Nana (Water) Water · Support · 5★
🔍
Cutoffs P1: 800 P2: 1,124 P3: 1,199 G1: 1,299 G2: 1,400 G3: 1,500 Ends In Calculating... Season 39 Last 200 games/rank
✕ Clear
Win Rate
49.4%
Pick Rate
3.0%
8054 games
Ban Rate
18.1%
Lead Rate
0.2%
Avg Pick Pos
3.55
1st: 4.1% · Last: 30.0%
Trend (7D / 30D)
WR 7d +0.8% 30d -0.1%
Pick 7d -0.2% 30d -0.0%
🧬 Monster Profile
Nana (Water)
Name Nana
Element Water
Archetype Support
Family Mage
Natural Stars
Skill-ups to Max
×10
Awaken Bonus
✨ Increases SPD by 15
Base Stats ⓘ
HP 11,370
25th %ile: 11040
Median: 11370
75th %ile: 11700
Nana (Water): 11,370
10050 12345
ATK 758
25th %ile: 648
Median: 703
75th %ile: 725
Nana (Water): 758
571 801
DEF 626
25th %ile: 670
Median: 703
75th %ile: 725
Nana (Water): 626
604 790
SPD 116
25th %ile: 100
Median: 101
75th %ile: 104
Nana (Water): 116
96 117
CR 15%
25th %ile: 15%
Median: 15%
75th %ile: 15%
Nana (Water): 15%
15% 30%
RES 15%
25th %ile: 15%
Median: 15%
75th %ile: 15%
Nana (Water): 15%
15% 40%
ACC 0%
25th %ile: 0%
Median: 0%
75th %ile: 25%
Nana (Water): 0%
0% 25%
25–75th %ile Median This monster
⚔️ Skills
Leader Skill
Leader Skill Guild

Increases the Accuracy of ally monsters in Guild Content by 55%.

Stat: Accuracy Bonus: +55%

Magical Eye
Magical Eye 2x Hits

Attacks the enemy 2 times and decreases the Attack Power for 2 turns with a 35% chance with each attack.

Max Skill: +30% Harmful Effect Rate +15% Damage
Mult: ATK 1.9*ATK x 2
Effects: Decrease ATK
▸Damage +5%
▸Effect Rate +5%
▸Damage +10%
▸Effect Rate +10%
▸Effect Rate +15%
Mana Storm
Mana Storm AOE

Attacks all enemies with the magic energy to decrease their Defense for 2 turns with a 75% chance.

Cooldown: 4 turns → 3 turns (−1)
Max Skill: -1 CD +25% Harmful Effect Rate +10% Damage
Mult: ATK 4.3*ATK
Effects: Decrease DEF
▸Effect Rate +5%
▸Damage +10%
▸Effect Rate +10%
▸Effect Rate +10%
▸Cooltime Turn -1
Soul Harvest (Passive)
Soul Harvest (Passive) Passive

Creates a soul stone when the battle begins. In addition, harvests a soul and creates a soul stone when an enemy dies on an ally's turn. Up to 3 soul stones can be stored up, and consumes 1 saved soul stone to revive the ally with 20% HP when an ally dies. [Automatic Effect]

Max Skill: (no skill-ups)
Effects: Revive Soul Stone

📈 Pick & Ban Rate Trend

Last 30 Days

📊 Win Rate Trend

Last 30 Days

🏆 Performance by Rank

📊 Showing Punisher and Guardian tiers (rank filter ignored for this chart)

🎯 Pick Position Distribution

Pick share and total picks by position on the player's team.

