Attacks the enemy with an Energy ball. The attack has a 75% chance of increasing the enemy's chance to land a Glancing Hit for 2 turns.
Max Skill:+10% Harmful Effect Rate+10% Damage
Mult:ATK4.4*ATK
Effects:Increase Glancing Hit Chance
▸Damage +10%
▸Effect Rate +10%
2
Ignite
Attacks the enemy with the flames of punishment to remove the target's one beneficial effect with an 80% chance and inflicts Continuous Damage for 3 turns with a 100% chance.
Cooldown:2 turns
Max Skill:+20% Harmful Effect Rate+25% Damage
Mult:ATK5.6*ATK
Effects:Remove BuffContinuous DMG
▸Damage +10%
▸Damage +15%
▸Effect Rate +20%
3
Holy Call
Revives a dead ally and fills up the ally's HP by 30%. Revives another ally with a 30% chance. All skills of the revived allies are ready to be used.
Cooldown:6 turns
Max Skill:(no skill-ups)
Effects:ReviveReviveReduce Cooltime
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⚖️
No recorded balance patches for Cheryl 2A (Light).
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