Marble (Light) Light · HP · 3★
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Cutoffs P1: 800 P2: 1,116 P3: 1,199 G1: 1,297 G2: 1,400 G3: 1,500 Ends In Calculating... Season 39 Last 200 games/rank
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🧬 Monster Profile
Marble (Light)
Name Marble
Element Light
Archetype HP
Natural Stars
Skill-ups to Max
×14
Awaken Bonus
✨ Leader Skill: Increases Defense of ally monsters with the Light element by 30%
Base Stats ⓘ
HP 11,205
25th %ile: 12015
Median: 12180
75th %ile: 12675
Marble (Light): 11,205
11535 15315
ATK 505
25th %ile: 637
Median: 692
75th %ile: 714
Marble (Light): 505
560 878
DEF 560
25th %ile: 604
Median: 637
75th %ile: 659
Marble (Light): 560
439 725
SPD 99
25th %ile: 100
Median: 101
75th %ile: 103
Marble (Light): 99
95 120
CR 15%
25th %ile: 15%
Median: 15%
75th %ile: 15%
Marble (Light): 15%
15% 30%
RES 15%
25th %ile: 15%
Median: 15%
75th %ile: 15%
Marble (Light): 15%
15% 40%
ACC 0%
25th %ile: 0%
Median: 0%
75th %ile: 25%
Marble (Light): 0%
0% 25%
25–75th %ile Median This monster
⚔️ Skills
Leader Skill
Leader Skill Light Attribute

Increases the Defense of ally monsters with Light attribute by 30%.

Stat: Defense Bonus: +30%

Battle Charge
Battle Charge

Charges towards the enemy to inflict damage and provokes for 1 turn with a 50% chance.

Max Skill: +30% Harmful Effect Rate +30% Damage
Mult: ATK 3.7*ATK
Effects: Provoke
▸Effect Rate +10%
▸Damage +10%
▸Effect Rate +10%
▸Damage +10%
▸Effect Rate +10%
▸Damage +10%
Battle Stomp
Battle Stomp AOE

Stomps on all enemies and decreases the Attack Bar by 25% for each target with a 50% chance. This attack will deal more damage according to your MAX HP.

Cooldown: 4 turns → 3 turns (−1)
Max Skill: -1 CD +20% Harmful Effect Rate +20% Damage
Mult: ATKMAX HP ATK + 0.12*MAX HP
Effects: Decrease ATB
▸Damage +10%
▸Effect Rate +10%
▸Damage +10%
▸Effect Rate +10%
▸Cooltime Turn -1
Heavy Impact
Heavy Impact

Inflicts great damage by crashing into the enemy. The damage is proportionate to your MAX HP and the enemy's MAX HP.

Cooldown: 4 turns → 3 turns (−1)
Max Skill: -1 CD +20% Damage
Mult: MAX HP 0.35*MAX HP + 0.15*Target MAX HP
▸Damage +10%
▸Damage +10%
▸Cooltime Turn -1
⚖️
No recorded balance patches for Marble (Light).
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