November 09, 2019 Balance Patch
Patch #35 · 49 stored changes
Pulverizing Magic BulletS1
Effect added
[Effect added] Decreases the attack speed for 2 turns with a 50% chance.
Pulverizing Magic Bullet – FluctuateS1
Effect added
[Effect added] Decreases the attack speed for 2 turns with a 50% chance.
Pulverizing Magic Bullet - AmplifyS1
Effect added
[Effect added] Decreases the attack speed for 2 turns.
Pulverizing Magic Bullet - AmplifyS1
Damage Increased
Damage increased approximately by 6%
Icy Magic BulletS1
Skill Change50% → 60%
Attack bar decreasing chance 50% 60%
Icy Magic Bullet - AbsorbS1
Skill Change50% → 60%
Attack bar absorbing chance 50% 60%
Icy Magic Bullet - ChainS1
Skill Change50% → 60%
Attack bar decreasing chance 50% 60%
Flaming Magic Bullet - FluctuateS1
Skill Change
Skill Name Changed: [Flaming Magic Bullet - Flood] [Flaming Magic Bullet - fluctuate] [Skill Modification] (Before) Attacks the enemy target to weaken the Defense for 2 turns. The damage increases according to the Attack Speed. (Changed to) Attacks all enemies to weaken the Defense for 2 turns and inflicts Continuous Damage for 2 turns.
Flaming Magic Bullet - AccelerateS1
Skill Change50% → 100%
Increases your Attack Bar by 50% 100%.
Igniting Magic BulletS1
Effect added
[Effect added] Disturbs the HP recovery for 2 turns with a 50% chance.
Igniting Magic Bullet - BrandS1
Effect added
[Effect added] Disturbs the HP recovery for 2 turns with a 50% chance.
Igniting Magic Bullet - ChainS1
Effect added
[Effect added] Disturbs the HP recovery for 2 turns with a 50% chance.
Flaming ThunderS1
Damage Increased
Damage increased approximately by 13%
Flame ExplosionS1
Effect added
[Effect added] The inflicted damage increases by 20% for each Continuous Damage granted on the target.
Shock Ray - ChainS1
Skill Change
Destroys the enemy's MAX HP by 10% of the damage dealt. Destroys the enemy's MAX HP by 30% of the damage dealt.
Air Magic BulletS1
Effect added
[Effect added] Attacks the enemy target to remove 1 beneficial effect with a 50% chance.
Air Magic Bullet - BrandS1
Effect added
[Effect added] Attacks the enemy target to remove 1 beneficial effect with a 50% chance.
Air Magic Bullet - ChainS1
Effect added
[Effect added] Attacks the enemy target to remove 1 beneficial effect with a 50% chance.
Lightning Magic BulletS1
Skill Change
Attacks the enemy target to Stun the target for 1 turn with a 50% chance. Attacks the enemy target to Stun the target for 1 turn with a 100% chance.
Lightning Magic BulletS1
Skill Change50%, 30% → 100%, 50%
Stun chance 50% 100% Destroys the enemy's MAX HP by 30% 50%
Lightning Magic Bullet - SuppressS1
Effect added
[Effect added] Increases the skill cooldown time by 2 turns.
Whirling WindS1
Skill Change30% → 50%
Last attack's damage increased 30% 50%
Magic Bullet MadnessS1
Effect added
[Effect added] Decreases the Attack Power for 2 turns.
Whirling WindS1
Damage Increased30% → 50%
The inflicted damage increases if the same target gets hit again. (30% 50%)
Sharp WindS1
Skill Change
Destroys the enemy's MAX HP of the damage dealt. Destroys the enemy's MAX HP by the damage dealt.
Soul ShotS1
Effect added
[Effect added] Increases the skill cooldown time by 2 turns.
Operation AlphaS1
Effect added30% → 35%
[Effect added] Extends the time of beneficial effects granted on the target by 1 turn. Ally HP recovery amount 30% 35%
Operation Alpha - Power-upS1
Effect added30% → 35%
[Effect added] Extends the time of beneficial effects granted on the target by 1 turn. Ally HP recovery amount 30% 35%
Operation Alpha - AccelerateS1
Effect added30% → 35%
[Effect added] Extends the time of beneficial effects granted on the target by 1 turn. Ally HP recovery amount 30% 35%
Operation BetaS1
Effect added15% → 20%
[Effect added] Grants immunity on all allies for 1 turn. Ally HP recovery amount 15% 20%
Operation Beta - ProtectS1
Effect added15% → 20%
[Effect added] Grants immunity on all allies for 1 turn. Ally HP recovery amount 15% 20%
Operation Beta - AccelerateS1
Effect added15% → 20%
[Effect added] Grants immunity on all allies for 1 turn. Ally HP recovery amount 15% 20%
Fast PaceS1
Effect added
[Effect added] Increases the Attack Speed of the ally target for 2 turns.
Rock OnS1
Skill Change
Increases the Attack Power of all allies for 2 turns. After that, up to 2 allies, excluding yourself, will attack the enemy target. up to 3 allies will attack the enemy target.
Turning PointS1
Skill Change2 turns → 3 turns
Increases the Defense for 2 turns 3 turns
Operation GammaS1
Skill Change50% → 75%
Beneficial effect removing chance 50% 75%
Operation Gamma - WeakenS1
Skill Change50% → 75%
Beneficial effect removing chance 50% 75%
Operation Gamma - ControlS1
Skill Change50% → 75%
Beneficial effect removing chance 50% 75%
Operation DeltaS1
Skill Change15% → 25%
Elongates the harmful effect granted on the enemy by 1 turn with a 15% 25% chance.
Operation Delta - ChainS1
Skill Change15% → 25%
Elongates the harmful effect granted on the enemy by 1 turn with a 15% 25% chance.
Operation Delta - RuinS1
Skill Change
The amount of HP that decreases proportionate to the no. of turns of the harmful effects increased by 15%
Unbalanced FieldS1
Skill Change1 turn → 2 turns
Increases the skill cooldown time of all enemies by 1 turn 2 turns Decreases the skill cooldown time of all allies by 1 turn by 2 turns
LockdownS1
Skill Change
Puts the enemy to sleep for 3 turns. Puts the enemy to sleep for 3 turns. (The sleep effect can't be resisted.)
Shock WaveS1
Effect added25% → 30%
[Effect added] Decreases the Attack Speed for 2 turns with a 30% chance. Stun chance 25% 30%
Thunderbolt (Passive)S1
Skill Ups Changed+5% → +10%
Lv.3 Harmful Effect Rate +5% +10%
Thunderbolt (Passive)S1
Skill Ups Changed+5% → +10%
Lv.3 Harmful Effect Rate +5% +10%