added
[Effect added] Generates a shield proportionate to your level for 1 turn when [Sword of the Supreme Sky Wolf] is activated. Damage increased by 12%
Sword of the Supreme Sky WolfS4
Effect added
[Effect added] Generates a shield proportionate to your level for 1 turn when [Sword of the Supreme Sky Wolf] is activated. Damage increased by 12%
Sword of the Supreme Sky WolfS4
Effect added
[Effect added] Generates a shield proportionate to your level for 1 turn when [Sword of the Supreme Sky Wolf] is activated. Damage increased by 12%
Aim BodyS1
Effect added
[Effect added] Destroys the enemy target's MAX HP by 10% of the damage dealt.
Aim BodyS1
Effect added
[Effect added] Destroys the enemy target's MAX HP by 10% of the damage dealt.
Aim BodyS1
Effect added
[Effect added] Destroys the enemy target's MAX HP by 10% of the damage dealt.
Aim BodyS1
Effect added
[Effect added] Destroys the enemy target's MAX HP by 10% of the damage dealt.
Aim BodyS1
Effect added
[Effect added] Destroys the enemy target's MAX HP by 10% of the damage dealt.
Aim HeadS2
Skill Change
Damage increased by 10%. Inflicts critical damage with a 30% chance Destroys the enemy target's MAX HP by 15% of the damage dealt with Critical Hits.
Aim HeadS2
Skill Change
Damage increased by 10%. Inflicts critical damage with a 30% chance Destroys the enemy target's MAX HP by 15% of the damage dealt with Critical Hits.
Aim HeadS2
Skill Change
Damage increased by 10%. Inflicts critical damage with a 30% chance Destroys the enemy target's MAX HP by 15% of the damage dealt with Critical Hits.
Aim Weak SpotS2
Skill Change
Silences the target with a 75% chance 100% chance
Aim Weak SpotS2
Skill Change
Silences the target with a 75% chance 100% chance
Hawk's Eye (Passive)S3
Effect added
[Effect added] If the attack fails to ignore Defense, the next attack will have a 5% increased chance to ignore the target's Defense. (Resets when the attack successfully ignores Defense)
Destruction WedgeS3
Skill Change
Activates the harmful effect with a 75% chance 90% chance
CollapseS3
Effect added
[Effect added] Decreases the enemy's Attack Bar by 50% and decreases its Attack Speed for 2 turns.
LightningS3
Skill Change6 → 5 turns
Cooldown reduced by 1 turn. (6 5 turns). Stuns the target with a 50% chance 75% chance.
Holy CallingS3
Effect Changed
[Effect Changed] Before: Stuns up to 3 enemies including the target and heals yourself. If there are not enough enemies to stun, the excessive stuns will heal allies with low HP instead. The healing amount is based on your MAX HP. Changed to: Stuns all enemies with an 80% chance, increases the Attack Speed of all allies for 2 turns, and increases the Attack Bar of all allies by 25%.
Help Me, TeddyS1
Skill Change
Puts the target to sleep with a 20% chance 25% chance
Help Me, TeddyS1
Skill Change
Puts the target to sleep with a 20% chance 25% chance
Help Me, TeddyS1
Skill Change
Puts the target to sleep with a 20% chance 25% chance
Help Me, TeddyS1
Skill Change
Puts the target to sleep with a 20% chance 25% chance
Help Me, TeddyS1
Skill Change
Puts the target to sleep with a 20% chance 25% chance
Girl's PrayerS2
Skill Change
Recovery amount increased by 14%.
Girl's PrayerS2
Skill Change
Recovery amount increased by 14%.
Fire Guardian AngelS3
Skill Change
Damage increased by 6%. Decreases the Attack Speed with a 30% chance 40% chance. Guaranteed Critical Hits to enemies with 30% HP or less Inflicts Continuous Damage for 2 turns with a 40% chance.
Wind Guardian AngelS3
Skill Change
Damage increased by 6%. Increases the Glancing Hit chance with a 30% chance 40% chance Attack Bar reduction amount increased from 10% to 15%.
Light Guardian AngelS3
Skill Change
Decreases the Attack Power with a 30% chance 40% chance
Dark Guardian AngelS3
Skill Change
Damage Increased by 11%. Disturbs the HP recovery with a 15% chance 30% chance
PulverizeS1
Effect added
[Effect added] Decreases the Attack Speed of the target for 2 turns if the target is under Defense reduction effects.
PulverizeS1
Effect added
[Effect added] Decreases the Attack Speed of the target for 2 turns if the target is under Defense reduction effects.
PulverizeS1
Effect added
[Effect added] Decreases the Attack Speed of the target for 2 turns if the target is under Defense reduction effects.
PulverizeS1
Effect added
[Effect added] Decreases the Attack Speed of the target for 2 turns if the target is under Defense reduction effects.
PulverizeS1
Effect added
[Effect added] Decreases the Attack Speed of the target for 2 turns if the target is under Defense reduction effects.
RuinsS3
Skill Change5 → 4 turns
The skill will now hit 1 enemy 3 times instead of hitting all enemies 3 limes. Damage changed according to the target changes. Disturbs the HP recovery with a 50% chance 80% chance. Cooldown has been reduced by 1 turn. (5 4 turns)
Heap of AshesS3
Effect added
[Effect added] Blocks beneficial effects for 2 turns with a 50% chance. Changed from inflicting damage proportionate to Attack Power and Defense to inflicting damage proportionate to Defense only.
