⚖️ Balance Patch #27
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Cutoffs P1: 810 P2: 1,118 P3: 1,200 G1: 1,300 G2: 1,400 G3: 1,500 Ends In Calculating... Season 39 Last 200 games/rank

July 04, 2018 Balance Patch

Patch #27 · 46 stored changes
Soul RevivalS3
Skill Modification
[Skill Modification] Before: Revives an ally with 25% of HP and recovers the ally's HP by 15% each turn for 2 turns. After: Revives a dead ally and balances the target's HP ratio to half of your HP ratio and recovers the target's HP by 15% each turn for 2 turns.
Furious MarchS3
Effect added
[Effect added] Increases the allies' Attack Bar by 30% each according to the no. of revived allies.
Dark ReturnS3
Skill Modification
[Skill Modification] Before: Revives a dead ally to return with low HP but a full Attack Bar. After: Revives a dead ally with little HP and grants a turn instantly
Rolling PunchS1
Damage Increased
Increases the inflicted damage by 20%
Rolling PunchS1
Damage Increased
Increases the inflicted damage by 20%
Rolling PunchS1
Damage Increased
Increases the inflicted damage by 20%
Rolling PunchS1
Damage Increased
Increases the inflicted damage by 20%
Rolling PunchS1
Damage Increased
Increases the inflicted damage by 20%
One More DrinkS2
Effect added
[Effect added] Additionally attacks a random enemy with [Rolling Punch] skill with a 30% chance.
One More DrinkS2
Effect added
[Effect added] Additionally attacks a random enemy with [Rolling Punch] skill with a 30% chance.
One More DrinkS2
Damage Increased
Additionally attacks a random enemy with [Rolling Punch] skill with a 30% chance.
Drunken KickS2
Skill Modification
[Skill Modification] Before: Kicks the enemy unsteadily and gets another turn if the enemy dies. After: Kicks the enemy unsteadily gets drunk and attacks a random enemy with [Rolling Punch] with a 30% chance afterwards.
Drunken KickS2
Skill Modification
[Skill Modification] Before: Kicks the enemy unsteadily and gets another turn if the enemy dies. After: Kicks the enemy unsteadily gets drunk and attacks a random enemy with [Rolling Punch] with a 30% chance afterwards.
Seal PunchS3
Effect added
[Effect added] Additionally attacks a random enemy with [Rolling Punch] skill with a 50% chance.
Tiger PunchS3
Effect added
[Effect added] Additionally attacks a random enemy with [Rolling Punch] skill with a 50% chance.
Phoenix KickS3
Effect added
[Effect added] Additionally attacks a random enemy with [Rolling Punch] skill with a 50% chance.
Stork KickS3
Effect added
[Effect added] Additionally attacks a random enemy with [Rolling Punch] skill with a 50% chance.
Snake PunchS3
Effect added
[Effect added] Additionally attacks a random enemy with [Rolling Punch] skill with a 50% chance.
Holy LightS2
Effect added
[Effect added] Light attribute allies will receive doubled amount of healing
ArmageddonS3
Cooldown Changed6 turns → 5 turns
Decreases the cooldown time by 1 turn (6 turns 5 turns)
Soul CrusherS3
Effect added
[Effect added] Attack won't land as Glancing Hits.
CrumbleS3
Skill Change50% → 100%
Harmful effect activation rate: 50% 100%
Holy GroundS3
Effect added
[Effect added] Increases the Immunity effect up to 3 turns proportionate to the no. of harmful effects removed from each ally
ArrestS2
Skill Modification
[Skill Modification] Before: Randomly attacks the enemies up to 3 times and decreases the attacked target's Attack Speed for 2 turns with a 80% chance with each attack. After: Attacks the enemy target to decrease the Attack Speed for 2 turns and stuns the target for 1 turn with an 80% chance each.
ArrestS2
Skill Modification
[Skill Modification] Before: Randomly attacks the enemies up to 3 times and decreases the attacked target's Attack Speed for 2 turns with a 80% chance with each attack. After: Attacks the enemy target to decrease the Attack Speed for 2 turns and stuns the target for 1 turn with an 80% chance each.
Surprise VisitS2
Effect added
[Effect added] Ignores all damage reduction effects.
Surprise VisitS2
Skill Change
Ignores all damage reduction effects.
Surprise VisitS2
Skill Change
Ignores all damage reduction effects.
Quality of Phantom (Passive)S3
Effect added
[Effect added] Increases your Attack Bar by 50% when the enemy target is stunned or defeated after an attack.
ShowtimeS3
Cooldown Changed6 turns → 5 turns
Decreases the cooldown time by 1 turn (6 turns 5 turns)
Illusion MagicS3
Effect added
[Effect added] Decreases the cooldown time of [Illusion Magic] for 3 turns if your HP is 50% or lower after balancing the HP ratio.
Elaborate Plan (Passive)S3
Skill Modification
[Skill Modification] Before: Increases your Critical Damage by 50% and decreases the chances of receiving a Critical Hit by 50%. [Automatic Effect] After: Increases your Critical Damage by 50%. Increases the chances of receiving a Glancing Hit by 30% and gains Invincible effect for 1 turn if you're attacked with a Glancing Hit [Automatic Effect]
LightningS3
Skill Change
Inflicts damage proportionate to your Attack Power Inflicts damage proportionate to your Attack Power and Attack Speed
Lightning of CycleS3
Effect added
[Effect added] If you defeat an enemy with your first attack, the damage inflicted on other enemies will be increased by 30%.
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Leader Skill Added
Leader Skill Added
The HP of ally Monsters is increased by 21% in Guild Battles.
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Leader Skill Added
Leader Skill Added
The Attack Power of ally Monsters is increased by 21% in Guild Battles.
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Leader Skill Added
Leader Skill Added
The Accuracy of ally Monsters is increased by 26% in Guild Battles.
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Leader Skill Added
Leader Skill Added
The Attack Speed of ally Monsters is increased by 16% in Guild Battles.
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Leader Skill Added
Leader Skill Added
The Critical Rate of ally Monsters is increased by 16% in Guild Battles.
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Leader Skill Added
Leader Skill Added
The HP of ally Monsters is increased by 21% in Guild Battles.
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Leader Skill Added
Leader Skill Added
The Defense of ally Monsters is increased by 21% in Guild Battles.
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Leader Skill Added
Leader Skill Added
The HP of ally Monsters is increased by 21% in Guild Battles.
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Leader Skill Added
Leader Skill Added
The Defense of ally Monsters is increased by 21% in Guild Battles.
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Leader Skill Added
Leader Skill Added
The Resistance of ally Monsters is increased by 26% in Guild Battles.
Vacuum BoomerangS3
Skill Fixed
Fixed the issue of some Monsters' passive skill being activated 2 times when attacking with Chakram Dancer under certain situations (Ex Dark Lich's [King of the Dead (Passive)]. etc)
Justice StrikeS1
Skill Fixed
Fixed the issue of the immunity effect not activating properly when attacking together