Homunculus(Support) (Dark) Dark · Support · 5★
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Cutoffs P1: 810 P2: 1,119 P3: 1,200 G1: 1,300 G2: 1,400 G3: 1,500 Ends In Calculating... Season 39 Last 200 games/rank
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🧬 Monster Profile
Homunculus(Support) (Dark)
Family
Name Homunculus(Support)
Element Dark
Archetype Support
Natural Stars
Skill-ups to Max
×12
Awaken Bonus
✨ Gain new skill: Magic Power Explosion II (Passive)
Base Stats ⓘ
HP 12,345
25th %ile: 11040
Median: 11370
75th %ile: 11700
Homunculus(Support) (Dark): 12,345
10050 12345
ATK 692
25th %ile: 648
Median: 703
75th %ile: 725
Homunculus(Support) (Dark): 692
571 801
DEF 626
25th %ile: 670
Median: 703
75th %ile: 725
Homunculus(Support) (Dark): 626
604 790
SPD 101
25th %ile: 100
Median: 101
75th %ile: 104
Homunculus(Support) (Dark): 101
96 117
CR 15%
25th %ile: 15%
Median: 15%
75th %ile: 15%
Homunculus(Support) (Dark): 15%
15% 30%
RES 15%
25th %ile: 15%
Median: 15%
75th %ile: 15%
Homunculus(Support) (Dark): 15%
15% 40%
ACC 0%
25th %ile: 0%
Median: 0%
75th %ile: 25%
Homunculus(Support) (Dark): 0%
0% 25%
25–75th %ile Median This monster
⚔️ Skills
Mana Shock
Mana Shock

Uses Mana to attack the enemy and inflict damage.

Max Skill: +35% Damage
Mult: ATK 3.6*ATK
▸Damage +5%
▸Damage +5%
▸Damage +5%
▸Damage +10%
▸Damage +10%
Operation Support
Operation Support

Recovers an ally's HP by 20%.

Cooldown: 4 turns → 3 turns (−1)
Max Skill: -1 CD +30% Recovery
Mult: 0.2*Target MAX HP (Fixed)
▸Recovery +5%
▸Recovery +5%
▸Recovery +10%
▸Recovery +10%
▸Cooltime Turn -1
Protection Field
Protection Field

Creates a shield that absorbs damage proportionate to your level on all allies and increases their Defense for 2 turns.

Cooldown: 6 turns → 4 turns (−2)
Max Skill: -2 CD
Mult: Attacker's Level 110.0*Attacker's Level
▸Cooltime Turn -1
▸Cooltime Turn -1
Magic Power Explosion II (Passive)
Magic Power Explosion II (Passive) Passive

Revives with 50% HP when you're inflicted with fatal damage, and resets the skill cooldown time of all skills and falls under the Magic Power Explosion state for 2 turns. You'll be uncontrollable under the Magic Power Explosion state and be defeated when the effect ends. [Automatic Effect]

Cooldown: 10 turns
Max Skill: (no skill-ups)
Effects: Revive Magic Power Explosion

November 09, 2019 Balance Patch

November 09, 2019 · Patch #35 · 11 changes
Full patch ↗
Operation GammaS1
Skill Change
50% → 75%
Beneficial effect removing chance 50% 75%
Operation Gamma - WeakenS1
Skill Change
50% → 75%
Beneficial effect removing chance 50% 75%
Operation Gamma - ControlS1
Skill Change
50% → 75%
Beneficial effect removing chance 50% 75%
Operation DeltaS1
Skill Change
15% → 25%
Elongates the harmful effect granted on the enemy by 1 turn with a 15% 25% chance.
Operation Delta - ChainS1
Skill Change
15% → 25%
Elongates the harmful effect granted on the enemy by 1 turn with a 15% 25% chance.
Operation Delta - RuinS1
Skill Change
The amount of HP that decreases proportionate to the no. of turns of the harmful effects increased by 15%
Unbalanced FieldS1
Skill Change
1 turn → 2 turns
Increases the skill cooldown time of all enemies by 1 turn 2 turns Decreases the skill cooldown time of all allies by 1 turn by 2 turns
LockdownS1
Skill Change
Puts the enemy to sleep for 3 turns. Puts the enemy to sleep for 3 turns. (The sleep effect can't be resisted.)
Shock WaveS1
Effect added
25% → 30%
[Effect added] Decreases the Attack Speed for 2 turns with a 30% chance. Stun chance 25% 30%
Thunderbolt (Passive)S1
Skill Ups Changed
+5% → +10%
Lv.3 Harmful Effect Rate +5% +10%
Thunderbolt (Passive)S1
Skill Ups Changed
+5% → +10%
Lv.3 Harmful Effect Rate +5% +10%
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