Nana (Water) Water · Support · 5★
🔍
Cutoffs P1: 800 P2: 1,114 P3: 1,200 G1: 1,300 G2: 1,400 Ends In Calculating... Season 39 Last 200 games/rank
✕ Clear
Win Rate
49.5%
Pick Rate
3.0%
7113 games
Ban Rate
18.2%
Lead Rate
0.2%
Avg Pick Pos
3.55
1st: 4.0% · Last: 29.7%
Trend (7D / 30D)
WR 7d +1.3% 30d -0.1%
Pick 7d -0.3% 30d -0.0%
🧬 Monster Profile
Nana (Water)
Name Nana
Element Water
Archetype Support
Family Mage
Natural Stars
Skill-ups to Max
×10
Awaken Bonus
✨ Increases SPD by 15
Base Stats ⓘ
HP 11,370
25th %ile: 11040
Median: 11370
75th %ile: 11700
Nana (Water): 11,370
10050 12345
ATK 758
25th %ile: 648
Median: 703
75th %ile: 725
Nana (Water): 758
571 801
DEF 626
25th %ile: 670
Median: 703
75th %ile: 725
Nana (Water): 626
604 790
SPD 116
25th %ile: 100
Median: 101
75th %ile: 104
Nana (Water): 116
96 117
CR 15%
25th %ile: 15%
Median: 15%
75th %ile: 15%
Nana (Water): 15%
15% 30%
RES 15%
25th %ile: 15%
Median: 15%
75th %ile: 15%
Nana (Water): 15%
15% 40%
ACC 0%
25th %ile: 0%
Median: 0%
75th %ile: 25%
Nana (Water): 0%
0% 25%
25–75th %ile Median This monster
⚔️ Skills
Leader Skill
Leader Skill Guild

Increases the Accuracy of ally monsters in Guild Content by 55%.

Stat: Accuracy Bonus: +55%

Magical Eye
Magical Eye 2x Hits

Attacks the enemy 2 times and decreases the Attack Power for 2 turns with a 35% chance with each attack.

Max Skill: +30% Harmful Effect Rate +15% Damage
Mult: ATK 1.9*ATK x 2
Effects: Decrease ATK
▸Damage +5%
▸Effect Rate +5%
▸Damage +10%
▸Effect Rate +10%
▸Effect Rate +15%
Mana Storm
Mana Storm AOE

Attacks all enemies with the magic energy to decrease their Defense for 2 turns with a 75% chance.

Cooldown: 4 turns → 3 turns (−1)
Max Skill: -1 CD +25% Harmful Effect Rate +10% Damage
Mult: ATK 4.3*ATK
Effects: Decrease DEF
▸Effect Rate +5%
▸Damage +10%
▸Effect Rate +10%
▸Effect Rate +10%
▸Cooltime Turn -1
Soul Harvest (Passive)
Soul Harvest (Passive) Passive

Creates a soul stone when the battle begins. In addition, harvests a soul and creates a soul stone when an enemy dies on an ally's turn. Up to 3 soul stones can be stored up, and consumes 1 saved soul stone to revive the ally with 20% HP when an ally dies. [Automatic Effect]

Max Skill: (no skill-ups)
Effects: Revive Soul Stone

📈 Pick & Ban Rate Trend

Last 30 Days

📊 Win Rate Trend

Last 30 Days

🏆 Performance by Rank

📊 Showing Punisher and Guardian tiers (rank filter ignored for this chart)

🎯 Pick Position Distribution

Pick share and total picks by position on the player's team.

