Ludo (Fire) Fire · Attack · 4★
🔍
Cutoffs P1: 800 P2: 1,117 P3: 1,200 G1: 1,300 G2: 1,397 G3: 1,500 Ends In Calculating... Season 39 Last 200 games/rank
✕ Clear
🧬 Monster Profile
Ludo (Fire)
Name Ludo
Element Fire
Archetype Attack
Family Dice Magician
Natural Stars
Skill-ups to Max
×9
Awaken Bonus
✨ Leader Skill: Increases HP of ally monsters in Guild content by 33%
Base Stats ⓘ
HP 9,060
25th %ile: 9885
Median: 10215
75th %ile: 10545
Ludo (Fire): 9,060
9390 12345
ATK 769
25th %ile: 812
Median: 845
75th %ile: 867
Ludo (Fire): 769
747 1098
DEF 604
25th %ile: 593
Median: 615
75th %ile: 637
Ludo (Fire): 604
406 714
SPD 102
25th %ile: 101
Median: 103
75th %ile: 105
Ludo (Fire): 102
95 123
CR 15%
25th %ile: 15%
Median: 15%
75th %ile: 30%
Ludo (Fire): 15%
15% 30%
RES 15%
25th %ile: 15%
Median: 15%
75th %ile: 15%
Ludo (Fire): 15%
15% 40%
ACC 0%
25th %ile: 0%
Median: 0%
75th %ile: 25%
Ludo (Fire): 0%
0% 25%
25–75th %ile Median This monster
⚔️ Skills
Leader Skill
Leader Skill Guild

Increases the HP of ally monsters in Guild Content by 33%.

Stat: HP Bonus: +33%

Roll Dice
Roll Dice 2x Hits

Rolls 2 dice to attack the enemy target 2 times and grants an effect according to each number you get for 2 turns as follows; 4: Unrecoverable, 5: Decrease DEF, 6: Increased chances of landing a Glancing Hit. Instantly gains another turn if you get the same number.

Max Skill: +30% Damage
Mult: ATK 1.9*ATK x 2
Effects: Unrecoverable Decrease DEF Increase Glancing Hit Chance Additional Turn
▸Damage +5%
▸Damage +5%
▸Damage +10%
▸Damage +10%
Unlucky 7
Unlucky 7 AOE

Rolls 2 dice to attack all enemies and Stuns them for 1 turn if the sum of the numbers is greater than 7, and decreases the Attack Speed for 2 turns if the sum is less than 7. Instantly gains another turn if you get the same number.

Cooldown: 4 turns → 3 turns (−1)
Max Skill: -1 CD +30% Damage
Mult: ATK 3.0*ATK
Effects: Stun Decrease ATK SPD Additional Turn
▸Damage +5%
▸Damage +5%
▸Damage +10%
▸Damage +10%
▸Cooltime Turn -1
Roll Again (Passive)
Roll Again (Passive) Passive

Rolls 1 dice at the start of battle and then at the start of each turn. The damage you inflict to the enemy increases by up to 100% the larger the number on the dice. Decreases the damage all allies receive from enemies by up to 15% the smaller the number on the dice. This does not accumulate with other damage reduction effects. [Automatic Effect]

Max Skill: (no skill-ups)
Effects: Increase Damage Decrease Damage

February 11, 2026 Balance Patch

February 11, 2026 · Patch #86 · 1 change
Full patch ↗
Roll Again (Passive)S3
Skill Fixed
The passive skill icon will be improved to appear more natural

November 24, 2025 Balance Patch

November 24, 2025 · Patch #83 · 1 change
Full patch ↗
⚙
Leader Skill Changed
Leader Skill Changed
(As-is) Increases the Defense of ally Monsters in Arena by 33%. (To-be) Increases the HP of ally Monsters in Guild content by 33%.

November 28, 2023 Balance Patch

November 28, 2023 · Patch #64 · 1 change
Full patch ↗
Roll Again (Passive)S3
Skill Change
70% → 100%
If the number of the dice is larger: The damage you inflict to the enemy increases up to 70% 100% If the number of the dice is smaller: Decreases the damage you receive (up to 70%) decreases the damage all allies receive (up to 15%)

July 29, 2022 Balance Patch

July 29, 2022 · Patch #54 · 1 change
Full patch ↗
Roll Again (Passive)S3
Skill Change
Rolls 1 dice at the start of each turn Rolls 1 dice at the start of battle and then at the start of each turn
💡 Data updates regularly · Click any monster to view detailed matchup analysis