Dyeus (Light) Light · Attack · 5★
🔍
Cutoffs P1: 800 P2: 1,118 P3: 1,200 G1: 1,299 G2: 1,400 G3: 1,500 Ends In Calculating... Season 39 Last 200 games/rank
✕ Clear
Win Rate
46.6%
Pick Rate
0.2%
496 games
Ban Rate
16.5%
Lead Rate
0.2%
Avg Pick Pos
3.60
1st: 2.0% · Last: 36.7%
Trend (7D / 30D)
WR 7d +3.4% 30d +0.2%
Pick 7d +0.1% 30d +0.0%
🧬 Monster Profile
Dyeus (Light)
Name Dyeus
Element Light
Archetype Attack
Family Indra
Natural Stars
Skill-ups to Max
×11
Awaken Bonus
✨ Gain new skill: Wild Bolt
Base Stats ⓘ
HP 9,885
25th %ile: 9885
Median: 10215
75th %ile: 10545
Dyeus (Light): 9,885
9390 12345
ATK 900
25th %ile: 812
Median: 845
75th %ile: 867
Dyeus (Light): 900
747 1098
DEF 582
25th %ile: 593
Median: 615
75th %ile: 637
Dyeus (Light): 582
406 714
SPD 106
25th %ile: 101
Median: 103
75th %ile: 105
Dyeus (Light): 106
95 123
CR 15%
25th %ile: 15%
Median: 15%
75th %ile: 30%
Dyeus (Light): 15%
15% 30%
RES 15%
25th %ile: 15%
Median: 15%
75th %ile: 15%
Dyeus (Light): 15%
15% 40%
ACC 0%
25th %ile: 0%
Median: 0%
75th %ile: 25%
Dyeus (Light): 0%
0% 25%
25–75th %ile Median This monster
⚔️ Skills
Thunder Shot
Thunder Shot

Attacks the enemy and decreases its Attack Bar by 30% with a 50% chance. When used during the Thunderer state, you attack additionally with lower damage to enemies of the same attribute as the target.

Max Skill: +15% Harmful Effect Rate +20% Damage
Mult: ATK 3.6*ATK
Effects: Decrease ATB
▸Damage +5%
▸Effect Rate +5%
▸Damage +5%
▸Effect Rate +10%
▸Damage +10%
Wild Bolt
Wild Bolt AOE 2x Hits

Attacks all enemies 2 times to decrease their Attack Power for 2 turns with a 70% chance. When used during the Thunderer state, leaves a Branding effect for 2 turns with a 70% chance.

Cooldown: 4 turns → 3 turns (−1)
Max Skill: -1 CD +10% Harmful Effect Rate +25% Damage
Mult: ATK 2.2*ATK x 2
Effects: Decrease ATK Brand
▸Damage +5%
▸Damage +10%
▸Damage +10%
▸Effect Rate +10%
▸Cooltime Turn -1
Might · Thunder (Passive)
Might · Thunder (Passive) Passive

Stuns the enemy for 1 turn with a 50% chance whenever you attack the enemy. While under the Thunderer state, decreases the enemy's Defense for 2 turns when you attack the enemy. If the target is stunned after the attack, the duration of the Thunderer state increases by 1 turn. [Automatic Effect]

Max Skill: (no skill-ups)
Effects: Stun Decrease DEF
The Light Thunderer
The Light Thunderer

Falls under the Thunderer state that enhances your skills for 3 turns and instantly gains another turn. While under the Thunderer state, your attacks will always land as a Critical Hit. Once the Thunderer state ends, you become stunned for 1 turn. In addition, decreases the skill cooldown of [The Light Thunderer] by 2 turns each when you are not under the Thunderer state.

Cooldown: 5 turns → 4 turns (−1)
Max Skill: -1 CD
Effects: Reduce Cooltime Guaranteed Critical Hit
▸Cooltime Turn -1

📈 Pick & Ban Rate Trend

Last 30 Days

📊 Win Rate Trend

Last 30 Days

🏆 Performance by Rank

📊 Showing Punisher and Guardian tiers (rank filter ignored for this chart)

🎯 Pick Position Distribution

Pick share and total picks by position on the player's team.

📋 Performance by Rank Tier

📊 Showing Punisher and Guardian tiers (rank filter ignored for this table)

Rank TierTimes PlayedWin RatePick RateBan Rate
Punisher 1-2 21109 47.8% 0.8% 13.9%
Punisher 3 435 46.7% 0.3% 17.9%
Guardian 1 49 42.9% 0.1% 5.8%
Guardian 2-3 12 58.3% 0.1% 0.0%

January 24, 2025 Balance Patch

January 24, 2025 · Patch #72 · 1 change
Full patch ↗
The Light ThundererS4
Skill Change
(As-is) While under the Thunderer state, your Critical Rate becomes 100% (To-be) While under the Thunderer state, your attacks will always land as a Critical Hit

September 29, 2024 Balance Patch

September 29, 2024 · Patch #70 · 1 change
Full patch ↗
Wild BoltS2
Skill Change
40% → 70%
Leaves a Branding effect with a 40% 70% chance

March 27, 2024 Balance Patch

March 27, 2024 · Patch #67 · 1 change
Full patch ↗
The Light ThundererS4
Effect added
[Effect added] Decreases the skill cooldown of [The Light Thunderer] by 2 turns each when you are not under the Thunderer state

Draft Relationships

Rates show how often each relationship appears when this monster is picked. Adjust the minimum per table.

to
Opponent ↕Games ↕Pick Rate ↕Win Rate ↕
Haegang (Water)11623.39%
50.0%
Shi Hou (Water)9919.96%
44.4%
Oliver (Wind)7214.52%
41.7%
Tetsuya / Megumi Fushiguro (Fire)6713.51%
47.8%
Xing Zhe (Wind)6212.50%
50.0%
Stark (Wind)6112.30%
44.3%
Juno (Fire)6012.10%
51.7%
Woosa (Water)5711.49%
40.4%
Duke / Paul Phoenix (Fire)499.88%
42.9%
Leo (Wind)489.68%
58.3%
to
Teammate ↕Games ↕Pick Rate ↕Win Rate ↕
Dyeus (Light)+Wedjat (Light)Dyeus (Light) + Wedjat (Light)
11623.39%
55.2%
Dyeus (Light)+Ereshion (Wind)Dyeus (Light) + Ereshion (Wind)
10320.77%
47.6%
Dyeus (Light)+Moore / RYU (Water)Dyeus (Light) + Moore / RYU (Water)
7915.93%
39.2%
Dyeus (Light)+Xiana (Dark)Dyeus (Light) + Xiana (Dark)
7715.52%
62.3%
Dyeus (Light)+Haegang (Water)Dyeus (Light) + Haegang (Water)
7114.31%
43.7%
Dyeus (Light)+Triton (Wind)Dyeus (Light) + Triton (Wind)
6312.70%
57.1%
Dyeus (Light)+Seara (Wind)Dyeus (Light) + Seara (Wind)
6012.10%
55.0%
Dyeus (Light)+Maximilian (Dark)Dyeus (Light) + Maximilian (Dark)
6012.10%
51.7%
Dyeus (Light)+Werner / Satoru Gojo (Light)Dyeus (Light) + Werner / Satoru Gojo (Light)
5410.89%
38.9%
Dyeus (Light)+Yeonhong (Light)Dyeus (Light) + Yeonhong (Light)
5110.28%
49.0%
to
Core ↕Games ↕Pick Rate ↕Win Rate ↕Replays
💡 Data updates regularly · Click any monster to view detailed matchup analysis