📋 Performance by Rank Tier

📊 Showing Punisher and Guardian tiers (rank filter ignored for this table)

Rank TierTimes PlayedWin RatePick RateBan Rate
Punisher 1-2 62836 50.2% 2.3% 15.0%
Punisher 3 5367 48.9% 3.1% 17.7%
Guardian 1 1350 51.9% 2.5% 19.2%
Guardian 2-3 412 49.0% 2.6% 20.0%

November 28, 2022 Balance Patch

November 28, 2022 · Patch #56 · 2 changes
Full patch ↗
Soul Harvest (Passive)S3
Skill Change
Revives the ally with 25% HP 20% HP
Soul Harvest (Passive)S3
Skill Fixed
Fixed an issue of other revival skills activating with the revival effect of [Soul Harvest (Passive)] at the same time when an ally dies with skills that prevent revival effects

May 30, 2022 Balance Patch

May 30, 2022 · Patch #52 · 1 change
Full patch ↗
Soul Harvest (Passive)S3
Skill Change
When an ally is revived: Revives with 40% HP 25% HP

November 29, 2021 Balance Patch

November 29, 2021 · Patch #49 · 1 change
Full patch ↗
Soul Harvest (Passive)S3
Skill Change
60% → 40%
Revives with 60% 40% HP

October 03, 2021 Balance Patch

October 03, 2021 · Patch #48 · 1 change
Full patch ↗
Soul Harvest (Passive)S3
Effect added
[Effect added] Creates 1 soul stone when the battle begins.

Draft Relationships

Rates show how often each relationship appears when this monster is picked. Adjust the minimum per table.

to
Opponent ↕Games ↕Pick Rate ↕Win Rate ↕
Vanessa (Fire)1,25417.63%
52.6%
Shizuka (Water)1,07715.14%
49.3%
Woosa (Water)1,04814.73%
51.6%
Vivachel (Dark)99013.92%
52.1%
Sonia (Wind)93713.17%
47.1%
Duke / Paul Phoenix (Fire)85612.03%
52.6%
Shi Hou (Water)80611.33%
50.1%
Giana (Dark)7019.86%
44.9%
Seara (Wind)6989.81%
46.8%
Gapsoo (Dark)6759.49%
49.8%
to
Teammate ↕Games ↕Pick Rate ↕Win Rate ↕
Nana (Water)+Ragdoll (Dark)Nana (Water) + Ragdoll (Dark)
1,52221.40%
49.1%
Nana (Water)+Vivachel (Dark)Nana (Water) + Vivachel (Dark)
1,34818.95%
50.4%
Nana (Water)+Leo (Wind)Nana (Water) + Leo (Wind)
1,18116.60%
45.9%
Nana (Water)+Woosa (Water)Nana (Water) + Woosa (Water)
1,06214.93%
52.5%
Nana (Water)+Gapsoo (Dark)Nana (Water) + Gapsoo (Dark)
1,04114.64%
52.8%
Nana (Water)+Stark (Wind)Nana (Water) + Stark (Wind)
94213.24%
50.3%
Nana (Water)+Beelzebub (Dark)Nana (Water) + Beelzebub (Dark)
89512.58%
54.5%
Nana (Water)+Craig / M. BISON (Light)Nana (Water) + Craig / M. BISON (Light)
5908.29%
49.7%
Nana (Water)+Velaska (Dark)Nana (Water) + Velaska (Dark)
5868.24%
52.7%
Nana (Water)+Chow (Water)Nana (Water) + Chow (Water)
5698.00%
52.5%
to
Core ↕Games ↕Pick Rate ↕Win Rate ↕Replays
Nana (Water)+Leo (Wind)+Ragdoll (Dark)
2563.60%
48.8%
View
Nana (Water)+Ragdoll (Dark)+Vivachel (Dark)
2433.42%
51.9%
View
Nana (Water)+Ragdoll (Dark)+Beelzebub (Dark)
2353.30%
56.2%
View
Nana (Water)+Leo (Wind)+Vivachel (Dark)
2203.09%
49.5%
View
Nana (Water)+Tilasha (Dark)+Ragdoll (Dark)
1582.22%
45.6%
View
Nana (Water)+Ragdoll (Dark)+Narsha (Light)
1281.80%
52.3%
View
Nana (Water)+Tilasha (Dark)+Leo (Wind)
921.29%
48.9%
View
Nana (Water)+Beelzebub (Dark)+Narsha (Light)
861.21%
53.5%
View
💡 Data updates regularly · Click any monster to view detailed matchup analysis