⚖️ Balance Patch #34
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Cutoffs P1: 810 P2: 1,118 P3: 1,200 G1: 1,300 G2: 1,400 G3: 1,500 Ends In Calculating... Season 39 Last 200 games/rank

October 29, 2019 Balance Patch

Patch #34 · 59 stored changes
Conversion of Magic (Passive)S3
Effect Modification
[Effect Modification] Recovers 3% HP for each harmful effect removed all allies will recover their HP by 3% for each harmful effect removed.
Water Guardian AngelS3
Effect added
[Effect added] Decreases the attack speed for 2 turns with a 40% chance.
Fire Guardian AngelS3
Skill Change2 turns → 3 turns
Decreases the Attack Speed and inflicts Continuous Damage for 2 turns 3 turns.
Wind Guardian AngelS3
Effect added
[Effect added] After attacking, increases the Attack Bar of all allies by 20%.
Light Guardian AngelS3
Effect Modification
[Effect Modification] Decreases the Attack Power for 3 turns with a 40% chance. Removes 1 beneficial effect with a 50% chance.
ArmageddonS3
Damage Increased
Damage increased by 10%
Dark StormS2
Skill Change5% → 15%
Stun Rate 5% 15%
Blood ContractS3
Skill Change
Grants the Vampire effect that heals their HP by 20% of the inflicted damage for 2 turns and increases their Attack Power for 2 turns. Grants the Vampire effect that heals their HP by 20% of the inflicted damage for 3t urns and increases their Attack Power for 3 turns.
WeakenS2
Damage Increased
Damage increased by 8%
WeakenS2
Damage Increased
Damage increased by 8%
WeakenS2
Damage Increased
Damage increased by 8%
WeakenS2
Damage Increased
Damage increased by 8%
WeakenS2
Damage Increased
Damage increased by 8%
Feast of Blood (Passive)S3
Effect Modification
[Effect Modification] Whenever you kill an enemy, the attack bar of all allies increases by 30%. Absorbs the Attack Bar of the enemy by 15% with an attack.
JusticeS2
Effect added
[Effect added] Ignores all damage reduction effects
JusticeS2
Effect added
[Effect added] Ignores all damage reduction effects
JusticeS2
Effect added
[Effect added] Ignores all damage reduction effects
King's Rage (Passive)S3
Skill Modification
[Skill Modification] (Before) Gains immunity against inability effects and increases the Attack Power by 20% each time your allies are attacked. Accumulates up to 10 times. [Automatic Effect] (Changed to) Gains immunity against inability effects and increases the Attack Power by 50% each time your allies are attacked or granted with harmful effects, up to s times. In addition, counterattacks with a 30% chance when you get attacked. [Automatic Effect]
DaydreamS3
Effect added
[Effect added] Puts all enemies to sleep for 1 turn with a 50% chance.
Aura of DawnS2
Damage Increased
Damage increased by 18%
Aura of DawnS2
Damage Increased
Damage increased by 18%
CrushS3
Damage Increased
Damage increased by 18%
Gold Headband (Passive)S3
Effect added
[Effect added] Increases Resistance by 5% whenever you're attacked. (Accumulates up to 10 times)
Honey Bee FriendsS2
Skill Change10% → 20%
HP recovery (all allies) 10% 20%
Honey Bee FriendsS2
Skill Change10% → 20%
HP recovery (all allies) 10% 20%
Honey Bee FriendsS2
Skill Change10% → 20%
HP recovery (all allies) 10% 20%
Tree of LossS3
Skill Change2 turns → 3 turns
Oblivion State 2 turns 3 turns
Deep Rooted Tree (Passive)S3
Skill Change10% → 15%
HP recovery and shield equivalent amount 10% 15%
Veteran (Passive)S3
Effect added
[Effect added] When the enemy's attack lands as a glancing hit Increases the Attack Bar by 30%. Increases the Attack Bar by 50% and Attack Power for 1 turn.
Hidden AimS2
Skill Change
Disables the [Hidden Aim] pose after you attack. Disables the [Hidden Aim] pose after you attack on your turn.
