Abellio (Water) Water · Defense · 5★
🔍
Cutoffs P1: 800 P2: 1,119 P3: 1,200 G1: 1,300 G2: 1,400 G3: 1,500 Ends In Calculating... Season 39 Last 200 games/rank
✕ Clear
Win Rate
52.9%
Pick Rate
9.8%
23554 games
Ban Rate
20.0%
Lead Rate
0.1%
Avg Pick Pos
3.97
1st: 0.1% · Last: 36.3%
Trend (7D / 30D)
WR 7d -0.0% 30d +0.0%
Pick 7d +0.0% 30d +0.0%
🧬 Monster Profile
Abellio (Water)
Name Abellio
Element Water
Archetype Defense
Natural Stars
Skill-ups to Max
×13
Base Stats ⓘ
HP 10,545
25th %ile: 10132
Median: 10380
75th %ile: 10710
Abellio (Water): 10,545
9555 11535
ATK 692
25th %ile: 604
Median: 626
75th %ile: 659
Abellio (Water): 692
549 725
DEF 747
25th %ile: 801
Median: 823
75th %ile: 839
Abellio (Water): 747
736 900
SPD 102
25th %ile: 101
Median: 102
75th %ile: 106
Abellio (Water): 102
96 117
CR 15%
25th %ile: 15%
Median: 15%
75th %ile: 15%
Abellio (Water): 15%
15% 30%
RES 15%
25th %ile: 15%
Median: 15%
75th %ile: 15%
Abellio (Water): 15%
15% 40%
ACC 0%
25th %ile: 0%
Median: 0%
75th %ile: 25%
Abellio (Water): 0%
0% 25%
25–75th %ile Median This monster
⚔️ Skills
Touch of Punishment
Touch of Punishment

Attacks an enemy and stuns the target for 1 turn with a 35% chance.

Max Skill: +15% Harmful Effect Rate +15% Damage
Mult: ATK 3.8*ATK
Effects: Stun
▸Damage +5%
▸Effect Rate +5%
▸Damage +10%
▸Effect Rate +10%
Wild Blow
Wild Blow

Attacks an enemy to inflict damage that increases according to your Defense and recovers 30% of the inflicted damage as HP. In addition, when used in Beast Form, the damage you inflict will be increased by 20% and then transforms into Druid Form.

Cooldown: 3 turns → 2 turns (−1)
Max Skill: -1 CD +40% Damage
Mult: ATKDEF 4.0*ATK + 4.0*DEF
Effects: Heal Increase Damage
▸Damage +5%
▸Damage +10%
▸Damage +10%
▸Damage +15%
▸Cooltime Turn -1
Wild Cure
Wild Cure AOE

Recovers the HP of all allies by 30% and increases their Attack Bar by 15%. In addition, when used in Druid Form, transforms into Beast Form afterwards and provokes all enemies for 1 turn with a 70% chance.

Cooldown: 5 turns → 4 turns (−1)
Max Skill: -1 CD +30% Recovery
Effects: Heal Increase ATB
▸Recovery +5%
▸Recovery +10%
▸Recovery +15%
▸Cooltime Turn -1
Endurance of Beast (Passive)
Endurance of Beast (Passive) Passive

Increases your Attack Bar by 15% when you're attacked. Also recovers the HP of all allies by 10% every turn. [Automatic Effect]

Max Skill: (no skill-ups)
Effects: Increase ATB Heal

📈 Pick & Ban Rate Trend

Last 30 Days

📊 Win Rate Trend

Last 30 Days

🏆 Performance by Rank

📊 Showing Punisher and Guardian tiers (rank filter ignored for this chart)

🎯 Pick Position Distribution

Pick share and total picks by position on the player's team.

📋 Performance by Rank Tier

📊 Showing Punisher and Guardian tiers (rank filter ignored for this table)

Rank TierTimes PlayedWin RatePick RateBan Rate
Punisher 1-2 173849 52.1% 6.3% 17.4%
Punisher 3 16496 53.0% 9.6% 20.0%
Guardian 1 5562 52.2% 10.3% 19.9%
Guardian 2-3 1648 54.7% 10.5% 20.7%

July 26, 2026 Balance Patch

July 26, 2026 · Patch #92 · 1 change
Full patch ↗
Wild CureS3
Percentage changed
50% → 70%
[Percentage changed] Provokes all enemies for 1 turn with a 50% 70% chance.

March 30, 2019 Balance Patch

March 30, 2019 · Patch #30 · 4 changes
Full patch ↗
Touch of PunishmentS1
Skill Change
15% → 35%
Harmful effect activation chance 15% 35%
Wild BlowS2
Skill Modification
[Skill Modification] Previously: Attacks an enemy and recovers 30% of the inflicted damage as HP. In addition, when used in Beast Form, the attack will deal more damage according to your Defense and then transforms into Druid Form. Changed to: Attacks an enemy to inflict damage that increases according to your Defense and recovers 30% of the inflicted damage as HP. In addition, when used in Beast Form, the damage you inflict will be increased by 20% and then transforms into Druid Form.
Wild CureS3
Skill Change
30% → 50%
Provoke chance 30% 50%
Endurance of Beast (Passive)S4
Effect added
[Effect added] Recovers the HP of all allies by 10% every turn.

Draft Relationships

Rates show how often each relationship appears when this monster is picked. Adjust the minimum per table.

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