Xiao Chun (Fire) Fire · Attack · 3★
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Cutoffs P1: 800 P2: 1,119 P3: 1,200 G1: 1,300 G2: 1,400 G3: 1,500 Ends In Calculating... Season 39 Last 200 games/rank
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🧬 Monster Profile
Xiao Chun (Fire)
Name Xiao Chun
Element Fire
Archetype Attack
Natural Stars
Skill-ups to Max
×13
Awaken Bonus
✨ Increases CRI Rate by 15%
Base Stats ⓘ
HP 8,565
25th %ile: 9885
Median: 10215
75th %ile: 10545
Xiao Chun (Fire): 8,565
9390 12345
ATK 747
25th %ile: 812
Median: 845
75th %ile: 867
Xiao Chun (Fire): 747
747 1098
DEF 494
25th %ile: 593
Median: 615
75th %ile: 637
Xiao Chun (Fire): 494
406 714
SPD 99
25th %ile: 101
Median: 103
75th %ile: 105
Xiao Chun (Fire): 99
95 123
CR 30%
25th %ile: 15%
Median: 15%
75th %ile: 30%
Xiao Chun (Fire): 30%
15% 30%
RES 15%
25th %ile: 15%
Median: 15%
75th %ile: 15%
Xiao Chun (Fire): 15%
15% 40%
ACC 0%
25th %ile: 0%
Median: 0%
75th %ile: 25%
Xiao Chun (Fire): 0%
0% 25%
25–75th %ile Median This monster
⚔️ Skills
Leader Skill
Leader Skill Guild

Increases the Attack Power of ally monsters in Guild Content by 21%.

Stat: Attack Power Bonus: +21%

Rolling Punch
Rolling Punch

Throws a punch that ignores the enemy's Defense and weakens the Attack Power for 1 turn with an 80% chance.

Max Skill: +20% Harmful Effect Rate +25% Damage
Mult: ATK 1.8*ATK
Effects: Decrease ATK Ignore DEF
▸Damage +5%
▸Effect Rate +10%
▸Damage +10%
▸Effect Rate +10%
▸Damage +10%
Drunken Kick
Drunken Kick 3x Hits

Kicks the enemy unsteadily. Gets drunk and attacks a random enemy with [Rolling Punch] with a 30% chance afterwards.

Cooldown: 4 turns → 3 turns (−1)
Max Skill: -1 CD +30% Damage
Mult: ATK 2.0*ATK x 3
Effects: Additional Attack
▸Damage +10%
▸Damage +10%
▸Damage +10%
▸Cooltime Turn -1
Tiger Punch
Tiger Punch 2x Hits

Attacks the enemy 2 times and increases the Attack Power of all allies for 2 turns. Gets drunk and attacks a random enemy with [Rolling Punch] with a 50% chance afterwards.

Cooldown: 4 turns → 3 turns (−1)
Max Skill: -1 CD +30% Damage
Mult: ATK 4.0*ATK x 2
Effects: Increase ATK Additional Attack
▸Damage +10%
▸Damage +10%
▸Damage +10%
▸Cooltime Turn -1

July 04, 2018 Balance Patch

July 04, 2018 · Patch #27 · 4 changes
Full patch ↗
Rolling PunchS1
Damage Increased
Increases the inflicted damage by 20%
Drunken KickS2
Skill Modification
[Skill Modification] Before: Kicks the enemy unsteadily and gets another turn if the enemy dies. After: Kicks the enemy unsteadily gets drunk and attacks a random enemy with [Rolling Punch] with a 30% chance afterwards.
Tiger PunchS3
Effect added
[Effect added] Additionally attacks a random enemy with [Rolling Punch] skill with a 50% chance.
⚙
Leader Skill Added
Leader Skill Added
The Attack Power of ally Monsters is increased by 21% in Guild Battles.

February 27, 2017 Balance Patch

February 27, 2017 · Patch #19 · 1 change
Full patch ↗
Rolling PunchS1
Damage Increased
Increased the inflicted damage by 25%

October 13, 2016 Balance Patch

October 13, 2016 · Patch #17 · 3 changes
Full patch ↗
Rolling PunchS1
Effect added
[Effect added] Ignores Defense * Modified the inflicted damage according to the Ignored Damage Effect.
Drunken KickS2
Damage Increased
Increased the inflicted damage by 11%
Tiger PunchS3
Damage Increased
Increased the inflicted damage by 11%

October 30, 2015 Balance Patch

October 30, 2015 · Patch #12 · 1 change
Full patch ↗
Tiger PunchS3
Skill Change
The skill will now grant increased Attack Power to all allies for 2 turns, instead of just the Monster itself for 3 turns.

July 01, 2015 Balance Patch

July 01, 2015 · Patch #10 · 1 change
Full patch ↗
Rolling PunchS1
Damage Increased
Damage has been increased by 8%.

April 13, 2015 Balance Patch

April 13, 2015 · Patch #8 · 1 change
Full patch ↗
Tiger PunchS3
Cooldown Changed
Cooltime has been reduced by 1 turn.

January 30, 2015 Balance Patch

January 30, 2015 · Patch #7 · 1 change
Full patch ↗
Tiger PunchS3
Damage Increased
Damage increased by 13%
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