Seimei (Light) Light · Support · 5★
🔍
Cutoffs P1: 800 P2: 1,115 P3: 1,200 G1: 1,299 G2: 1,400 G3: 1,493 Ends In Calculating... Season 39 Last 200 games/rank
✕ Clear
Win Rate
51.1%
Pick Rate
6.8%
16375 games
Ban Rate
28.3%
Lead Rate
6.9%
Avg Pick Pos
3.66
1st: 1.7% · Last: 27.5%
Trend (7D / 30D)
WR 7d -0.1% 30d -0.0%
Pick 7d -0.5% 30d -0.0%
🧬 Monster Profile
Seimei (Light)
Name Seimei
Element Light
Archetype Support
Family Onmyouji
Natural Stars
Skill-ups to Max
×8
Awaken Bonus
✨ Increases Accuracy by 25%
Base Stats ⓘ
HP 11,370
25th %ile: 11040
Median: 11370
75th %ile: 11700
Seimei (Light): 11,370
10050 12345
ATK 648
25th %ile: 648
Median: 703
75th %ile: 725
Seimei (Light): 648
571 801
DEF 736
25th %ile: 670
Median: 703
75th %ile: 725
Seimei (Light): 736
604 790
SPD 103
25th %ile: 100
Median: 101
75th %ile: 104
Seimei (Light): 103
96 117
CR 15%
25th %ile: 15%
Median: 15%
75th %ile: 15%
Seimei (Light): 15%
15% 30%
RES 15%
25th %ile: 15%
Median: 15%
75th %ile: 15%
Seimei (Light): 15%
15% 40%
ACC 25%
25th %ile: 0%
Median: 0%
75th %ile: 25%
Seimei (Light): 25%
0% 25%
25–75th %ile Median This monster
⚔️ Skills
Leader Skill
Leader Skill All

Increases the Defense of ally monsters by 33%.

Stat: Defense Bonus: +33%

Burning Soul
Burning Soul

Attacks the enemy and removes one beneficial effect with a 50% chance.

Max Skill: +30% Harmful Effect Rate +25% Damage
Mult: ATK 3.8*ATK
Effects: Remove Buff
▸Damage +5%
▸Effect Rate +5%
▸Damage +10%
▸Damage +10%
▸Effect Rate +10%
▸Effect Rate +15%
Past Life Spell
Past Life Spell

Summons the soul of the dead ally, and then uses the target's skill once. At this time, the target's passive skill won't be applied. When used on a living ally excluding yourself, grants Soul Protection on the target for 2 turns and decreases the target's skill cooldown time by 1 turn.

Cooldown: 5 turns → 3 turns (−2)
Max Skill: -2 CD
Effects: Soul Protection
▸Cooltime Turn -1
▸Cooltime Turn -1
Yin-Yang Five Elements (Passive)
Yin-Yang Five Elements (Passive) Passive

Limits the no. of turns for harmful effects on allies and beneficial effects on enemies to 1 turn (bombs and boss skills excluded). The ally recovers the HP by 15% per harmful effect granted on the target at the start of that ally's turn. However, this effect is not accumulated with other similar effects. [Automatic Effect]

Max Skill: (no skill-ups)
Effects: Heal

📈 Pick & Ban Rate Trend

Last 30 Days

📊 Win Rate Trend

Last 30 Days

🏆 Performance by Rank

📊 Showing Punisher and Guardian tiers (rank filter ignored for this chart)

🎯 Pick Position Distribution

Pick share and total picks by position on the player's team.