Hidden AimS2
Skill Change
Disables the [Hidden Aim] pose after you attack. Disables the [Hidden Aim] pose after you attack on your turn.
Hidden AimS2
Skill Change
Disables the [Hidden Aim] pose after you attack. Disables the [Hidden Aim] pose after you attack on your turn.
Suppressive FireS2
Damage Increased
Damage increased by 11%
Suppressive FireS2
Damage Increased
Damage increased by 11%
NightfallS3
Effect added
[Effect added] Blocks beneficial effects for 2 turns.
Deer's SongS3
Effect added
[Effect added] Grants immunity on the allies with no harmful effects to be removed for 2 turns.
SupplyS3
Cooldown Changed8 turns → 7 turns
Cooldown time decreased by 1 turn (8 turns 7 turns)
Deadly WaveS2
Cooldown Changed4 turns → 3 turns
Cooldown time decreased by 1 turn (4 turns 3 turns)
Deadly WaveS2
Cooldown Changed4 turns → 3 turns
Cooldown time decreased by 1 turn (4 turns 3 turns)
Deadly WaveS2
Cooldown Changed4 turns → 3 turns
Cooldown time decreased by 1 turn (4 turns 3 turns)
Aim BodyS1
Damage Increased
Damage increased by 20%
Aim BodyS1
Damage Increased
Damage increased by 20%
Aim BodyS1
Damage Increased
Damage increased by 20%
Aim BodyS1
Damage Increased
Damage increased by 20%
Aim BodyS1
Damage Increased
Damage increased by 20%
Aim HeadS2
Effect Modification
[Effect Modification] Weakens the Defense for 2 turns. The inflicted damage increases by 15% per harmful effect granted on the enemy.
Aim HeadS2
Effect Modification
[Effect Modification] Weakens the Defense for 2 turns. The inflicted damage increases by 15% per harmful effect granted on the enemy.
Aim HeadS2
Effect Modification
[Effect Modification] Weakens the Defense for 2 turns. The inflicted damage increases by 15% per harmful effect granted on the enemy.
Master of Hunting (Passive)S3
Effect added
[Effect added] Weakens the enemy's Defense for 1 turn if you attack the enemy with no beneficial effects.
Hawk's Eye (Passive)S3
Skill Change10% → 15%
The passive activation chance increases by 10% 15% for every harmful effect granted on the target. * Passive effect: Inflicts damage that ignores the target's Defense (20% activation chance per attack included, can be increased up to 50%)
Desperate ArrowS3
Damage Increased
Damage increased by 12%
Destruction WedgeS3
Skill Modification
[Skill Modification] (Before) Attacks the enemy with an arrow that can't be removed and weakens the Defense, blocks beneficial effects and disturbs HP recovery for 2 turns with a 90% chance. (Changed to) Attacks the enemy with an arrow that can't be removed and removes all beneficial effects granted on the enemy, weakens Defense for 2 turns and increases the chances of landing a glancing hit for 2 turns with a 90% chance each. In addition, increases your Attack Bar by 50% if you attack with a Critical Hit.
Silver LightS3
Damage Increased
Damage increased by 20%
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Awakening Effect Changed
Awakening Effect Changed
Increases Resistance by 25% Increases Critical Rate by 15%
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Awakening Effect Changed
Awakening Effect Changed
Increases Critical Rate by 15% Strengthen Skill [Vampire Bat] [Vampire Bat] Skill strengthened effect: Removes 1 beneficial effect of the enemy with a 50% chance.
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Leader Skill Changed
Leader Skill Changed
Increases the Attack Speed of ally monsters by 19%. Increases the Attack Speed of ally monsters in the Dungeons by 24%.
Heal!S2
Skill Fixed
Fixed an issue of the HP recovery amount not being calculated properly when the monster uses the skill on itself
Deep Rooted Tree (Passive)S3
Skill Fixed
Fixed an issue of the turn being skipped due to the passive activation under certain situations
Deer's SongS3
Skill Fixed
AI modification due to new skill effects