Grim Reaper (Fire) Fire · Attack · 3★
🔍
Cutoffs P1: 820 P2: 1,118 P3: 1,200 G1: 1,300 G2: 1,400 G3: 1,488 Ends In Calculating... Season 39 Last 200 games/rank
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🧬 Monster Profile
Grim Reaper (Fire)
Name Grim Reaper
Element Fire
Archetype Attack
Natural Stars
Skill-ups to Max
×12
Base Stats ⓘ
HP 8,730
25th %ile: 9885
Median: 10215
75th %ile: 10545
Grim Reaper (Fire): 8,730
9390 12345
ATK 670
25th %ile: 812
Median: 845
75th %ile: 867
Grim Reaper (Fire): 670
747 1098
DEF 395
25th %ile: 593
Median: 615
75th %ile: 637
Grim Reaper (Fire): 395
406 714
SPD 93
25th %ile: 101
Median: 103
75th %ile: 105
Grim Reaper (Fire): 93
95 123
CR 15%
25th %ile: 15%
Median: 15%
75th %ile: 30%
Grim Reaper (Fire): 15%
15% 30%
RES 15%
25th %ile: 15%
Median: 15%
75th %ile: 15%
Grim Reaper (Fire): 15%
15% 40%
ACC 0%
25th %ile: 0%
Median: 0%
75th %ile: 25%
Grim Reaper (Fire): 0%
0% 25%
25–75th %ile Median This monster
⚔️ Skills
Grim Scythe
Grim Scythe

Reaps the life of the enemy with a deadly scythe. Acquires additional turn if the enemy dies.

Max Skill: +40% Damage
Mult: ATK 3.2*ATK
Effects: Additional Turn
▸Damage +5%
▸Damage +5%
▸Damage +5%
▸Damage +10%
▸Damage +15%
Deadly Swing
Deadly Swing AOE

Inflicts damage to all enemies with a deadly scythe. The Critical Rate increases to 100% if the enemy's HP is 30% or lower.

Cooldown: 4 turns → 3 turns (−1)
Max Skill: -1 CD +25% Damage
Mult: ATK 2.2*ATK
Effects: Guaranteed Critical Hit
▸Damage +5%
▸Damage +10%
▸Damage +10%
▸Cooltime Turn -1
Living Hell
Living Hell AOE

Creates a living hell for the enemies and inflicts Continuous Damage and disturbs the enemy's HP recovery for 3 turns.

Cooldown: 5 turns → 4 turns (−1)
Max Skill: -1 CD +20% Damage
Mult: ATK 3.2*ATK
Effects: Continuous DMG Unrecoverable
▸Damage +10%
▸Damage +10%
▸Cooltime Turn -1
⚖️
No recorded balance patches for Grim Reaper (Fire).
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