📋 Performance by Rank Tier

📊 Showing Punisher and Guardian tiers (rank filter ignored for this table)

Rank TierTimes PlayedWin RatePick RateBan Rate
Punisher 1-2 111746 51.8% 4.1% 25.1%
Punisher 3 11084 51.3% 6.4% 28.5%
Guardian 1 4171 50.5% 7.8% 28.3%
Guardian 2-3 1199 50.7% 7.7% 26.9%

July 28, 2023 Balance Patch

July 28, 2023 · Patch #61 · 1 change
Full patch ↗
Past Life SpellS2
Effect added
[Effect added] Decreases the ally target's skill cooldown time by 1 turn when used on a dead ally

January 29, 2023 Balance Patch

January 29, 2023 · Patch #58 · 2 changes
Full patch ↗
Past Life SpellS2
Skill Change
Target ally including yourself Target ally excluding yourself **You can no longer select yourself when using the skill.
Yin-Yang Five Elements (Passive)S3
Skill Change
10% → 15%
The ally recovers the HP by 10% 15% per harmful effect granted on the target at the start of that ally's turn

November 28, 2022 Balance Patch

November 28, 2022 · Patch #56 · 1 change
Full patch ↗
Past Life SpellS2
Skill Fixed
Fixed an issue of cooldowns for skills that aren't affected by cooldown increase/decrease being reduced when reviving with [Past Life Spell]

January 27, 2022 Balance Patch

January 27, 2022 · Patch #50 · 1 change
Full patch ↗
Yin-Yang Five Elements (Passive)S3
Effect added
[Effect added] Recovers the target's HP by 10% per harmful effect granted on the ally target when the ally starts a turn.

November 29, 2021 Balance Patch

November 29, 2021 · Patch #49 · 1 change
Full patch ↗
Past Life SpellS2
Effect added
[Effect added] Decreases the skill cooldown time by 1 turn when used on a living ally

Draft Relationships

Rates show how often each relationship appears when this monster is picked. Adjust the minimum per table.

to
Opponent ↕Games ↕Pick Rate ↕Win Rate ↕
Haegang (Water)3,09318.89%
56.4%
Laima (Light)3,06518.72%
49.0%
Shi Hou (Water)2,56115.64%
48.5%
Oliver (Wind)2,13013.01%
47.9%
Woosa (Water)1,96211.98%
48.6%
Seara (Wind)1,67510.23%
49.4%
Nyx (Dark)1,65510.11%
54.7%
Giana (Dark)1,5909.71%
48.9%
Stark (Wind)1,5649.55%
54.1%
Son Zhang Lao (Dark)1,4318.74%
54.7%
to
Teammate ↕Games ↕Pick Rate ↕Win Rate ↕
Seimei (Light)+Shi Hou (Water)Seimei (Light) + Shi Hou (Water)
3,42420.91%
53.4%
Seimei (Light)+Seara (Wind)Seimei (Light) + Seara (Wind)
2,17713.29%
51.0%
Seimei (Light)+Stark (Wind)Seimei (Light) + Stark (Wind)
2,02112.34%
50.6%
Seimei (Light)+Juno (Fire)Seimei (Light) + Juno (Fire)
1,70510.41%
50.4%
Seimei (Light)+Vanessa (Fire)Seimei (Light) + Vanessa (Fire)
1,6309.95%
52.8%
Seimei (Light)+Oliver (Wind)Seimei (Light) + Oliver (Wind)
1,6289.94%
53.5%
Seimei (Light)+Vivachel (Dark)Seimei (Light) + Vivachel (Dark)
1,5869.69%
52.5%
Seimei (Light)+Xing Zhe (Wind)Seimei (Light) + Xing Zhe (Wind)
1,5559.50%
51.4%
Seimei (Light)+Giana (Dark)Seimei (Light) + Giana (Dark)
1,5249.31%
51.6%
Seimei (Light)+Sonia (Wind)Seimei (Light) + Sonia (Wind)
1,4869.07%
57.2%
to
Core ↕Games ↕Pick Rate ↕Win Rate ↕Replays
Seimei (Light)+Seara (Wind)+Giana (Dark)
3272.00%
53.2%
View
Seimei (Light)+Seara (Wind)+Shi Hou (Water)
2351.44%
50.6%
View
Seimei (Light)+Shi Hou (Water)+Oliver (Wind)
2341.43%
57.7%
View
💡 Data updates regularly · Click any monster to view detailed matchup analysis