📋 Performance by Rank Tier

📊 Showing Punisher and Guardian tiers (rank filter ignored for this table)

Rank TierTimes PlayedWin RatePick RateBan Rate
Punisher 1-2 67251 50.2% 2.3% 15.0%
Punisher 3 5989 49.1% 3.1% 17.7%
Guardian 1 1601 50.7% 2.6% 18.7%
Guardian 2-3 484 48.1% 2.6% 19.9%

November 28, 2022 Balance Patch

November 28, 2022 · Patch #56 · 2 changes
Full patch ↗
Soul Harvest (Passive)S3
Skill Change
Revives the ally with 25% HP 20% HP
Soul Harvest (Passive)S3
Skill Fixed
Fixed an issue of other revival skills activating with the revival effect of [Soul Harvest (Passive)] at the same time when an ally dies with skills that prevent revival effects

May 30, 2022 Balance Patch

May 30, 2022 · Patch #52 · 1 change
Full patch ↗
Soul Harvest (Passive)S3
Skill Change
When an ally is revived: Revives with 40% HP 25% HP

November 29, 2021 Balance Patch

November 29, 2021 · Patch #49 · 1 change
Full patch ↗
Soul Harvest (Passive)S3
Skill Change
60% → 40%
Revives with 60% 40% HP

October 03, 2021 Balance Patch

October 03, 2021 · Patch #48 · 1 change
Full patch ↗
Soul Harvest (Passive)S3
Effect added
[Effect added] Creates 1 soul stone when the battle begins.

Draft Relationships

Rates show how often each relationship appears when this monster is picked. Adjust the minimum per table.

to
Opponent ↕Games ↕Pick Rate ↕Win Rate ↕
Vanessa (Fire)1,41117.52%
51.9%
Shizuka (Water)1,20815.00%
49.5%
Woosa (Water)1,17614.60%
52.3%
Vivachel (Dark)1,11913.89%
51.7%
Sonia (Wind)1,05913.15%
46.2%
Duke / Paul Phoenix (Fire)96311.96%
53.7%
Shi Hou (Water)89411.10%
49.7%
Seara (Wind)7819.70%
46.5%
Giana (Dark)7669.51%
45.0%
Gapsoo (Dark)7639.47%
50.5%
to
Teammate ↕Games ↕Pick Rate ↕Win Rate ↕
Nana (Water)+Ragdoll (Dark)Nana (Water) + Ragdoll (Dark)
1,78322.14%
48.9%
Nana (Water)+Vivachel (Dark)Nana (Water) + Vivachel (Dark)
1,50818.72%
49.9%
Nana (Water)+Leo (Wind)Nana (Water) + Leo (Wind)
1,37817.11%
46.5%
Nana (Water)+Gapsoo (Dark)Nana (Water) + Gapsoo (Dark)
1,17014.53%
52.8%
Nana (Water)+Woosa (Water)Nana (Water) + Woosa (Water)
1,13914.14%
52.0%
Nana (Water)+Stark (Wind)Nana (Water) + Stark (Wind)
1,06813.26%
50.4%
Nana (Water)+Beelzebub (Dark)Nana (Water) + Beelzebub (Dark)
1,00312.45%
53.8%
Nana (Water)+Velaska (Dark)Nana (Water) + Velaska (Dark)
6478.03%
53.0%
Nana (Water)+Chow (Water)Nana (Water) + Chow (Water)
6468.02%
51.9%
Nana (Water)+Craig / M. BISON (Light)Nana (Water) + Craig / M. BISON (Light)
6317.83%
49.0%
to
Core ↕Games ↕Pick Rate ↕Win Rate ↕Replays
Nana (Water)+Leo (Wind)+Ragdoll (Dark)
3374.18%
49.6%
View
Nana (Water)+Ragdoll (Dark)+Vivachel (Dark)
2703.35%
50.7%
View
Nana (Water)+Tilasha (Dark)+Ragdoll (Dark)
2463.05%
48.4%
View
Nana (Water)+Ragdoll (Dark)+Beelzebub (Dark)
2352.92%
56.2%
View
Nana (Water)+Leo (Wind)+Vivachel (Dark)
2202.73%
49.5%
View
Nana (Water)+Tilasha (Dark)+Leo (Wind)
1551.92%
49.7%
View
Nana (Water)+Ragdoll (Dark)+Narsha (Light)
1281.59%
52.3%
View
Nana (Water)+Beelzebub (Dark)+Narsha (Light)
861.07%
53.5%
View
💡 Data updates regularly · Click any monster to view detailed matchup analysis