June 29, 2020 Balance Patch
Patch #40 · 90 stored changes
Rider (Passive)S4
Skill Change
Beneficial/harmful effects will be remained when the rider dismounts the beast
Rider (Passive)S4
Skill Change
Beneficial/harmful effects will be remained when the rider dismounts the beast
Rider (Passive)S4
Skill Change
Beneficial/harmful effects will be remained when the rider dismounts the beast
Rider (Passive)S4
Skill Change
Beneficial/harmful effects will be remained when the rider dismounts the beast
Rider (Passive)S4
Skill Change
Beneficial/harmful effects will be remained when the rider dismounts the beast
Start of AttackingS3
Skill Change35% → 25%
Ignores the enemy's Defense by 35% 25% for each beneficial effect the beast removed
Gigantic RoarS3
Effect changed
[Effect changed] If the enemy's Attack Speed is slower than yours, sets the enemy's Attack Bar to 0 decreases the enemy's Attack Bar by 75%
Simple SolutionS3
Skill Change
Attacks 3 times 4 times (The total inflicted damage does not change)
Simple SolutionS3
Skill Change30% → 25%
Increases the Attack Bar by 30% 25% for each attack that lands as a Critical Hit
Simple SolutionS3
Effect added
[Effect added] Weakens the Defense for 2 turns with a 50% chance
AmuseS2
Skill changed
[Skill changed] (Before) Recovers the allies and increases the Attack Power for 3 turns. The recovery power is in proportion to the Attack Power. (Changed to) Recovers the HP of all allies by 20% of your MAX HP and increases their Attack Power for 2 turns. In addition, increases the Attack Bar of the allies with full HP by 15%.
Alter Ego AttackS3
Skill Change
Attacks 4 times 6 times (The total inflicted damage increased by 2%)
Fire Monkey WandS2
Cooldown Changed4 turns → 3 turns
Decreased cooldown time by 1 turn (4 turns 3 turns)
Lightning Monkey WandS2
Cooldown Changed4 turns → 3 turns
Decreased cooldown time by 1 turn (4 turns 3 turns)
Giant NetS3
Effect added
[Effect added] After attacking, decreases the enemy's Attack Bar by 50% per harmful effect granted on the enemy
Dark Monkey WandS2
Cooldown Changed4 turns → 3 turns
Decreased cooldown time by 1 turn (4 turns 3 turns)
MaelstromS3
Effect added
[Effect added] The attack won't land as a Glancing Hit
MeditateS2
Effect added
[Effect added] When using the skill, removes all harmful effects granted on yourself (removes the harmful effects first and recovers HP)
MeditateS2
Effect added
[Effect added] When using the skill, removes all harmful effects granted on yourself (removes the harmful effects first and recovers HP)
MeditateS2
Effect added
[Effect added] When using the skill, removes all harmful effects granted on yourself (removes the harmful effects first and recovers HP)
Ancient Power (Passive)S3
Effect added
[Effect added] Decreases the damage dealt from enemies with no harmful effects by 30%
Surprise BombS2
Skill changed
[Skill changed] (Before) [Surprise Box] Summons a surprise box that inflicts damage and grants 1 random harmful effect among Stun, Glancing Hit Rate Increase, and Attack Speed Decrease to all enemies. (Changed to) [Surprise Bomb] Mounts a bomb on all enemies which detonates after 2 turns. This skill receives 50% additional Accuracy.
Crushed HopesS3
Skill Change50% → 80%
50% 80% chance to decrease the Defense for 2 turns and to increase the skill cooldown time by 2 turns
Air ShieldS2
Skill Change
Shield amount is proportionate to the level of the monster that uses this skill MAX HP of the monster that uses this skill
Air ShieldS2
Skill Change
Shield amount is proportionate to the level of the monster that uses this skill MAX HP of the monster that uses this skill
Air ShieldS2
Skill Change
Shield amount is proportionate to the level of the monster that uses this skill MAX HP of the monster that uses this skill
Grant LifeS2
Effect added
[Effect added] Increases the Attack Bar of the revived ally target by 30%
Grant LifeS2
Effect added
[Effect added] Increases the Attack Bar of the revived ally target by 30%
Hidden AimS2
Cooldown Changed6 turns → 5 turns
Decreased cooldown time by 1 turn (6 turns 5 turns)
Hidden AimS2
Cooldown Changed6 turns → 5 turns
Decreased cooldown time by 1 turn (6 turns 5 turns)
Hidden AimS2
Cooldown Changed6 turns → 5 turns
Decreased cooldown time by 1 turn (6 turns 5 turns)
Dead Eye (Passive)S3
Target changed
[Target changed] Decreases a random target's Defense for 1 turn Decreases the Defense of the enemy with the worst HP status for 1 turn
Reloading (Passive)S3
Effect added
[Effect added] Increases the Attack Bar by 50% when you defeat an enemy
Vengeful Fire(Passive)S3
Skill Change50% → 100%
Deals 50% 100% more damage if the enemy has more HP than you Greatly increased the value of Attack Speed that increases as your HP gets lower
Tempest SwordS3
Effect changed
[Effect changed] Decreases the enemy target's Attack Bar by 30% with each attack Decreases the enemy target's Attack Bar by 30% with first and second attack. Absorbs the Attack Bar of all enemies by 30% with the last attack
Thorn Tree (Passive)S3
Skill Change1 turn → 2 turns
If you attack an enemy who already has Continuous Damage, additionally inflicts Continuous Damage for 1 turn 2 turns
Stone ClawsS1
Effect added
[Effect added] Stuns the enemy for 1 turn with a 30% chance
Stone ClawsS1
Effect added
[Effect added] Stuns the enemy for 1 turn with a 30% chance
Stone ClawsS1
Effect added
[Effect added] Stuns the enemy for 1 turn with a 30% chance
Stone ClawsS1
Effect added
[Effect added] Stuns the enemy for 1 turn with a 30% chance
Stone ClawsS1
Effect added
[Effect added] Stuns the enemy for 1 turn with a 30% chance
Statue of Robust (Passive)S3
Passive activation condition eased30% → 50%
[Passive activation condition eased] If your turn ends with less than 30% 50% HP, you will be turned into a statue
Statue of Pain (Passive)S3
Skill Change
Increased the reflected damage by 25% [Passive activation condition eased] Decreases your skill cooldown time when you get attacked even critical hits don't occur
Statue of Trial (Passive)S3
Effect changed
[Effect changed] When increasing the skill cooldown time of the target that attacks you, the cooldown time can exceed the MAX cooldown time * This effect does not apply to the boss.
