Bearman (Water) Water · HP · 3★
🔍
Cutoffs P1: 801 P2: 1,116 P3: 1,199 G1: 1,300 G2: 1,400 G3: 1,484 Ends In Calculating... Season 39 Last 200 games/rank
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🧬 Monster Profile
Bearman (Water)
Name Bearman
Element Water
Archetype HP
Natural Stars
Skill-ups to Max
×10
Base Stats ⓘ
HP 10,545
25th %ile: 12015
Median: 12180
75th %ile: 12675
Bearman (Water): 10,545
11535 15315
ATK 351
25th %ile: 637
Median: 692
75th %ile: 714
Bearman (Water): 351
560 878
DEF 593
25th %ile: 604
Median: 637
75th %ile: 659
Bearman (Water): 593
439 725
SPD 100
25th %ile: 100
Median: 101
75th %ile: 103
Bearman (Water): 100
95 120
CR 15%
25th %ile: 15%
Median: 15%
75th %ile: 15%
Bearman (Water): 15%
15% 30%
RES 15%
25th %ile: 15%
Median: 15%
75th %ile: 15%
Bearman (Water): 15%
15% 40%
ACC 0%
25th %ile: 0%
Median: 0%
75th %ile: 25%
Bearman (Water): 0%
0% 25%
25–75th %ile Median This monster
⚔️ Skills
Leader Skill
Leader Skill Water Attribute

Increases the Defense of ally monsters with Water attribute by 30%.

Stat: Defense Bonus: +30%

Uppercut
Uppercut

Strikes and provokes the enemy for 1 turn with a 50% chance.

Max Skill: +35% Harmful Effect Rate +15% Damage
Mult: ATK 3.8*ATK
Effects: Provoke
▸Effect Rate +5%
▸Damage +5%
▸Effect Rate +5%
▸Effect Rate +10%
▸Damage +10%
▸Effect Rate +15%
Strike
Strike

Slams the enemy to deal damage and decreases the Attack Power for 2 turns. This attack will deal more damage according to your MAX HP.

Cooldown: 4 turns → 3 turns (−1)
Max Skill: -1 CD +25% Damage
Mult: ATKMAX HP 3.0*ATK + 0.15*MAX HP
Effects: Decrease ATK
▸Damage +5%
▸Damage +10%
▸Damage +10%
▸Cooltime Turn -1
⚖️
No recorded balance patches for Bearman (Water).
💡 Data updates regularly · Click any monster to view detailed matchup analysis