Phantom Thief (Light) Light · Support · 4★
🔍
Cutoffs P1: 800 P2: 1,118 P3: 1,200 G1: 1,299 G2: 1,400 G3: 1,493 Ends In Calculating... Season 39 Last 200 games/rank
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🧬 Monster Profile
Phantom Thief (Light)
Name Phantom Thief
Element Light
Archetype Support
Natural Stars
Skill-ups to Max
×11
Base Stats ⓘ
HP 9,720
25th %ile: 11040
Median: 11370
75th %ile: 11700
Phantom Thief (Light): 9,720
10050 12345
ATK 549
25th %ile: 648
Median: 703
75th %ile: 725
Phantom Thief (Light): 549
571 801
DEF 615
25th %ile: 670
Median: 703
75th %ile: 725
Phantom Thief (Light): 615
604 790
SPD 104
25th %ile: 100
Median: 101
75th %ile: 104
Phantom Thief (Light): 104
96 117
CR 15%
25th %ile: 15%
Median: 15%
75th %ile: 15%
Phantom Thief (Light): 15%
15% 30%
RES 15%
25th %ile: 15%
Median: 15%
75th %ile: 15%
Phantom Thief (Light): 15%
15% 40%
ACC 0%
25th %ile: 0%
Median: 0%
75th %ile: 25%
Phantom Thief (Light): 0%
0% 25%
25–75th %ile Median This monster
⚔️ Skills
Scene of the Crime
Scene of the Crime

Attacks the enemy with a 30% Critical Rate bonus and stuns the enemy for 1 turn with a 20% chance.

Max Skill: +30% Harmful Effect Rate +25% Damage
Mult: ATK 4.0*ATK
Effects: Stun
▸Damage +10%
▸Effect Rate +10%
▸Effect Rate +10%
▸Effect Rate +10%
▸Damage +15%
Arrest
Arrest

Attacks the enemy to decrease its Attack Speed for 2 turns and stun for 1 turn. This attack won't land as a Glancing Hit.

Cooldown: 4 turns → 3 turns (−1)
Max Skill: -1 CD +30% Damage
Mult: ATK 7.0*ATK
Effects: Guaranteed Not Glance Hit Stun Decrease ATK SPD
▸Damage +10%
▸Damage +10%
▸Damage +10%
▸Cooltime Turn -1
Illusion Magic
Illusion Magic AOE

Evens the HP ratio of the ally target and yourself, and grants Invincible and HP Recovery on both for 2 turns. Decreases the cooldown of [Illusion Magic] by 3 turns if your HP is 70% or below after balancing the HP ratio.

Cooldown: 7 turns → 5 turns (−2)
Max Skill: -2 CD
Effects: Invincible Recovery Reduce Cooltime Heal
▸Cooltime Turn -1
▸Cooltime Turn -1
⚖️
No recorded balance patches for Phantom Thief (Light).
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