Hector / Ezio (Wind) Wind · Attack · 4★
🔍
Cutoffs P1: 800 P2: 1,119 P3: 1,200 G1: 1,299 G2: 1,397 G3: 1,500 Ends In Calculating... Season 39 Last 200 games/rank
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🧬 Monster Profile
Hector / Ezio (Wind)
Name Hector
Element Wind
Archetype Attack
Natural Stars
Skill-ups to Max
×13
Awaken Bonus
✨ Leader Skill: Increases Defense of ally monsters in the Arena by 38%
Base Stats ⓘ
HP 9,225
25th %ile: 9885
Median: 10215
75th %ile: 10545
Hector / Ezio (Wind): 9,225
9390 12345
ATK 801
25th %ile: 812
Median: 845
75th %ile: 867
Hector / Ezio (Wind): 801
747 1098
DEF 560
25th %ile: 593
Median: 615
75th %ile: 637
Hector / Ezio (Wind): 560
406 714
SPD 98
25th %ile: 101
Median: 103
75th %ile: 105
Hector / Ezio (Wind): 98
95 123
CR 15%
25th %ile: 15%
Median: 15%
75th %ile: 30%
Hector / Ezio (Wind): 15%
15% 30%
RES 15%
25th %ile: 15%
Median: 15%
75th %ile: 15%
Hector / Ezio (Wind): 15%
15% 40%
ACC 0%
25th %ile: 0%
Median: 0%
75th %ile: 25%
Hector / Ezio (Wind): 0%
0% 25%
25–75th %ile Median This monster
⚔️ Skills
Leader Skill
Leader Skill Arena

Increases the Defense of ally monsters in the Arena by 38%.

Stat: Defense Bonus: +38%

Commander Strike
Commander Strike

Attacks the enemy to inflict damage that ignores all beneficial effects that reduce damage taken.

Max Skill: +30% Damage
Mult: ATK 3.8*ATK
Effects: Ignore Damage Reduction
▸Damage +5%
▸Damage +5%
▸Damage +5%
▸Damage +5%
▸Damage +10%
Steel Swordsmanship
Steel Swordsmanship 2x Hits

Attacks the enemy 2 times to decrease its Defense for 2 turns with an 80% chance and stun for 1 turn with a 50% chance.

Cooldown: 3 turns → 2 turns (−1)
Max Skill: -1 CD +20% Harmful Effect Rate +20% Damage
Mult: ATK 3.2*ATK x 2
Effects: Decrease DEF Stun
▸Damage +5%
▸Effect Rate +5%
▸Damage +5%
▸Damage +10%
▸Effect Rate +15%
▸Cooltime Turn -1
Multiattack Strategy
Multiattack Strategy AOE

Attacks all enemies to decrease their Attack Bar by 25% each and increase their skill cooldown by 1 turn each. In addition, decreases the skill cooldown of all allies by 1 turn each.

Cooldown: 5 turns → 4 turns (−1)
Max Skill: -1 CD +20% Damage
Mult: ATK 4.4*ATK
Effects: Decrease ATB Increase Cooltime Reduce Cooltime
▸Damage +20%
▸Cooltime Turn -1

March 28, 2026 Balance Patch

March 28, 2026 · Patch #89 · 2 changes
Full patch ↗
Steel SwordsmanshipS2
Value changed
4 turns → 3 turns
[Value changed] MAX cooldown (4 turns 3 turns)
Steel SwordsmanshipS2
Skill Description Changed
(As-is) Attacks the enemy 2 times to decrease its Defense with an 80% chance and stuns for 1 turn with a 50% chance. (To-be) Attacks the enemy 2 times to decrease its Defense for 2 turns with an 80% chance and stun for 1 turn with a 50% chance.

November 28, 2023 Balance Patch

November 28, 2023 · Patch #64 · 1 change
Full patch ↗
Multiattack StrategyS3
Effect added
[Effect added] Increases the skill cooldown of all enemies by 1 turn each

May 30, 2023 Balance Patch

May 30, 2023 · Patch #60 · 1 change
Full patch ↗
Steel SwordsmanshipS2
Skill Change
Decreases the Attack Bar by 50% with a 50% chance Stuns for 1 turn with a 50% chance

March 28, 2023 Balance Patch

March 28, 2023 · Patch #59 · 1 change
Full patch ↗
Steel SwordsmanshipS2
Skill Change
30% → 50%
Decreases the Attack Bar with a 30% 50% chance
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