All or NothingS2
Skill Change
Activates the harmful effect with a 75% chance 100% chance
All or NothingS2
Skill Change
Activates the harmful effect with a 75% chance 100% chance
Giant NetS3
Skill Change
Activates all harmful effects with a 75% chance 80% chance
Summon CloudsS3
Skill Change
Activates the harmful effect with a 50% chance Guaranteed Defense reduction and stuns the target with a 50% chance
Kindness Gone WrongS3
Skill Change
Removes the harmful effect with a 75% chance 100% chance
HeadbuttS1
Effect added
[Effect added] Guaranteed to provoke the enemy when landing Critical Hits.
HeadbuttS1
Effect added
[Effect added] Guaranteed to provoke the enemy when landing Critical Hits.
HeadbuttS1
Effect added
[Effect added] Guaranteed to provoke the enemy when landing Critical Hits.
HeadbuttS1
Effect added
[Effect added] Guaranteed to provoke the enemy when landing Critical Hits.
HeadbuttS1
Effect added
[Effect added] Guaranteed to provoke the enemy when landing Critical Hits.
SlaughterS2
Effect added
[Effect added] Recovers 20% HP after attacking.
SlaughterS2
Effect added
[Effect added] Recovers 20% HP after attacking.
SlaughterS2
Effect added
[Effect added] Recovers 20% HP after attacking.
ChopS2
Effect added
[Effect added] Decreases the enemy's Attack Bar by 50%.
ChopS2
Effect added
[Effect added] Decreases the enemy's Attack Bar by 50%.
PushS3
Skill Change
Removes 2 beneficial effects of the enemy removes all beneficial effects
Brutal EndS3
Cooldown Changed6 → 5 turns
Cooldown reduced by 1 turn. (6 5 turns)
Electric BombS3
Skill Change
The effect of increasing the enemy skill cooldowns by 1 turn will now also include passive skills.
PurifyS2
Skill Change
The skill will now remove the harmful effect and then recover, instead of recovering first and removing the harmful effect.
PurifyS2
Skill Change
The skill will now remove the harmful effect and then recover, instead of recovering first and removing the harmful effect.
PurifyS2
Skill Change
The skill will now remove the harmful effect and then recover, instead of recovering first and removing the harmful effect.
PurifyS2
Skill Change
The skill will now remove the harmful effect and then recover, instead of recovering first and removing the harmful effect.
Heal!S2
Skill Change
The skill will now remove the harmful effect and then recover, instead of recovering first and removing the harmful effect.
Heal!S2
Skill Change
The skill will now remove the harmful effect and then recover, instead of recovering first and removing the harmful effect.
Heal!S2
Skill Change
The skill will now remove the harmful effect and then recover, instead of recovering first and removing the harmful effect.
Aura of DawnS2
Cooldown Changed4 → 3 turns
Cooldown reduced by 1 turn. (4 3 turns)
Aura of DawnS2
Cooldown Changed4 → 3 turns
Cooldown reduced by 1 turn. (4 3 turns)
Touch of MercyS3
Effect removed
[Effect removed] The skill will no longer remove stun and freeze effects.
Steady ShotS3
Skill Change
Damage dealt against frozen, stunned, and sleeping enemies will be increased by 50% instead of 30%.
Supportive Fire(Passive)S3
Damage Increased
Damage increased by 25%.
Healing BreezeS3
Cooldown Changed7 → 6 turns
Cooldown reduced by 1 turn. (7 6 turns)
Healing BreezeS3
Cooldown Changed6 → 5 turns
Cooldown reduced by 1 turn. (6 5 turns)
SacrificeS3
Effect added
[Effect added] Additional Effect: Removes all harmful effects on all allies. (Removes the harmful effects first and recovers)
Sacrifice(Passive)S3
Effect added
[Effect added] Additional Effect: Removes all harmful effects on all allies. (Removes the harmful effects first and recovers)
Force FieldS3
Cooldown Changed6 → 5 turns
Cooldown reduced by 1 turn. (6 5 turns)
Force FieldS3
Cooldown Changed6 → 5 turns
Cooldown reduced by 1 turn. (6 5 turns)
Expose WeaknessS1
Damage Increased
Damage increased by 6%.
Expose WeaknessS1
Damage Increased
Damage increased by 6%.
Expose WeaknessS1
Damage Increased
Damage increased by 6%.
Expose WeaknessS1
Damage Increased
Damage increased by 6%.
Expose WeaknessS1
Damage Increased
Damage increased by 6%.
Death VerdictS2
Skill Change
Brands the target with a 50% chance 75% chance
Death VerdictS2
Skill Change
Brands the target with a 50% chance 75% chance
Death VerdictS2
Skill Change
Brands the target with a 50% chance 75% chance
Shadow AssaultS3
Damage Increased
Damage increased by 4%.
ArrestS2
Skill Change
The skill will now attack up to 3 enemies (1 guaranteed target and 1 or 2 random targets) instead of targeting 1 enemy and attacking up to 3 times. Damage increased by 20%. Decreases Attack Speed with a 60% chance 80% chance
ArrestS2
Skill Change
The skill will now attack up to 3 enemies (1 guaranteed target and 1 or 2 random targets) instead of targeting 1 enemy and attacking up to 3 times. Damage increased by 20%. Decreases Attack Speed with a 60% chance 80% chance
Crime AlertS3
Cooldown Changed6 → 5 turn
Cooldown reduced by 1 turn. (6 5 turn)
Illusion MagicS3
Skill Change
Reduces your current HP by 50% Balances the HP of the ally target and yourself
Elaborate Plan (Passive)S3
Skill Change
Critical Rate increased by 20% Critical Damage increased by 50%
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Awakening Effect Changed
Awakening Effect Changed
Resistance increased by 25% Accuracy increased by 25%
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Awakening Effect Changed
Awakening Effect Changed
Resistance increased by 25% Accuracy increased by 25%
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Stat Changed
Stat Changed
Stats have been changed to match the Monster Type (Attack).