Michelle (Wind) Wind · Support · 3★
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Cutoffs P1: 800 P2: 1,117 P3: 1,200 G1: 1,300 G2: 1,400 Ends In Calculating... Season 39 Last 200 games/rank
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🧬 Monster Profile
Michelle (Wind)
Name Michelle
Element Wind
Archetype Support
Natural Stars
Skill-ups to Max
×12
Awaken Bonus
✨ Increases Resistance by 25%
Base Stats ⓘ
HP 11,205
25th %ile: 11040
Median: 11370
75th %ile: 11700
Michelle (Wind): 11,205
10050 12345
ATK 549
25th %ile: 648
Median: 703
75th %ile: 725
Michelle (Wind): 549
571 801
DEF 516
25th %ile: 670
Median: 703
75th %ile: 725
Michelle (Wind): 516
604 790
SPD 99
25th %ile: 100
Median: 101
75th %ile: 104
Michelle (Wind): 99
96 117
CR 15%
25th %ile: 15%
Median: 15%
75th %ile: 15%
Michelle (Wind): 15%
15% 30%
RES 40%
25th %ile: 15%
Median: 15%
75th %ile: 15%
Michelle (Wind): 40%
15% 40%
ACC 0%
25th %ile: 0%
Median: 0%
75th %ile: 25%
Michelle (Wind): 0%
0% 25%
25–75th %ile Median This monster
⚔️ Skills
Absorb Mana
Absorb Mana

Attacks the enemy and recovers the HP by 50% of the damage dealt. This attack will deal more damage according to your MAX HP.

Max Skill: +35% Damage
Mult: ATKMAX HP 1.8*ATK + 0.12*MAX HP
Effects: Self-Heal
▸Damage +5%
▸Damage +5%
▸Damage +5%
▸Damage +5%
▸Damage +5%
▸Damage +10%
Block Flow
Block Flow

Extends the time of the beneficial effects and shortens the time of the harmful effects granted on all allies, and recovers their HP by 10% each. The recovery amount increases by 10% per harmful effect or beneficial effect granted on the allies.

Cooldown: 4 turns → 3 turns (−1)
Max Skill: -1 CD +30% Recovery
Effects: Heal Decrease Debuff Duration Increase Buff Duration
▸Recovery +10%
▸Recovery +10%
▸Recovery +10%
▸Cooltime Turn -1
Soul Revival
Soul Revival

Revives a dead ally and balances the target's HP ratio to half of your HP ratio and recovers the target's HP by 15% each turn for 2 turns.

Cooldown: 7 turns → 5 turns (−2)
Max Skill: -2 CD
Mult: 0.5*Current HP %*Target MAX HP (Fixed)
Effects: Revive Recovery
▸Cooltime Turn -1
▸Cooltime Turn -1

September 28, 2026 Balance Patch

September 28, 2026 · Patch #93 · 1 change
Full patch ↗
⚙
Stat Changed
Stat Changed
95, 96 → 98, 99
(Unawakened) Attack Speed 95 98 (Awakened) Attack Speed 96 99

September 28, 2020 Balance Patch

September 28, 2020 · Patch #42 · 3 changes
Full patch ↗
Absorb ManaS1
Skill Change
Recovers the HP by 30% of the damage dealt Recovers the HP by 50% of the damage dealt
Block FlowS2
Skill Change
5% → 10%
The recovery amount increases by 5% 10% per harmful effect or beneficial effect granted on the allies
Soul RevivalS3
Cooldown Changed
8 turns → 7 turns
Decreased cooldown time by 1 turn (8 turns 7 turns)

December 20, 2018 Balance Patch

December 20, 2018 · Patch #29 · 1 change
Full patch ↗
Block FlowS2
Skill Modification
[Skill Modification] Before: Extends the time of the beneficial effects and shortens the time of the harmful effects and recovers the HP of all allies. The recovery amount is in proportion to the Attack Power. After: Extends the time of the beneficial effects and shortens the time of the harmful effects granted on all allies, and recovers their HP by 10% each. The recovery amount increases by 5% per harmful effect or beneficial effect granted on the allies.

July 04, 2018 Balance Patch

July 04, 2018 · Patch #27 · 1 change
Full patch ↗
Soul RevivalS3
Skill Modification
[Skill Modification] Before: Revives an ally with 25% of HP and recovers the ally's HP by 15% each turn for 2 turns. After: Revives a dead ally and balances the target's HP ratio to half of your HP ratio and recovers the target's HP by 15% each turn for 2 turns.
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