Euldong (Light) Light · HP · 5★
🔍
Cutoffs P1: 800 P2: 1,117 P3: 1,200 G1: 1,300 G2: 1,400 G3: 1,498 Ends In Calculating... Season 39 Last 200 games/rank
✕ Clear
Win Rate
47.5%
Pick Rate
0.3%
640 games
Ban Rate
4.5%
Lead Rate
15.5%
Avg Pick Pos
2.54
1st: 14.2% · Last: 9.7%
Trend (7D / 30D)
WR 7d +2.5% 30d -0.0%
Pick 7d -0.1% 30d -0.0%
🧬 Monster Profile
Euldong (Light)
Name Euldong
Element Light
Archetype HP
Family Dokkaebi Lord
Natural Stars
Skill-ups to Max
×11
Awaken Bonus
✨ Increases Resistance by 25%
Base Stats ⓘ
HP 12,510
25th %ile: 12015
Median: 12180
75th %ile: 12675
Euldong (Light): 12,510
11535 15315
ATK 626
25th %ile: 637
Median: 692
75th %ile: 714
Euldong (Light): 626
560 878
DEF 681
25th %ile: 604
Median: 637
75th %ile: 659
Euldong (Light): 681
439 725
SPD 96
25th %ile: 100
Median: 101
75th %ile: 103
Euldong (Light): 96
95 120
CR 15%
25th %ile: 15%
Median: 15%
75th %ile: 15%
Euldong (Light): 15%
15% 30%
RES 40%
25th %ile: 15%
Median: 15%
75th %ile: 15%
Euldong (Light): 40%
15% 40%
ACC 0%
25th %ile: 0%
Median: 0%
75th %ile: 25%
Euldong (Light): 0%
0% 25%
25–75th %ile Median This monster
⚔️ Skills
Leader Skill
Leader Skill Light Attribute

Increases the HP of ally monsters with Light attribute by 50%.

Stat: HP Bonus: +50%

Violent Swing
Violent Swing

Attacks the enemy to inflict damage that increases according to your MAX HP and stuns for 1 turn with a 15% chance.

Max Skill: +20% Harmful Effect Rate +25% Damage
Mult: ATKMAX HP 1.7*ATK + 0.19*MAX HP
Effects: Stun
▸Damage +5%
▸Damage +5%
▸Damage +5%
▸Effect Rate +5%
▸Damage +10%
▸Effect Rate +15%
Summon Heavenly Kings Gate
Summon Heavenly Kings Gate AOE 2x Hits

Attacks all enemies 2 times to inflict damage that increases according to your MAX HP, stealing 1 beneficial effect with a 30% chance each. Afterwards, recovers the HP of all allies by 20% and additionally recovers your HP in proportion to the number of stolen beneficial effects.

Cooldown: 4 turns → 3 turns (−1)
Max Skill: -1 CD +20% Harmful Effect Rate +25% Damage
Mult: ATKMAX HP 0.8*ATK + 0.1*MAX HP x 2
Effects: Steal Buff Heal
▸Effect Rate +5%
▸Damage +10%
▸Damage +15%
▸Effect Rate +15%
▸Cooltime Turn -1
Triumph Over Evil (Passive)
Triumph Over Evil (Passive) Passive

Increases the Critical Damage by 100% when an ally attacks the enemy and decreases the damage taken by 10% for every beneficial effect granted on the ally when an ally is attacked by the enemy. This effect doesn't stack with other Critical Damage increase and damage reduction effects. [Automatic Effect]

Max Skill: (no skill-ups)
Effects: Increase Critical Damage Decrease Damage

📈 Pick & Ban Rate Trend

Last 30 Days

📊 Win Rate Trend

Last 30 Days

🏆 Performance by Rank

📊 Showing Punisher and Guardian tiers (rank filter ignored for this chart)

🎯 Pick Position Distribution

Pick share and total picks by position on the player's team.