Keenness (Passive)S3
Damage Increased
Increased the amount of critical damage that increases accordingly to how much HP you've lost
Critical ArrowS3
Effect added
[Effect added] After attacking, recovers a turn instantly if the enemy is not stunned.
Critical ArrowS3
Effect added
[Effect added] After attacking, recovers a turn instantly if the enemy is not stunned.
Shadow ArrowS3
Effect added
[Effect added] Increases the chance of ignoring Defense by 15% for each harmful effect granted on the enemy
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Awakening Effect Changed
Awakening Effect Changed
Increases Resistance by 25% Strengthen (Calm Mind] Skill [Calm Mind] Skill strengthened effect Removes all harmful effects granted on yourself-. removes harmful effects granted on all allies
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Awakening Effect Changed
Awakening Effect Changed
Strengthen [Pierce Soul] Skill Strengthen [Soul Devourer) Skill [Soul Devourer] Skill strengthened effect Recovers your HP by 50% of damage dealt recovers the HP of all allies (including yourself) by 30% of the damage dealt
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Awakening Effect Changed
Awakening Effect Changed
Strengthen [Pierce Soul] Skill Strengthen [Brand of Hell] Skill [Brand of Hell] Skill strengthened effect Grants Oblivion effect for 2 turns with a 50% chance with each attack
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Awakening Effect Changed
Awakening Effect Changed
Strengthen [Air Shield] Skill Increases Attack Speed by 15
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Awakening Effect Changed
Awakening Effect Changed
Increases Resistance by 25% Increases Critical Rate by 15%
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Leader Skill Changed
Leader Skill Changed
Increases the Accuracy of ally monsters by 41%. Increases the Attack Speed of ally monsters by 24%.
Crushing BlowS1
Skill Fixed
Fixed an issue of the Monster not receiving the Vampire effect from Vampire Runes or Vampire Effect
Eye For An Eye (Passive)S3
Skill Fixed
Fixed an issue of the passive not activating under certain situations
Millennium MelodyS3
Skill Fixed
Fixed an issue of the Monster not recovering the ally's HP under certain situations
Statue of Robust (Passive)S3
Skill Fixed
Fixed an issue of all inability effects disappearing on the next turn even if the monster was under inability effect for 2 turns in Statue condition in battles against Leos
Statue of Protection (Passive)S3
Skill Fixed
Fixed an issue of all inability effects disappearing on the next turn even if the monster was under inability effect for 2 turns in Statue condition in battles against Leos
Statue of Pain (Passive)S3
Skill Fixed
Fixed an issue of all inability effects disappearing on the next turn even if the monster was under inability effect for 2 turns in Statue condition in battles against Leos
Statue of Trial (Passive)S3
Skill Fixed
Fixed an issue of all inability effects disappearing on the next turn even if the monster was under inability effect for 2 turns in Statue condition in battles against Leos
Statue of Immortal (Passive)S3
Skill Fixed
Fixed an issue of all inability effects disappearing on the next turn even if the monster was under inability effect for 2 turns in Statue condition in battles against Leos
Wild RoarS3
Skill Fixed
Fixed an issue of the Provoke effect remaining on the enemy target when the monster used skills in Druid form and died from the reflected damage
Rage of Mother NatureS3
Skill Fixed
Fixed an issue of the Provoke effect remaining on the enemy target when the monster used skills in Druid form and died from the reflected damage
Tree of LossS3
Skill Fixed
Fixed an issue of granting Oblivion effect even if the attack lands as a Glancing Hit
The Shadow of the Moon (Passive)S3
Skill Fixed
Fixed an issue of the passive effect not activating from the Arcane Tower attacks in the Arena
Evasive Maneuver(Passive)S3
Skill Fixed
Fixed an issue of the passive effect not activating from the Arcane Tower attacks in the Arena
Shadow Revenge (Passive)S3
Skill Fixed
Fixed an issue of the passive effect not activating from the Arcane Tower attacks in the Arena
Special AssaultS2
Skill Fixed
Fixed an issue of the HP decreasing time being applied differently under certain situations
Special AssaultS2
Skill Fixed
Fixed an issue of the HP decreasing time being applied differently under certain situations
Risky DashS3
Skill Fixed
Fixed an issue of the HP decreasing time being applied differently under certain situations
Desperate ArrowS3
Skill Fixed
Fixed an issue of the HP decreasing time being applied differently under certain situations
CatastropheS3
Skill Fixed
Fixed an issue of the passive not activating when some Monsters are attacked with Catastrophe
Statue of Trial (Passive)S3
Skill Fixed
Fixed an issue of the skill cooldown time increasing even when the attack target had immunity