📋 Performance by Rank Tier

📊 Showing Punisher and Guardian tiers (rank filter ignored for this table)

Rank TierTimes PlayedWin RatePick RateBan Rate
Punisher 1-2 11152 47.9% 0.4% 6.5%
Punisher 3 444 48.2% 0.3% 5.3%
Guardian 1 154 46.1% 0.3% 2.5%
Guardian 2-3 69 53.6% 0.4% 1.4%

May 14, 2025 Balance Patch

May 14, 2025 · Patch #74 · 1 change
Full patch ↗
Triumph Over Evil (Passive)S3
Skill Fixed
Fixed an issue where the skill icon of (Light) Dokkaebi Lord's [Triumph Over Evil (Passive)] did not display under certain circumstances.

May 29, 2024 Balance Patch

May 29, 2024 · Patch #68 · 3 changes
Full patch ↗
Violent SwingS1
Skill Change
30% → 15%
Stun chance 30% 15%
Violent SwingS1
Skill Change
30% → 15%
Stun chance 30% 15%
Triumph Over Evil (Passive)S3
Passive activation condition eased
[Passive activation condition eased] When an ally attacks an enemy, increases the Critical Damage by 100% if the enemy has no beneficial effects When an ally attacks an enemy, increases the Critical Damage by 100%

January 30, 2024 Balance Patch

January 30, 2024 · Patch #65 · 2 changes
Full patch ↗
Summon Heavenly Kings GateS2
Skill Change
10% → 20%
Recovers the HP of all allies by 10% 20%
Triumph Over Evil (Passive)S3
Skill Change
50% → 100%
Increases the Critical Damage by 50% 100%

Draft Relationships

Rates show how often each relationship appears when this monster is picked. Adjust the minimum per table.

to
Opponent ↕Games ↕Pick Rate ↕Win Rate ↕
Shi Hou (Water)11517.97%
44.3%
Vivachel (Dark)9014.06%
51.1%
Woosa (Water)8813.75%
43.2%
Stark (Wind)8413.13%
42.9%
Ragdoll (Dark)8012.50%
41.3%
Vanessa (Fire)7912.34%
46.8%
Velaska (Dark)7311.41%
47.9%
Laima (Light)6910.78%
46.4%
Haegang (Water)6710.47%
50.7%
Giana (Dark)6610.31%
47.0%
to
Teammate ↕Games ↕Pick Rate ↕Win Rate ↕
Euldong (Light)+Stark (Wind)Euldong (Light) + Stark (Wind)
19931.09%
52.8%
Euldong (Light)+Chandra (Water)Euldong (Light) + Chandra (Water)
19029.69%
48.4%
Euldong (Light)+Elder Horn / Legolas (Light)Euldong (Light) + Elder Horn / Legolas (Light)
18028.13%
50.6%
Euldong (Light)+Son Zhang Lao (Dark)Euldong (Light) + Son Zhang Lao (Dark)
14322.34%
51.0%
Euldong (Light)+Velaska (Dark)Euldong (Light) + Velaska (Dark)
12820.00%
52.3%
Euldong (Light)+Ethna (Wind)Euldong (Light) + Ethna (Wind)
12719.84%
42.5%
Euldong (Light)+Sonia (Wind)Euldong (Light) + Sonia (Wind)
10015.63%
45.0%
Euldong (Light)+Vanessa (Fire)Euldong (Light) + Vanessa (Fire)
9715.16%
49.5%
Euldong (Light)+Night Fang / Aragorn (Dark)Euldong (Light) + Night Fang / Aragorn (Dark)
7912.34%
49.4%
Euldong (Light)+Beelzebub (Dark)Euldong (Light) + Beelzebub (Dark)
578.91%
54.4%
to
Core ↕Games ↕Pick Rate ↕Win Rate ↕Replays
💡 Data updates regularly · Click any monster to view detailed matchup analysis